Dispatch Posted August 3, 2019 Posted August 3, 2019 Maybe the keypad could be programmed to UFC Input? Thanks :thumbup: ~
FalcoGer Posted August 3, 2019 Posted August 3, 2019 (edited) What do you mean? just go to controls and change the keybindings. That's what I have done. Edited August 3, 2019 by FalcoGer
Rudel_chw Posted August 3, 2019 Posted August 3, 2019 The NumPad keys are also used for the default View keys, that's why I opted to use LCtrl + Num# instead, and it's equally easy to use the right hand to input the digit, while the left one keeps the Left Control down. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Bunny Clark Posted August 4, 2019 Posted August 4, 2019 Yup, I've been doing that since my days flying Falcon 4.0 The fun question is - do you map them as your numeric keypad is, or in the order they are on the UFC? Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
Dispatch Posted August 4, 2019 Author Posted August 4, 2019 Thanks guys :thumbup: Awesome Great ideas , also bms'er from start FreeBirds - 148th - 20thVFW (Yogi) ~
Harlikwin Posted August 4, 2019 Posted August 4, 2019 Yup, I've been doing that since my days flying Falcon 4.0 The fun question is - do you map them as your numeric keypad is, or in the order they are on the UFC? You can pull the keys off a numpad and repalce/program them as they are on the UFC. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Eldur Posted August 4, 2019 Posted August 4, 2019 I'm using a Autohotkey script to have different mappings dependant on the NumLock state, without overriding the cursor keys or the block above. ; --- Numpad off to type RWin + numbers ------------------- NumpadIns:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad0 Down} Sleep, 1 KeyWait NumpadIns Sleep, 1 SendInput, {Numpad0 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadEnd:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad1 Down} Sleep, 1 KeyWait NumpadEnd Sleep, 1 SendInput, {Numpad1 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadDown:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad2 Down} Sleep, 1 KeyWait NumpadDown Sleep, 1 SendInput, {Numpad2 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadPgDn:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad3 Down} Sleep, 1 KeyWait NumpadPgDn Sleep, 1 SendInput, {Numpad3 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadLeft:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad4 Down} Sleep, 1 KeyWait NumpadLeft Sleep, 1 SendInput, {Numpad4 Up} Sleep, 1 SendInput, {RWin Up} } return ;For some reason NumpadClear is not k-hook and have to use * *NumpadClear:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad5 Down} Sleep, 1 KeyWait NumpadClear Sleep, 1 SendInput, {Numpad5 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadRight:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad6 Down} Sleep, 1 KeyWait NumpadRight Sleep, 1 SendInput, {Numpad6 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadHome:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad7 Down} Sleep, 1 KeyWait NumpadHome Sleep, 1 SendInput, {Numpad7 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadUp:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad8 Down} Sleep, 1 KeyWait NumpadUp Sleep, 1 SendInput, {Numpad8 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadPgUp:: { SendInput, {RWin Down} Sleep, 1 SendInput, {Numpad9 Down} Sleep, 1 KeyWait NumpadPgUp Sleep, 1 SendInput, {Numpad9 Up} Sleep, 1 SendInput, {RWin Up} } return NumpadDel:: { SendInput, {RWin Down} Sleep, 1 SendInput, {NumpadDot Down} Sleep, 1 KeyWait NumpadDel Sleep, 1 SendInput, {NumpadDot Up} Sleep, 1 SendInput, {RWin Up} } return With that you'll send RWin + Numpad keys when NumLock is off, which I use for the UFC, or the keypad in the Viggen for example. Just tap NumLock and get the view control back, plus the current state is visible by the LED (well, not with an VR HMD mounted...
Dispatch Posted August 4, 2019 Author Posted August 4, 2019 Kool :smartass:- another great idea / will check this out ~
TonyG Posted August 8, 2019 Posted August 8, 2019 Yup, I've been doing that since my days flying Falcon 4.0 The fun question is - do you map them as your numeric keypad is, or in the order they are on the UFC? Order they are on the UFC, which trips me up as a I do a lot of data entry for work. I just remind myself to look at the ufc when I’m doing it ;) 9800X3D, MSI 5080 , G.SKILL 64GB DDR5-6000, Win 11, MSI X870, 2/4TB nVME, Quest 3, OpenHornet Pit
noisy_lightning Posted August 9, 2019 Posted August 9, 2019 Yup, I've been doing that since my days flying Falcon 4.0 The fun question is - do you map them as your numeric keypad is, or in the order they are on the UFC? For me, I have it in order of the keyboard, as when I am writing down 9line co-ordinates and then typing them in from my kneeboard I default to data entry mode from work.
Harker Posted August 9, 2019 Posted August 9, 2019 The fun question is - do you map them as your numeric keypad is, or in the order they are on the UFC? Numeric keypad. Used to do a lot of data entry at work (still do, on occasion) and it'd just glitch me out to swap them. I would use the UFC layout if I had a dedicated UFC panel though. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
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