Draken35 Posted September 2, 2021 Posted September 2, 2021 ARG (Amphibious Ready Group): LHA + LPD + LSD plus escorts https://en.wikipedia.org/wiki/Amphibious_ready_group
Penguin625 Posted September 2, 2021 Posted September 2, 2021 (edited) @Draken35 my best guess would be to have the USS America center stage along with San Antonio, 2x DDG, and 2x CG. Edited September 2, 2021 by Penguin625
mmarques Posted September 2, 2021 Posted September 2, 2021 3 minutes ago, Draken35 said: Found this.... That must be an old picture, quite sure the Saipan, Ponce and Nicholas are decomissioned. 2
near_blind Posted September 2, 2021 Posted September 2, 2021 (edited) 5 hours ago, Thanatos31 said: Quick question from my side, as I Couldn’t find it online or in this thread. If I wanted to build a relatively modern MEU task force with the USS America at its center, what ships with this consist of? I’d like to incorporate that into a mission. Thank you for the help! A contemporary ARG would consist of an LHA or LHD, an LPD, one or two LSDs, two to four Arleigh Burke’s and maybe a Ticonderoga. lol, we all jumped on this one Edited September 2, 2021 by near_blind
Gunslinger22 Posted September 2, 2021 Posted September 2, 2021 7 hours ago, Draken35 said: Found this.... This is actually the strike group that is supported by Nimitz, Foch and Saratoga that gets hit in Red Storm Rising, just need these ships and a GIUK map! 2 "I'm just a dude, playing a dude, disguised as another dude."
Draken35 Posted September 3, 2021 Posted September 3, 2021 13 hours ago, Gunslinger22 said: This is actually the strike group that is supported by Nimitz, Foch and Saratoga that gets hit in Red Storm Rising, just need these ships and a GIUK map! I'm gonna have to read it again... Last time was like 30 years ago
Thanatos31 Posted September 3, 2021 Posted September 3, 2021 Thank you everyone. after downloading and updating the USS SanAntonio (beautiful model btw @Admiral189) I am getting a “missing textures” digi boat. Anybody know what might be the culprit? Installed it to saved games/ mods/ tech Come fly with us : https://discord.gg/tawdcs TAW CJTF 13 - EU TZ MilSim Squadron Ryzen 5 5600X | 32GB DDR4 3733| ASUS Radeon RX 6700 XT | ASrock B550 Phantom Gaming 4 | HP Reverb G2 | Thrustmaster Warthog Throttle , F16 & F18 grips , TFRP Rudders | Win 10
Marroux Posted September 4, 2021 Posted September 4, 2021 12 hours ago, Thanatos31 said: after downloading and updating the USS SanAntonio (beautiful model btw @Admiral189) I am getting a “missing textures” digi boat. Hi, No problem for me with the San Antonio...
DJ Reonic Posted September 4, 2021 Posted September 4, 2021 @Admiral189 I am linking lists of the various other hull numbers that go with some of your ships like what I posted regarding the Constellation. Hopefully this makes things easier if/when you give those ships other hull numbers. Spoiler https://en.wikipedia.org/wiki/Henry_J._Kaiser-class_replenishment_oiler https://en.wikipedia.org/wiki/San_Antonio-class_amphibious_transport_dock ***NOTE*** LPD-28 and up have Arleigh Burke-style Masts, instead fo the enclosed one. https://en.wikipedia.org/wiki/Harpers_Ferry-class_dock_landing_ship https://en.wikipedia.org/wiki/Legend-class_cutter https://en.wikipedia.org/wiki/Kidd-class_destroyer
Thanatos31 Posted September 4, 2021 Posted September 4, 2021 10 hours ago, Marroux said: Hi, No problem for me with the San Antonio... whats your install path ? Did you use the "updated" version? Come fly with us : https://discord.gg/tawdcs TAW CJTF 13 - EU TZ MilSim Squadron Ryzen 5 5600X | 32GB DDR4 3733| ASUS Radeon RX 6700 XT | ASrock B550 Phantom Gaming 4 | HP Reverb G2 | Thrustmaster Warthog Throttle , F16 & F18 grips , TFRP Rudders | Win 10
Marroux Posted September 5, 2021 Posted September 5, 2021 11 hours ago, Thanatos31 said: whats your install path ? Did you use the "updated" version? Hi Thanatos31, I'm using the download version on the first post (number 8 of 11.22.2020) by integrating the elements present in the update (USS San Antonio update Ver 1.0). My installation path is C:\Users\Marroux\Saved Games\DCS.openbeta\Mods\tech 1
toni Posted September 6, 2021 Posted September 6, 2021 Hey Admiral, release date for the Forrestal October the 14th . Any plans to start some rendering to add to the CBG ?
Earl_Grey Posted September 6, 2021 Posted September 6, 2021 Anyone else is missing the hitbox on USS America? My Missiles seems to pass right though her
Admiral189 Posted September 6, 2021 Author Posted September 6, 2021 Hey Toni! Yes, i'm looking for some escorts right now. Also, working an Oiler that goes along with her. Hey Earl_Grey! I'm investigating the collision model. Not sure what happened. I may have to create a new one. 2
Penguin625 Posted September 6, 2021 Posted September 6, 2021 does your mod the USNS Patuxent & Harbor tugboats still work this dcs 2.7. its in my tech folder but it not showing un game.
DJ Reonic Posted September 6, 2021 Posted September 6, 2021 1 hour ago, Penguin625 said: does your mod the USNS Patuxent & Harbor tugboats still work this dcs 2.7. its in my tech folder but it not showing un game. I'm using it in my battle group.
Morpheus Posted September 6, 2021 Posted September 6, 2021 (edited) 1 hour ago, Penguin625 said: does your mod the USNS Patuxent & Harbor tugboats still work this dcs 2.7. its in my tech folder but it not showing un game. Is clock "ckecked" in mission editor (bottom) ? Edited September 6, 2021 by Morpheus 1
Penguin625 Posted September 6, 2021 Posted September 6, 2021 @DJ Reonic dcs is having issues with downloading it into the game but everytime i check its not their. so i have to keep installing it and uninstalling it until it finally works.
Green Leader Posted September 7, 2021 Posted September 7, 2021 Hi everyone, these mods are all great including USS America! A big thank you to Admiral I am just wondering where I could look for help. My problem: recently my ai harriers in mission would take off LHAs (Tarawa) with a realistic payload (around 60% fuel and full pylons) and they would roll down the deck with thrusters at 45 degrees (like in reality) and successfully take off and do their mission and then come back and land with no issue at all . However I don’t know if this coincides with the latest OB update, but when I was testing them on the America and now Tarawa, they do not take off unless empty with around 10% fuel and no munitions. And when empty they do a fully vertical takeoff and appear very buggy. I have read and found this ai problem dates back to 2018 but was resolved with updates. Anyone else experiencing this resurfaced problem? Regards GL
Penguin625 Posted September 7, 2021 Posted September 7, 2021 yea i cant get them to takeoff or land with or without a payload or fuel either.
Green Leader Posted September 7, 2021 Posted September 7, 2021 Do you think it is a related game problem (not mods)?
PeneCruz Posted September 7, 2021 Posted September 7, 2021 3 hours ago, Green Leader said: Do you think it is a related game problem (not mods)? Yes it’s a DCS bug with the AI. It has been fixed for the next update. 1
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