markturner1960 Posted August 12, 2020 Posted August 12, 2020 Hi, would it be best to wait for the new 3080? Or invest in another 2080ti to max out my VR experience? I have pre ordered a G2 reverb..... Looking online, using SLi does not yield a doubling of performance, ( more like 25% gain average...) but none of the benchmarks were using DCS.... Of course if the answer is go 3080, what do I do with my year old 2080ti......?? hmmmmm Cheers System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
Ala12Rv-Tundra Posted August 12, 2020 Posted August 12, 2020 DCS doesn´t take advantage of SLI. Only people who ever benefit from SLI is Nvidia investors. Worst bang for the buck ever. Your 2080Ti manages DCS fine, it´s the ingame engine itself what bottlenecks your system. Yours or anyone else, there is no PC to max out DCS VR while having a decent performance ;) G2 image quality would be best though. 2080Ti Vs. 3080? As of today none knows for sure, you would like to study objective reviews as soon as the 3080 hits the market. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
OnlyforDCS Posted August 12, 2020 Posted August 12, 2020 (edited) The solution is definitely not to throw more hardware at the problem. A 2080Ti should really be fine for DCS. The problem is that DCS needs VR optimization. Edited August 12, 2020 by OnlyforDCS Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
stormrider Posted August 12, 2020 Posted August 12, 2020 Well mate, if you're really considering yet another 2080ti or yet to be released 3080, you might as well burn a few thousand quids in a new car while waiting for your G2, or Vulkan, although I doubt you didn't do it already. Keep it flowing! :D Banned by cunts.
zhousaifu Posted August 12, 2020 Posted August 12, 2020 SLI never worked with VR Actually, I've noticed improvements on my old machine with 2 GTX 1080's instead of one. On that machine I had about a 25% increase in framerate using SLI. Currently using a 2080 Ti 11G OC and its great, but do think that if there was a second one in the system there would be performance gains, especially at 4K resolutions...
Ala12Rv-Tundra Posted August 12, 2020 Posted August 12, 2020 Actually, I've noticed improvements on my old machine with 2 GTX 1080's instead of one. On that machine I had about a 25% increase in framerate using SLI. Currently using a 2080 Ti 11G OC and its great, but do think that if there was a second one in the system there would be performance gains, especially at 4K resolutions... So you really think investing about $3000 and moving from 40fps to 50fps on my Rift S is worth it. Again, $3000. Nvidia marketing bosses are very happy with your input hehehe i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
flameoutme Posted August 12, 2020 Posted August 12, 2020 (edited) I have a 1080 (not a 1080ti) and in fpsvr, the gpu side of things is pegged red in "middle settings" whereas the cpu side of things (i-9700k intel) isn't breaking out a sweat. I run the valve index and found to get smooth vr I have to turn most things down and run at 90mhz. If I do that I can unusually be around 43-45 fps. That does sacrifice clarity particularly at distance. With things optimized in my settings the GPU side of fpsvr stays in the high yellow/orange. However, I did not invest thousands in everything from software to hardware to work at the low end of eye candy for the sake of smoothness. So if those 3080's will give me the VR sim experience I've been dreaming of all my long life, I am going for it. Edited August 12, 2020 by flameoutme
VitS Posted August 12, 2020 Posted August 12, 2020 Actually, I've noticed improvements on my old machine with 2 GTX 1080's instead of one. On that machine I had about a 25% increase in framerate using SLI. Currently using a 2080 Ti 11G OC and its great, but do think that if there was a second one in the system there would be performance gains, especially at 4K resolutions... ok. whatever you say, bro
markturner1960 Posted August 12, 2020 Author Posted August 12, 2020 Thanks...I guess I will wait and see what core engine improvements DCS will bring over the coming months.....was just trying to plan ahead..... System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
Gladman Posted August 12, 2020 Posted August 12, 2020 SLI is not supported. Vulcan will allow for it, however ED will need to choose to implement it. i9 9900K @ 5.1Ghz - ASUS Maximus Hero XI - 32GB 4266 DDR4 RAM - ASUS RTX 2080Ti - 1 TB NVME - NZXT Kraken 62 Watercooling System - Thrustmaster Warthog Hotas (Virpil Base) - MFG Crosswind Pedals - Pimax 5K+ VFA-25 Fist Of The Fleet [sigpic]http://forums.eagle.ru/signaturepics/sigpic99190_2.gif[/sigpic] Virtual Carrier Strike Group 1 | Discord
stormrider Posted August 12, 2020 Posted August 12, 2020 SLI is not supported. Vulcan will allow for it, however ED will need to choose to implement it. Out of curiosity, do you mean individual eyeset rendering or normal SLI? If it's the first, that'd be really interesting. Banned by cunts.
