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[REPORTED] Steerpoints disappear in A-G mode


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Posted

Not sure if this is a bug or user error, but i've played a few times through the stock F-16 mission "Combat Training Mission- Home on the Range".

 

Every time while i'm in A-G master mode and try to cycle through the steerpoints, the steerpoints start to vanish. Ultimately i end up with only 2 of the original steerpoints on the HSD. Is this a known bug or possibly user error? If it's not known, i'll provide a track.

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Come let's eat grandpa!

Use punctuation, save lives!

Posted

I did a little test and could reproduce this, short track attached.

Additional information, this only appears if you have the TGP equipped and cycle your AG delivery mode to CCRP (CCIP and STRF are fine).

F16_stpt_ag.trk

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted
cycle your AG delivery mode to CCRP (CCIP and STRF are fine).

 

 

For me it happens with the CCIP mode of the rockets.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
For me it happens with the CCIP mode of the rockets.

 

I only tested a loadout with bombs, but you are correct, with a rocketpod loadout it also happens in CCIP/CCRP but not in STRF BUT also only with TGP attached(at least on my side), same loadout but TGP removed and no problem at all.

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted
same issue still.

That's because there was no update yet ;) We have to wait for tomorrows OB patch to check if this is fxed or still a problem. :beer:

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted

Noticed something today on a canned Viper mission (the one where you bomb static SA-10 launchers and then a hangar at Lar):

 

I noticed that waypoints were not being deleted or eliminated, I think they were being consolidated. That is to say, in A-G .. CCRP Mode, Target waypoints 4 and 5 ended up stacked on top top of each other at waypoint 4. It looked like waypoint 5 went away, but it had been pulled to where waypoint 4 was due to the TGP slewing issue.

 

Here’s hoping the next OB update fixes this per Wags.

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Posted

Possibly related to the way the Viper system relocates target steer points. a CZ (Curser Zero) feature would be a welcome addition to help with this (and lots of other things lol)!

Vampire

Posted
That's because there was no update yet ;) We have to wait for tomorrows OB patch to check if this is fxed or still a problem. :beer:

 

Thank you for the info :beer::beer:

Posted
While I was able to reproduce this in your track, playing the same mission in our internal version did not reproduce this error.

 

Please try again after the next OB update.

 

Thanks

 

Just checked with todays OB Update, problem is still there.

F16_stpt_ag_2.trk

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted
Just checked with todays OB Update, problem is still there.

 

 

Confirmed not fixed.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted

Steerpoints Disappear in AG mode

 

Hi guys,

 

 

I haven't found it in the threads but …

 

Am I the only one that have my steerpoints which disappear when I am in AG mode ?

 

 

Cockpit :

 

 

-A/G mode

-Master Arm Switch - ARM

-LEFT MFD - HSD

-RIGHT MFD - SNIPER

-RIGHT HARDPOINT - ON

 

 

For exemple : When i'm flying towards my target #1, currently at IP(As steerpoint selected), than switching to the target steerpoint using the

 

 

Increment/Decrement Switch

 

 

 

.. It will automatically disappear .. the same if I go to target #2.

 

 

Thx

 

 

Bill

Intel Core i7 6700 3.40 GHz / Gigabyte Z170X-Gaming / 16 Go DDR4 / NVIDIA GeForce GTX 1080 / 2x SSD Samsung de 250GB / HDD Toshiba 1To

 

Oculus VR Rift + HOTAS WARTHOG + SAITEK RUDDER PEDAL + TRACKir V5

 

"Fly high or stay home.. But avoid contrails"

 

F-16 Flight Simulator Instructor:joystick:

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