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Why not reworked Pilot 3D Models for F/A18C / F16C/ F15C - UPDATE ?


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Posted

Good Afternoon to ED Team,

 

 

I'm very happy on the current road we are moving in DCS and with new updates new features and airplanes we have and being implemented I'm not only looking into all aspects of technical (flight models, onboard systems, weapons systems, cockpit layout and etc...) of airplanes (Jets) I do also consider a lot the exterior the accuracy of airplanes models and textures quality the Sounds is a big point there also and all those things that make the module outstand from the rest, but we are very good indeed focused on those things but just a thing we must not forget is the PILOT.

 

The Pilot is a very important feature in the cabin(cockpit) of a Fighter Jet and this pilot must be according to the quality of the module, now is not something that at least I can see so far pilot is like a wooden stick very simple very unfinished looking "thing" and I would like to make an accent on this so we could start to see that ED is working on to improvements across all the board not skipping the pilots 3D Models and accuracy of the gear the helmet the oxygen mask, I have few attached examples, and not trying to say anything but Heatblur team have done such a beautiful pilot 3D model the level of the detail is incredible just a joy to have a look and make the cinematic videos, not to say the Tomcat model and lvl of details brought on the table at lunching stage of F14B. Now I have seen the beautiful I would say artwork of the Superccarier the dek crew and they look outstanding in all way fantastic job ED!! Now why this cannot be done for the F-16C Blk50 why this cannot be done on the F/A-18, I know you can make this I know guys!! I wish ED could replay to this back and we all together can bring this forward on the table back to reshape remodel as all we know the pilots are fundamental peace in a Fighter's Jet life :)

 

Some pics of current pilots 3D models in DCS and comparations.

 

F/A-18 - Pilot must be better than this ED pls you can make it! We know that! The F16C pilot is the same pilot currently in F18.

 

lIIrsHj.jpg

 

bv08L9d.jpg

 

F-15C Pilot - My question how the F15 pilot get the oxygen mask as modern as that and F-18 pilot is using the old gen mask with modern Helmet, something is off here at least rework the pilot new 3D model along with a corrected helmet and nice modern oxygen mask as on F15C 1

 

uEhTX7F.jpg

 

not bad for the old 3D model pilot is properly strapped into an ejection seat.

 

7QbNqUF.jpg

 

kYfC8Cu.jpg

 

Now Heatblur F14B pilot artwork, the helmet wires all in place the pilots even got a wristwatch, great work here.

 

kRfN1Xx.jpg

 

H2pkRzY.jpg

 

Some Pilot compares of AV-8B Harrier and Mirage 2000.

 

w4BJfDy.jpg

 

5FhIUYU.jpg

 

 

Now some real-life pilot suits and variations F-16/F18.

 

some top view of Helmet mounted JHMCS system Helmet and see below other related flight gear and helmets along with oxygen masks.

 

sM5mA11.jpg

 

72wxerr.jpg

 

Pilots Helmet transparency in DCS is so dark and wrong see below how it should be.

 

w6qjy2B.jpg

 

Oldk4wL.jpg

 

OjhV60T.jpg

 

es0k4EN.jpg

 

FAP Pilot F16MLU -TOP

 

AnQwd0i.png

 

F18 Pilot looks not same as we currently have in DCS :cry:

 

7oaTN76.jpg

 

So leave your comments your thoughts on this case and more we raise this up more we can achieve as a community as all of us here enjoy our best SIM!!

 

Hope ED can advise something on this matter :thumbup:

 

Have a great day all and enjoy your weekend boys!

 

This post is purely my opinion and I'm not here to offend no one, and I want as much as you see this SIM project at the top of the world!

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Posted

The flag is backwards on the first image. When worn on shoulder or placed on the side of a vehicle, the stars& field are supposed to be in the front, with the stripes streaming to the rear

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Posted (edited)
The flag is backwards on the first image. When worn on shoulder or placed on the side of a vehicle, the stars& field are supposed to be in the front, with the stripes streaming to the rear

 

Hi ngreenaway,

 

Absolutely right, but you know what is the funniest thing? is that this is a default F/A-18C skin lol and US flag is inverted wrong way, we’ll this is another thing that bothers lots of us for some is small details and they might not care about it, but for lots of us this small details make all the difference specially when this is positioned as SIM. So we need to report those things and make things right all together as a big family big community, and I know we can help ED to make this sort of things right and help to go all together in the right direction!

