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Posted (edited)

When having the F-14B equiped with 1 or more TALDS speed seems to be greatly reduced.

this speed reduction continues even after launching/jettisoning both the TALD and the racks.

making it so that in an almost clean config the F-14B is barely able to substain mach 1 on AB, Tested on multiple heights.

 

To reproduce simply equip any amount of TALDS to the F-14B and keep an eye on your speed guage pre and post jettison/launch.

Edited by IronMike
  • 3 weeks later...
Posted

Just updating this post, my unit conducted an operation in multiplayer using TALDs just now without afterburner we could not achieve a speed greater than 300 KIAS at any altitude. Four separate aircraft with four pilots and three RIOs. We launched the TALDs on a target, no increase in performance. We then dropped the racks that were carrying the TALDs and still gained no performance increase.

 

It very much feels like someone accidentally moved a coefficient of drag one order of magnitude last patch.

Flying the DCS: F-14B from Heatblur Simulations with Carrier Strike Group 2 and the VF-154 Black Knights!

 

I also own: Ka-50 2, A-10C, P-51D, UH-1H, Mi-8MTV2, FC3, F-86F, CA, Mig-15bis, Mig-21bis, F/A-18C, L-39, F-5E, AV-8B, AJS-37, F-16C, Mig-19P, JF-17, C-101, and CEII

Posted

If anyone can provide track files or videos of any ordinance being released at constant power and level flight that would be appreciated. We need to gather examples of this happening.

Systems Engineer & FM Modeler

Heatblur Simulations

Posted (edited)
If anyone can provide track files or videos of any ordinance being released at constant power and level flight that would be appreciated.

Here's a track, it's not very precise but should do.

 

Tacview shows I'm in error and the track didn't show what I thought

 

Stores Dropped ... Change in airspeed (TAS) after 1 minute

• 4x TALDs ... 414 -> 427 TAS after 1 minute

• 2x AIM-9 ... 428 -> 437 TAS after 1 minute

• 2x AIM-7 ... 438 -> 453 TAS after 1 minute

• 4x bomb racks 459 -> 473 TAS after 1 minute

 

Tested Open Beta 2.5.5.33552, default settings @ 14,000 ft, Kobuleti - Sochi

Edited by Ramsay
Tacview shows I'm in error and the track doesn't show what I thought

i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440

Posted

Here are some of the full mill speeds I was able to achieve with the different weapons. I'm not sure if the gbu38 is correct I can get to almost 1.1mach at full mil? But I can't get there with only 2 aim9m and 2 aim7?

 

attachment.php?attachmentid=214167&stc=1&d=1563889520

attachment.php?attachmentid=214168&stc=1&d=1563889559

attachment.php?attachmentid=214169&stc=1&d=1563889559

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Screen_190723_083710.thumb.png.e81ea474b672463f440e242320ca60e9.png

Posted

But isn't the GBU-38 a JDAM which our Tomcat shouldn't have? :huh:

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted

TLDR: We think something strange is going on with stores drag or gross weight on the DCS side but we’re not entirely sure. We're working with ED to get to the bottom of it.

 

Not sure if it may also belongs to that over all problem, but I had a strange experience two days ago on the GAW server:

Took off with the cat on the Stennis with tanks, 4x Aim9, 2x Aim54 and 1x Aim 7. Shot all except the Aim7 in a furball.

Landed on Mayhkop, refueld and rearmed.

Took off and was not able to gain more then 20kft and 150kts IAS without burner.

Felt pretty weird as my buddies with the F-18 had no problem to climb to 35kft and mach 0.8 without any burner and also full ordnance.

 

May it possible, that rearming doubled my drag? It felt that way...

Steam user - Youtube

I am for quality over quantity in DCS modules

  • 4 weeks later...
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