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Posted

Hi Folks,

 

I'm really new here, this is my first post. I'm also new to DCS having only been flying for a few weeks. I started with the F15C and had great fun on the Just Dogfight multiplayer server for some instant ACM action.

 

Then with the trials and discounts, I invested in a few hi-res aircraft, including the F18 and F16. I still have loads to learn on these hi-res planes, but there's something really puzzling about the F16 which is causing me to accidentally team-kill. That is the box around the target in the HUD.

 

In the F15, a friendly has a box around it with a cross through, an enemy is just a box.

In the F18, a friendly has a box around it, an enemy is a diamond.

The F16 only seems to show a box around both a friendly and an enemy, so it's impossible to tell which is which unless labels are turned on. - Or am I missing something?

 

Please can anyone help point me in the right direction?

 

 

Many thanks

Posted

The F-16 does not have a display in the HUD to denote an IFF return or not. The TD symbol will always be a square, no matter what. IFF interrogation is essential on the F-16, make sure the IFF switch is set to NORM, and perform interrogation on the FCR. Friendlies that have their IFF enabled will reply with Mode 4, and will show a green circle with a '4' in it over their position if they reply. If a contact does not reply to an IFF interrogation, it does not automatically mean it is a hostile.

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Posted

Hi daveocean,

 

The F16 is still early in production and there will be features added as it gets updated, the IFF hud function is not something I’m sure was/is a feature in f16 but I’m not 100% sure of this.

 

The F18 is more feature complete than the F16 so if you are new to DCS then I would say starting with the F18 would be best as there are many people flying it with a lot of knowledge about the aircraft and systems.

 

With regards to the IFF a lot is classified and the DCS interpretation is only based on what is know and is functional from open publications, this not to say that what is know isn’t accurate but can be hard to pin down on how it functions from module to module.

 

Both the F18 and the F16 have manuals in the install directory of DCS so its worth reading through them, you will also find some amazing guides from “chucks guilds” just google him I’m sure you will find him really helpful as he’s covered most of DCS modules, all are free to download.

 

Enjoy!

Posted
Hi Folks,

 

 

 

I'm really new here, this is my first post. I'm also new to DCS having only been flying for a few weeks. I started with the F15C and had great fun on the Just Dogfight multiplayer server for some instant ACM action.

 

 

 

Then with the trials and discounts, I invested in a few hi-res aircraft, including the F18 and F16. I still have loads to learn on these hi-res planes, but there's something really puzzling about the F16 which is causing me to accidentally team-kill. That is the box around the target in the HUD.

 

 

 

In the F15, a friendly has a box around it with a cross through, an enemy is just a box.

 

In the F18, a friendly has a box around it, an enemy is a diamond.

 

The F16 only seems to show a box around both a friendly and an enemy, so it's impossible to tell which is which unless labels are turned on. - Or am I missing something?

 

 

 

Please can anyone help point me in the right direction?

 

 

 

 

 

Many thanks

It's a small world eh Dave ? :-)
Posted (edited)
Friendlies that have their IFF enabled will reply with Mode 4

All friendlies will reply. It doesn't matter if they have their IFF enabled or not. Even WW2 aircraft will reply. IFF transponders aren't simulated in DCS unfortunately (with the exception of the JF-17). The game just assumes that every plane has a compatible IFF transponder, which is on and tuned to the correct settings. #MagicIFF

Edited by QuiGon

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DCS Panavia Tornado (IDS) really needs to be a thing!

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Posted

No IFF indication on HUD TD symbols has to be one of the worst design choices ever. Looking at your MFD is almost suicide in a merge and that combined with the atrociously unreliable IFF we have now is really hurting.

 

Yesterday I had to IFF my own wingman in the same flight group 10 times in a row and still he was showing as no response and red on datalink. The only reason I'm not TKing people is because I always keep a good SA in my head..

Posted
No IFF indication on HUD TD symbols has to be one of the worst design choices ever. Looking at your MFD is almost suicide in a merge and that combined with the atrociously unreliable IFF we have now is really hurting.

 

Yesterday I had to IFF my own wingman in the same flight group 10 times in a row and still he was showing as no response and red on datalink. The only reason I'm not TKing people is because I always keep a good SA in my head..

 

Well, in a merge you have the guy visual and can ID him. But I agree, the DL and IFF issues HAVE to be fixed asap. Pretty basic and fundamental features and don't seem to be working right since the Danger Noodle came out.

Posted
All friendlies will reply. It doesn't matter if they have their IFF enabled or not. Even WW2 aircraft will reply. IFF transponders aren't simulated in DCS unfortunately (with the exception of the JF-17). The game just assumes that every plane has a compatible IFF transponder, which is on and tuned to the correct settings. #MagicIFF

 

Thats probably for the best

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Posted
Well, in a merge you have the guy visual and can ID him. But I agree, the DL and IFF issues HAVE to be fixed asap. Pretty basic and fundamental features and don't seem to be working right since the Danger Noodle came out.

 

Even if we're talking real life this is not really the case either. You have similar airframes flying both sides i.e. different versions of MiG-29s etc. Between different aircraft types you can often mix them up visually unless you're within a mile. Obviously this is considering that the spotting sucks in DCS but still.

  • 4 months later...
Posted
Even if we're talking real life this is not really the case either. You have similar airframes flying both sides i.e. different versions of MiG-29s etc. Between different aircraft types you can often mix them up visually unless you're within a mile. Obviously this is considering that the spotting sucks in DCS but still.

shoot the mig 29 that doesnt have the 104th skin on it :lol:

Posted
Does the Falcon have a HUD IFF return IRL?

 

No

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Posted
Even if we're talking real life this is not really the case either. You have similar airframes flying both sides i.e. different versions of MiG-29s etc.

This is a legit problem in real life. Fear of misidentification is one of the reasons why Germany elected not to deploy any MiG-29s to Kosovo in 1998.

Posted

IRL, IFF returns displayed on MFD is not synced with a radar return (not simulated in DCS). Radar plot and IFF return are two different things (and this is why you can make a scan interrogation even with no radar return or even with radar on STBY). Hence you can not associate it to a TD box displayed on the HUD.

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