 

 

Let’s push this one guys so ED can give us some nice update on pilots models and match that with the rest of SIM and as looking at F18 or F16 beautiful machines beautifully made and accurate beautiful textures and most importantly outstanding accurate on board systems! And pilots unfortunately left behind wishing the better days..

 

Thing is that pilots looks like we’re made back in 2001

 

Wish you all top of the day and fantastic weekend boys!

Edited by STNGersk

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Obvious F-16 C/D/A and B (MLU ver.)

The Tornado F3/ GR4

The EuroFighter Typhoon

 

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  • 10 months later...
Posted

Would be cool to have any kind of pilot in Eagle, Fulcrum, Frogfoot and Warthog. Is it that hard to place pilot from Flankers or Hornet in them. It`s simple  IK  rig.  Please guys add pilot model to nonclickables.

Thanks!

  • Like 1

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Posted

I do support idea to improve the cockpit pilot models and add them if missing.


I don't personally use them as they are just obstructing the view when operating the cockpit and they don't add immersion because of that. And their body sizes are just wrong to me. The pilots doesn't seem to have shoulders and their knees can be either extra far away or too short and then hands becomes like matchsticks if tried to scale.

 

Where I do like to use them is to position the default VR camera to proper place and then just disable them.

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Posted (edited)

But first we need to improve on the VERY OLD and GIMP/Paint graphic AI Models, like the Su-30, Mig-27, S-3 Viking, A-6 Intruder, B-52 Bomber, B1B, F-117, F-16A etc etc....

 

Mos of them listed in the OPs post are to somewhat acceptable levels...

Edited by jojyrocks
Posted (edited)

I figure most players have the 1st person pilots switched off. I do. They seem arcade gamey and hide the controls. 

Edited by SharpeXB

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Posted

Pilot bodies are much more important for VR users, but otherwise, from what I can see (and yes there are outliers), most major DCS content creators have the pilot body turned off as it is obstructive for some controls.

 

That said, personally, I'd much rather the 3D resources get used for updating the vast amount of decade(s) old models as well as getting all other assets up to current standards.

  • Like 1

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Posted (edited)

 

On 1/8/2021 at 6:26 PM, SharpeXB said:

I figure most players have the 1st person pilots switched off. I do. They seem arcade gamey and hide the controls. 

 

 

Lets not turn this wish thread into another "I don't use the 1st person pilot body, so I assume nobody does" discussion..

 

A large portion of the DCS community doesn't like an "empty" cockpit.

 

 

I support the OP wish. Especially from the 1st person VR point of view ("VR pilot body" if you will). However, iirc I've read somewhere that ED is already working on improvements, it's just not on top of the priority list (which is fine imo).

Pretty sure that eventually most module makers, including ED, will want to at least match the beautiful VR pilot bodies from RAZBAM (including shadow cast over MFD's that follow the players head movement)

 

 

 

Edit:

@SharpeXB Sorry if I came off as rude, not my intention; But remarks like this, are as if you speak for everyone, which isn't the case. It's kinda frustrating to read these kind of assumptions time and time again, without any proper proof.

 

Edited by sirrah

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Posted (edited)

There is no way pilot will obstruct anything in LF cockpit) In HF cockpit it will often get in a way. But i turn it off when i do something and turn it back on when i`m done. Just please add pilot to nonclickables. In case with Fulcrum i`d prefer trim hat swich animation to be disabled and have pilot model instead. That`s a simple solution.  

And if you want to keep this trim hat movement as a touch of class than you could IK bind pilot`s thumb to trim hat switch and make it a parent of a thumb bone at runtime whenever trimming is done. Same goes for radar slue button on the grip. A quarter of a second delay would be more than enough to provide for nice looking thumb animations. That`s a more complicated solution. You could even put thumb bone on thrim switch as soon as radar slue input is no longer active and jet is climbing or rolling by itself for vew degrees.

