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Posted

Holy **** , that's the least intuitive crap i've ever encountered.

The ways to get to the different modes is :doh:

At least to me, really really counter intuitive, however i have a question :

 

Does it not remember the last mode i was in ?

 

Say i go in 'dogfight' mode, and set my amraam to helmet-boresight. Then i go back to BVR .

I would think that when you go back into 'dogfight mode' after that, it would get you back to the last mode you were in, but it resets ?

 

I have to select missile again, i have to select 'boresight' again, and i have to change the mode again.

This is very annoying, is it supposed to be like that in real life ?

Posted

My first question would be - why are you using AMRAAMS in DF mode? You realise the other switch direction is MRM - or Medium Range Missile mode.

 

The DF mode is for, well, dogfighting - with AIM-9's and guns, so that's what it gives you. I would shit a brick if I selected DF mode and got an AIM-120...

Vampire

Posted (edited)

Basically real airplane you can program all the preferences for the 3 AA modes in the DTC. Other than that most if not all preferences are saved per those 3 modes so if you leave missile override in ACM/AIM-120/whatever and you leave and come back it should still be configured that way. I think that DGFT is different in that it has to do the preprogrammed mode because it's important not to die in the next few seconds.

 

I'm not sure if the BORE/SLAVE option will change with AA-MSL mode swapping back and forth. I'm pretty sure you can set a preference in MSL but it might not revert back to what it was in AA when you deselect MSL.

 

But that's not a big deal because there is a hands on select for BORE/SLAVE by the enable button (pressing cursor in). So as long as you have AIM-120 up you can use the HMCS for a bore shot. I assume you care about being in ACM so you can have the radar silent. No point in having a radar preference otherwise since you're cueing the missile visually.

 

PS: Perfectly normal to use AIM-120s in DGFT. DGFT is a quick way to get to ACM. Plenty of times the right missile for the job is AIM-120 even though you want to acquire the target visually in ACM. In tail chase AIM-9 can not have enough legs to chase the target down even though you can see him clearly. Or it could be the IR conditions suggesting a radar missile. Real pilots love to utilize all 3 AA modes in interesting ways, e.g. DGFT/AA/MRM as ACM-9/ACM-120/TWS-120.

Edited by Frederf
Posted
My first question would be - why are you using AMRAAMS in DF mode? You realise the other switch direction is MRM - or Medium Range Missile mode.

 

The DF mode is for, well, dogfighting - with AIM-9's and guns, so that's what it gives you. I would shit a brick if I selected DF mode and got an AIM-120...

 

 

Well if a target is at 9 miles and running away good luck hitting it with guns, or AIM9,

 

 

I also use AIM 120 in DF mode, simply cause at 6 to 10 for miles for example it is easier to get a lock then in missile mode, don't have to slew anything just point the nose or a visor and lock.

 

and firing aim9 from 9 miles away... doesn't seem to work, at least in DCS, if target is running away, so easy lock with DF mode and aim120, if it is coming at you maybe it works with aim9 and low skilled AI.

 

As for guns you have to be really close.

 

 

So what to do while you wait to get in range...

Posted
If you wanna use a AIM-120 that close - why bother locking, just maddog it? But w/e, don't care.

 

 

At least in OB mad dog mode is broken at the moment and was noted as being such on the patch notes so yeah there is a reason for it at the moment.

Posted (edited)
If you wanna use a AIM-120 that close - why bother locking, just maddog it? But w/e, don't care.

 

 

Cause there is friendlies too.

 

 

IMO real fighter pilots hardy ever mad dog a missile its too dangerous, that type of carelessness for human life gets your wings clipped. But since we are playing a game...

Edited by Furiz
Posted
Well if a target is at 9 miles and running away good luck hitting it with guns, or AIM9,

 

 

I also use AIM 120 in DF mode, simply cause at 6 to 10 for miles for example it is easier to get a lock then in missile mode, don't have to slew anything just point the nose or a visor and lock.

 

and firing aim9 from 9 miles away... doesn't seem to work, at least in DCS, if target is running away, so easy lock with DF mode and aim120, if it is coming at you maybe it works with aim9 and low skilled AI.

 

As for guns you have to be really close.

 

 

So what to do while you wait to get in range...

 

Question, there's no way for the helmet to auto-lock, right ?

Posted

There is an ACM radar type use of the helmet if that's what you mean.

 

With HMCS the idea is that you can see the thing you're aiming at so you hold down designate, point the oval at your radar target, release designate and when you release the radar radiates and attempts to lock along the HMCS LOS at that moment.

 

I'm semi confident that if it doesn't succeed within a short time the radar stops radiating.

Posted
Question, there's no way for the helmet to auto-lock, right ?

 

 

You can use AIM-9 in Uncaged mode where the aim-9 diamond will follow HMCS cursor and lock automatically to a heat source.

Banned by cunts.

 

apache01.png

Posted
Question, there's no way for the helmet to auto-lock, right ?

 

 

Not like in the hornet you have to TMS up to get the helmet Egg, then when the target is in the helmet Egg do TMS up again and it will lock.

