mattag08 Posted February 20, 2020 Share Posted February 20, 2020 Still non-functional post patch today. I also noticed that the 14 has inherited the 18's weird behavior of sliding forward when the nosewheel is fully deflected and a normal amount of power is applied (25-50%). I'm curious if the 14 has somehow inherited 18 carrier code without the proper stuff on the back end to make launches work. Flying the DCS: F-14B from Heatblur Simulations with Carrier Strike Group 2 and the VF-154 Black Knights! I also own: Ka-50 2, A-10C, P-51D, UH-1H, Mi-8MTV2, FC3, F-86F, CA, Mig-15bis, Mig-21bis, F/A-18C, L-39, F-5E, AV-8B, AJS-37, F-16C, Mig-19P, JF-17, C-101, and CEII Link to comment Share on other sites More sharing options...
Sonoda Umi Posted February 20, 2020 Share Posted February 20, 2020 +1 It should be a priority target to resolve. P.S. When supercarrier releases it will be sad if problem exists constantly. Link to comment Share on other sites More sharing options...
fat creason Posted February 20, 2020 Share Posted February 20, 2020 The catapult functionality and on-deck handling is an ED side issue, we have almost no control over any of it. We have made ED aware of these issues and I presume they're looking into it. Systems Engineer & FM Modeler Heatblur Simulations Link to comment Share on other sites More sharing options...
mattag08 Posted February 21, 2020 Author Share Posted February 21, 2020 The catapult functionality and on-deck handling is an ED side issue, we have almost no control over any of it. We have made ED aware of these issues and I presume they're looking into it. I understand. I made a bug report in the DCS World section as well. To be honest, I'm going to continue to report it until it's resolved because the F-14 essentially cannot do it's job because of this and my main interest in DCS is specifically carrier ops in the F-14. The group I'm in that consists of approximately 30 people are all effected by this issue as well because we simulate a carrier air wing and cannot do any ops from the boat until this is fixed. Flying the DCS: F-14B from Heatblur Simulations with Carrier Strike Group 2 and the VF-154 Black Knights! I also own: Ka-50 2, A-10C, P-51D, UH-1H, Mi-8MTV2, FC3, F-86F, CA, Mig-15bis, Mig-21bis, F/A-18C, L-39, F-5E, AV-8B, AJS-37, F-16C, Mig-19P, JF-17, C-101, and CEII Link to comment Share on other sites More sharing options...
Sonoda Umi Posted February 21, 2020 Share Posted February 21, 2020 I understand. I made a bug report in the DCS World section as well. To be honest, I'm going to continue to report it until it's resolved because the F-14 essentially cannot do it's job because of this and my main interest in DCS is specifically carrier ops in the F-14. The group I'm in that consists of approximately 30 people are all effected by this issue as well because we simulate a carrier air wing and cannot do any ops from the boat until this is fixed. It affects almost all DCS Naval Aviators including you and me. Undoubtedly, DCS 2.5.6 needs more troubleshoots before we can play properly Link to comment Share on other sites More sharing options...
wolfast Posted February 22, 2020 Share Posted February 22, 2020 The catapult functionality and on-deck handling is an ED side issue, we have almost no control over any of it. We have made ED aware of these issues and I presume they're looking into it. Thanks for the info... 30+ years flight sims -Alienware Desktop With constantly changing specs -Track IR 5 -Thrusmasters Warthog HOTAS #55179 -Saitek Pro Combat Rudder Pedals Link to comment Share on other sites More sharing options...
Sulaco Posted February 23, 2020 Share Posted February 23, 2020 Having the same problem, hope ED fixes this sooner than later, would assume it's fairly high priority. Link to comment Share on other sites More sharing options...
cjladd11 Posted February 23, 2020 Share Posted February 23, 2020 Same problem both cats 1 and 2. Sent from my Pixel 3 XL using Tapatalk Link to comment Share on other sites More sharing options...
Trakkar Posted March 4, 2020 Share Posted March 4, 2020 Any updates about this? Because it's getting kinda odd to launch from the carrier without the catapult. You can't really hook into the cat (needs to be pressed multiple times) and sometimes it damages the airframe. Other times it works just fine. Link to comment Share on other sites More sharing options...
kievbsm Posted March 4, 2020 Share Posted March 4, 2020 Any updates about this? Cross the fingers... https://forums.eagle.ru/showpost.php?p=4234405&postcount=4618 Link to comment Share on other sites More sharing options...
Alienzo Posted March 4, 2020 Share Posted March 4, 2020 My pilot dislocated his forearm trying to take off. Hope for fix. Link to comment Share on other sites More sharing options...
trindade Posted March 4, 2020 Share Posted March 4, 2020 No Tomcat update it seems... Link to comment Share on other sites More sharing options...