But even as it is in Flankers it would do honestly. Better than nothing at all.

Hope you`ll give it a shot guys. 

Thanks!

Edited by musolo

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Posted (edited)
5 hours ago, sirrah said:

But remarks like this, are as if you speak for everyone, which isn't the case. It's kinda frustrating to read these kind of assumptions time and time again, without any proper proof.

The reason I get this impression is that nearly all YouTube videos I see don’t show a pilot body. Really that’s the only way I see what other people in sims do. DCS is also the only high fidelity sim to feature these. Some of them are very nicely done though.

Racing sims have a body but it’s much better done with animated hands on the wheel and shifter. But car controls are much more simple. In a flight sim you don’t see the pilot performing any of your actions. And in a racing sim you at least see the hands on the wheel. In flight you really don’t see the body unless you deliberately look down at it, my attention is all outside the cockpit.  

Edited by SharpeXB

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Posted

+1 for this !

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Posted

I fly exclusively in VR and I use the pilot body in every aircraft I can, and I have an easily accessable stick binding to show/hide it. In VR I find it adds to the immersion greatly, and TBH I can't wait till the A-10 and F-16 and (hopefully) the F-14 get it too.

  • Like 4

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Posted

YouTube videos don't show it, because most people don't record in VR. However, this is IMO a big deal for immersion when in VR. Obstructing controls isn't much of a problem for me, once you learn when everything is, clicking it through the pilot's body isn't a problem.

  • Like 3
Posted

Well ED knows how used this feature is and can decide accordingly. I think completing the features of the modules and getting them out of early access is more important and profitable than details to the pilot body especially if most player have it turned off. 

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  • 9 months later...
Posted

maybe we're lucky and when the F16 gets a pilot the F15c does too ? 

  • Like 1

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Posted
1 hour ago, Thanatos31 said:

maybe we're lucky and when the F16 gets a pilot the F15c does too ? 

I wouldn't count on that too much, considering the Viper has a side stick and the Eagle has a center stick setup.

 

On 1/13/2021 at 2:09 AM, SharpeXB said:

Well ED knows how used this feature is and can decide accordingly. I think completing the features of the modules and getting them out of early access is more important and profitable than details to the pilot body especially if most player have it turned off. 

Sigh... And there it is again... the wildly guessed assumption that most people switch off the pilot body. I really wonder on which information you base this statement..

  • Like 3

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Posted
1 hour ago, sirrah said:

And there it is again... the wildly guessed assumption that most people switch off the pilot body. I really wonder on which information you base this statement..

Like I said before. From gameplay videos and the fact that no other flight sim has this feature. Even DCS only has it in some modules.

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Posted (edited)
59 minutes ago, SharpeXB said:

Like I said before. From gameplay videos and the fact that no other flight sim has this feature.

That is not a fact. That is just your fatal allergy to research that is acting up again.

So really, it's just a wildly guessed assumption based on nothing but yourself and your own preferences rather than anything that has any basis in actual reality. You could at least have tried to make it look like you did a simple google search before presenting your hallucinations ans reality again. The “information” on which you base your statement is, once again, as always, non-existent, contrary to actual reality, and nothing but projection of how you have chosen to set up your game as if that was in any way universally applicable.

Edited by Tippis
  • Like 5

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Posted

This is so badly needed.  The Hornet pilot looks like a cartoon compared to the ones in many of the 3rd party modules.  And a very large portion of the community flies with the in cockpit pilot body on...a higher resolution option is needed badly!

  • Like 1

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Posted
45 minutes ago, Greekbull said:

This is so badly needed.  The Hornet pilot looks like a cartoon compared to the ones in many of the 3rd party modules.  And a very large portion of the community flies with the in cockpit pilot body on...a higher resolution option is needed badly!

You`re lucky you have it in Hornet at least. F1 view pilot that is.  Retexturing it would solve whatever issues you have with it. I`m happy with it though. Eagle does not have one at all, So is Fulcrum and Viper among others.

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