CrazyGman Posted June 17, 2020 Posted June 17, 2020 (edited) So I don't understand the point of area track mode on the hornet tageting pod? Why would you use it over point track? Also in the past if I had a jdam and a gbu 12 I could use the pod to select and program a target for the jdam by pressing the tdc depress when the pod was aimed at that target. I could then slew the pod to a new target to prepare for when i want to fire the gbu 12 after I fire the jdam, and as long as i didn't press the TDC the jdams corrodinates wouldn't change. Now if I move the tdc at all that position updates the corrdinates for where the jdam will now hit. meaning i can't move away from that first target untill i release the JDAM. Is this just how the pod works realistically? Also now when i fire the laser it will flash on the hud and on the pod as LTD/R and there will be a count down for laser on the hud, but after a couple of seconds it will switch back to L ARM and the laser is no longer firing. Is this a bug? I can work around it by holding the trigger down, but i feel this is a bug? EDIT: Sorry I made a mistake in the wording, i didn't mean point track mode. I meant stabilized snowplow mode Edited June 18, 2020 by CrazyGman
Furiz Posted June 17, 2020 Posted June 17, 2020 Point track is used to track a moving target, you don't have to switch from Area to Point track if you are tracking a stationary target, About the coordinates updating when you slew the pod around yea it is annoying and I hope it is a bug. Laser fires automatically, you just have to pick a target, designate and drop the GBU after few sec laser will fire and your GBU will hit, all you have to think about is to provide line of sight for the pod.
imacken Posted June 17, 2020 Posted June 17, 2020 So I don't understand the point of area track mode on the hornet tageting pod? Why would you use it over point track? Also in the past if I had a jdam and a gbu 12 I could use the pod to select and program a target for the jdam by pressing the tdc depress when the pod was aimed at that target. I could then slew the pod to a new target to prepare for when i want to fire the gbu 12 after I fire the jdam, and as long as i didn't press the TDC the jdams corrodinates wouldn't change. Now if I move the tdc at all that position updates the corrdinates for where the jdam will now hit. meaning i can't move away from that first target untill i release the JDAM. Is this just how the pod works realistically? Also now when i fire the laser it will flash on the hud and on the pod as LTD/R and there will be a count down for laser on the hud, but after a couple of seconds it will switch back to L ARM and the laser is no longer firing. Is this a bug? I can work around it by holding the trigger down, but i feel this is a bug? Re the JDAM change https://forums.eagle.ru/showthread.php?t=277899 Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Photon Posted June 17, 2020 Posted June 17, 2020 (edited) Also. What's the difference between just TDC depressing somewhere to make it stationary, and area-track? Edited June 17, 2020 by Photon
CrazyGman Posted June 18, 2020 Author Posted June 18, 2020 (edited) Point track is used to track a moving target, you don't have to switch from Area to Point track if you are tracking a stationary target, About the coordinates updating when you slew the pod around yea it is annoying and I hope it is a bug. Laser fires automatically, you just have to pick a target, designate and drop the GBU after few sec laser will fire and your GBU will hit, all you have to think about is to provide line of sight for the pod. Sorry I made a mistake in the wording, i didn't mean point track mode. I meamt stabilized snowplow mode when the pod is slewable the default before you press the sensor switch to get into area track and point track Edited June 18, 2020 by CrazyGman
amalahama Posted June 19, 2020 Posted June 19, 2020 Up. I don't understand either the difference (operationally speaking) between ground stabilized (tdc press) and atrk (sss left/right), both seem to have similar effects for tgt designation, with atrk being unable to slew afterwards
fjacobsen Posted June 19, 2020 Posted June 19, 2020 Up. I don't understand either the difference (operationally speaking) between ground stabilized (tdc press) and atrk (sss left/right), both seem to have similar effects for tgt designation, with atrk being unable to slew afterwards Area track enables the offset slewing, otherwise I don´t think there is much, if any difference. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
Flagrum Posted June 19, 2020 Posted June 19, 2020 My - unproven - theory: area tracking uses the optical sensor to keep the TPOD pointing in the area on the ground. I.e. it tries to maintain a steady view of the overall picture. Ground stabilized keeps the attitude of the TPOD steady (compensates for aircraft movement) in regards to the theoretical point on the ground it is looking at. So, ATRK is more similar to PTRK than to GS. The GS should probably drift a bit if the elevation data / height over ground is wrong and the theoretical intersection of view line and ground plane is below or above the actual ground. But that is only my theory for the RL operation. In DCS all this seems not to be modelled at least (or I am totally wrong with my theory ;)
Razor18 Posted June 19, 2020 Posted June 19, 2020 Area track enables the offset slewing, otherwise I don´t think there is much, if any difference. Point track enables it too. Just depress press TDC and voilá
Swift. Posted June 19, 2020 Posted June 19, 2020 Yeah as I understand it, 'ATRK'/'SCENE' = Tracks the entire image to stabilise the footage 'PTRK' = Tracks the hotspot underneath the cursor to stabilise the footage 'INR'/' ' = Uses the INS to stabilise the pod against the known target 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
LastRifleRound Posted June 20, 2020 Posted June 20, 2020 I know you'll see much more parrallax with OPR vs ATRK. OPR looks "through" objects to the other side, whereas ATRK "sticks" to the ground. Not sure about real life, but those are my observations in DCS. I will test PTRK on static objects without an aquiretrack to see if it behaves like OPR or ATRK.
CrazyGman Posted June 20, 2020 Author Posted June 20, 2020 I know you'll see much more parrallax with OPR vs ATRK. OPR looks "through" objects to the other side, whereas ATRK "sticks" to the ground. Not sure about real life, but those are my observations in DCS. I will test PTRK on static objects without an aquiretrack to see if it behaves like OPR or ATRK. Yeah with more practice and testing I feel you are correct. Not putting it into area track mode can have you pod be slightly off target as you fly over it. Which is bad if your lasing something.
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