UWBuRn Posted March 4, 2020 Share Posted March 4, 2020 The problems seems to remain: testing CASE 1 quick mission, trapped, went for the CAT3, worked OK. Trapped again, went for CAT1, couldn't hook up. After first CAT shot i've seen the following: Can't hook up on the CAT Nothinng happens when saluting The planes explodes when saluting Nothing happens (with engines MIL), the nose collapses in the deck bringing engines full AB The shot takes place when increasing when increasing engines from MIL to full AB I can try to record videos of it if helps, i don't know if this kind of issues is reproduced correctly in the track. Link to comment Share on other sites More sharing options...
diditopgun Posted March 4, 2020 Share Posted March 4, 2020 Yep… Tomcat still grounded on the carrier... [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits. Link to comment Share on other sites More sharing options...
fat creason Posted March 4, 2020 Share Posted March 4, 2020 https://forums.eagle.ru/showpost.php?p=4219152&postcount=3 Systems Engineer & FM Modeler Heatblur Simulations Link to comment Share on other sites More sharing options...
RaisedByWolves Posted March 4, 2020 Share Posted March 4, 2020 This is how ED pursades you to buy the super carrier module. I’m buying it anyway. Still lame they won’t fix it in then meantime. Link to comment Share on other sites More sharing options...
Alienzo Posted March 4, 2020 Share Posted March 4, 2020 It's not fun. Give us a Forrestal if ED don't want to fix this. Link to comment Share on other sites More sharing options...
statrekmike Posted March 5, 2020 Share Posted March 5, 2020 I seriously doubt that ED doesn't want to fix this issue. It is far, far more likely that they simply haven't had a chance to fix the issue yet or have not yet tested a fix fully enough to put it in a release build. Link to comment Share on other sites More sharing options...
Dustbag1969 Posted March 10, 2020 Share Posted March 10, 2020 I am running the latest beta build and I am still unable to launch from the carrier even after trying all of the suggested work arounds. Is anyone else still having this issue and I should just put the Cat in the garage until it gets fixed? Thanks Link to comment Share on other sites More sharing options...
MrShooty Posted March 11, 2020 Share Posted March 11, 2020 I have two issues: Cats have no shuttles to hook up to NWS is inoperative Link to comment Share on other sites More sharing options...
DD_Fenrir Posted March 11, 2020 Share Posted March 11, 2020 For those experiencing issues: 1. Hooking up after spawn - press U (or whatever your lock to catapult command is) multiple times, it does connect eventually. 2. Hooking up after landing on carrier - move to cat position and then request takeoff via your radio menu from Stennis ATC - then as above. 3. Getting catapult to fire - press shift-U (or whatever your launch catapult command is) and then press the nose wheel kneel command for at least 1-2 seconds. Repeat till cat fires. I have found by following the above processes that this works reliably on Cats 1 & 2 for sure in multiplayer. Have not bothered with cat 3 as many say it's bugged and will damage/destroy you. Cat 4 I have not tested. Link to comment Share on other sites More sharing options...
Sonoda Umi Posted March 15, 2020 Share Posted March 15, 2020 For those experiencing issues: 1. Hooking up after spawn - press U (or whatever your lock to catapult command is) multiple times, it does connect eventually. 2. Hooking up after landing on carrier - move to cat position and then request takeoff via your radio menu from Stennis ATC - then as above. 3. Getting catapult to fire - press shift-U (or whatever your launch catapult command is) and then press the nose wheel kneel command for at least 1-2 seconds. Repeat till cat fires. I have found by following the above processes that this works reliably on Cats 1 & 2 for sure in multiplayer. Have not bothered with cat 3 as many say it's bugged and will damage/destroy you. Cat 4 I have not tested. I have reproduced your operation today. It works on Catapult 1 and 2, but not 3 due to aircraft crashed on deck. More specifically about point 2: move to Catapult position and then request takeoff via radio menu from Stennis ATC, and then double click U - you can see the jet blast deflector going down, and click U again - note the deflector rising again, which means you hook the Catapult successfully. Link to comment Share on other sites More sharing options...
MrShooty Posted March 17, 2020 Share Posted March 17, 2020 When you successfully manage to hook up by clicking U can you see the catapult shuttle in the groove. The problem I have is that there is no shuttle to hook up to. Does it magically appear or is it still invisible but working? Link to comment Share on other sites More sharing options...
Top Jockey Posted March 19, 2020 Share Posted March 19, 2020 (edited) Same problem here after the last open beta patch : - the nose strut seems to stay on top of the catapult shuttle, and not in the arc in front of it... always ; - when saluting, it doen't launch. edit Yep, pressed " U " and aircraft exploded on catapult. Edited March 19, 2020 by Top Jockey Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
tebsu Posted March 20, 2020 Share Posted March 20, 2020 if i advance the throttle, then go back to idle, it launches Link to comment Share on other sites More sharing options...
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