 

Or uncage AIM9 and look around for a heat source, the missile will lock but there wont be a radar lock,

nice way to sneak up on some1

Posted
Not like in the hornet you have to TMS up to get the helmet Egg, then when the target is in the helmet Egg do TMS up again and it will lock.

That's a bug caused by the radar beam not following the helmet position as it should, and TMS Up can force the radar to re-sync to the helmet position.

 

ACM Boresight should work the same way as in the Hornet, place the target within the boresight circle and it will be automatically locked. It works sometimes in the Viper now, at least it seems to me to be much better at auto locking now than it was a few patches ago.

Posted

The HMCS cueing of the radar "egg" only works when you release designate. While designate is being held the radar is not radiating. Releasing the button is what triggers the radar to radiate and attempt to lock. To cancel this radiating state press TMS down.

 

So after pressing and releasing TMS up the "egg" will follow the HMCS LOS and automatically track any target in that LOS without any button presses.

Posted
My first question would be - why are you using AMRAAMS in DF mode? You realise the other switch direction is MRM - or Medium Range Missile mode.

 

The DF mode is for, well, dogfighting - with AIM-9's and guns, so that's what it gives you. I would shit a brick if I selected DF mode and got an AIM-120...

Hahahha! Real talk.

 

Sent from my IN2013 using Tapatalk

Posted (edited)
Holy **** , that's the least intuitive crap i've ever encountered.

The ways to get to the different modes is :doh:

At least to me, really really counter intuitive, however i have a question :

 

Does it not remember the last mode i was in ?

 

Say i go in 'dogfight' mode, and set my amraam to helmet-boresight. Then i go back to BVR .

I would think that when you go back into 'dogfight mode' after that, it would get you back to the last mode you were in, but it resets ?

 

I have to select missile again, i have to select 'boresight' again, and i have to change the mode again.

This is very annoying, is it supposed to be like that in real life ?

 

It's a defect I reported in November 2019.

https://forums.eagle.ru/showthread.php?t=257642

 

If you wanna use a AIM-120 that close - why bother locking, just maddog it? But w/e, don't care.

 

 

That's not very realistic and might very well be against RoE.

 

Well if a target is at 9 miles and running away good luck hitting it with guns, or AIM9,

 

Depending on the altitude even an AIM-120 shot might be difficult if it's a supersonic runner.

 

Not like in the hornet you have to TMS up to get the helmet Egg, then when the target is in the helmet Egg do TMS up again and it will lock.

 

Or uncage AIM9 and look around for a heat source, the missile will lock but there wont be a radar lock,

nice way to sneak up on some1

 

This is non-sense. Of course it's supposed to auto-lock and even betty telling you nice and loud: "LOCKED".

But since the F-16 has been in limbo for so long, it's actually helping people learn it the *wrong* way and spread it as word of mouth.

 

This is one of the first bugs that ever got reported for the F-16 from October 2019:

https://forums.eagle.ru/showthread.php?t=251153

 

The HMCS cueing of the radar "egg" only works when you release designate. While designate is being held the radar is not radiating. Releasing the button is what triggers the radar to radiate and attempt to lock. To cancel this radiating state press TMS down.

 

So after pressing and releasing TMS up the "egg" will follow the HMCS LOS and automatically track any target in that LOS without any button presses.

 

Where did you get this information?

 

You go to DGFT mode.

If you didn't have a target locked before your radar will turn to non radiating mode.

 

Then when depress (as it's called) TMS UP you will get the egg and your radar will emit again.

You can now (without touching TMS UP) look around and your radar will try to follow your heads orientation, aiming for the egg.

If something flies through that egg, it will be auto locked if within 10nm (I think it was 10, but take this as something between 5 and 10).

 

if you want to go back to norad condition -> TMS DOWN depress.

Edited by deadpool

Lincoln said: “Nearly all men can stand adversity, but if you want to test a man's character, give him power."

Do not expect a reply to any questions, 30.06.2021 - Silenced by Nineline

Posted

This is non-sense. Of course it's supposed to auto-lock and even betty telling you nice and loud: "LOCKED".

But since the F-16 has been in limbo for so long, it's actually helping people learn it the *wrong* way and spread it as word of mouth.

 

 

I just told him how to use it in the current state. I know it is supposed to lock automatic, and on some rare occasions it does.

Posted (edited)
The HMCS cueing of the radar "egg" only works when you release designate. While designate is being held the radar is not radiating. Releasing the button is what triggers the radar to radiate and attempt to lock. To cancel this radiating state press TMS down.

With HMCS the idea is that you can see the thing you're aiming at so you hold down designate, point the oval at your radar target, release designate and when you release the radar radiates and attempts to lock along the HMCS LOS at that moment.

What's this "designate button"? :huh:

Edited by QuiGon

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
Cause there is friendlies too.

 

 

IMO real fighter pilots hardy ever mad dog a missile its too dangerous, that type of carelessness for human life gets your wings clipped. But since we are playing a game...

 

I like seeing players like you... seriously... especially when we have people asking about work arounds for the tail hook so they can land on carriers.. :megalol:

Posted
TMS forward

Oh, alright then

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

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