dburne Posted August 12, 2020 Posted August 12, 2020 Certainly do not invest in SLI for VR. Best to get as powerful a GPU and CPU that you can. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Gladman Posted August 12, 2020 Posted August 12, 2020 Out of curiosity, do you mean individual eyeset rendering or normal SLI? If it's the first, that'd be really interesting. Thats up to NVIDIA. https://developer.nvidia.com/vrworks/graphics/vrsli i9 9900K @ 5.1Ghz - ASUS Maximus Hero XI - 32GB 4266 DDR4 RAM - ASUS RTX 2080Ti - 1 TB NVME - NZXT Kraken 62 Watercooling System - Thrustmaster Warthog Hotas (Virpil Base) - MFG Crosswind Pedals - Pimax 5K+ VFA-25 Fist Of The Fleet [sigpic]http://forums.eagle.ru/signaturepics/sigpic99190_2.gif[/sigpic] Virtual Carrier Strike Group 1 | Discord
VitS Posted August 15, 2020 Posted August 15, 2020 (edited) Thats up to NVIDIA. https://developer.nvidia.com/vrworks/graphics/vrsli VRWorks is ancient tech from 2016 noone ever used. Edited August 15, 2020 by VitS
TWC_SLAG Posted August 15, 2020 Posted August 15, 2020 Certainly do not invest in SLI for VR. Best to get as powerful a GPU and CPU that you can. With your specs, why worry about not having enough muscle for the G2, when you can run the G2 at half resolution and it still looks great? I’ll be using a 2070 Super, and should have no problems, according to MRTV. TWC_SLAG Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.
dburne Posted August 15, 2020 Posted August 15, 2020 With your specs, why worry about not having enough muscle for the G2, when you can run the G2 at half resolution and it still looks great? I’ll be using a 2070 Super, and should have no problems, according to MRTV. Well I really have no idea how great it will look in half resolution. I am hoping I can run it in full at an acceptable rate. Coming from Rift S I am hoping to see a nice improvement in quality of image. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
TWC_SLAG Posted August 16, 2020 Posted August 16, 2020 Well I really have no idea how great it will look in half resolution. I am hoping I can run it in full at an acceptable rate. Coming from Rift S I am hoping to see a nice improvement in quality of image. See MRTV’s video in YouTube showing half resolution. TWC_SLAG Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.
GunSlingerAUS Posted August 16, 2020 Posted August 16, 2020 With your specs, why worry about not having enough muscle for the G2, when you can run the G2 at half resolution and it still looks great? I’ll be using a 2070 Super, and should have no problems, according to MRTV. Um, hate to say it but that guy doesn't really talk about the issues with VR. I own a Reverb, and never use it due to the extremely poor image quality. And if I want half decent detail, the frame rate is terrible. I'm hoping the 3090 will deliver 60fps so I can run the Reverb at 60Hz and get rid of motion reprojection, otherwise I wasted AU$1200 based on the recommendation of people in this forum. Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals
unltd Posted August 18, 2020 Posted August 18, 2020 +1 Aurelius. People, SLI/crossfire + DCS is a no go...let's not keep beating the dead horse. Maybe with the new generation of intel chips, coupled with the Nvidia 3090, we might get 30fps again on a decently complicated mission in VR (crossing both fingers)...at least on the old Caucus's map. Of course, they'll add something much needed like "improved" AI or "improved" pathfinding or "improved" SSLR, and we'll be back to sub 20fps which seems like it may be a standard considering the stutterfest that is Microsoft Flight Simulator 2020 even in flat world 2d. Ryzen 5950x PBO | MSI RTX 3090 | 32gb 3600 RAM | 2 x SSD | Quest 3 | TM Warthog
markturner1960 Posted August 19, 2020 Author Posted August 19, 2020 So, having ordered my G2 last month, what performance do you think I can expect in DCS? Aurelias's post made me feel a bit glum...... System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
SkipCarey Posted August 20, 2020 Posted August 20, 2020 Thanks...I guess I will wait and see what core engine improvements DCS will bring over the coming months.....was just trying to plan ahead..... Years
Eldur Posted August 20, 2020 Posted August 20, 2020 Looking online, using SLi does not yield a doubling of performance, ( more like 25% gain average...) but none of the benchmarks were using DCS.... The only time when SLI was worth it was when it still was a 3dfx thing. As others said, doesn't work with VR, doesn't work with DCS, so at least here it's it's just a waste of money. You'd be better off buying me a 2080ti instead and have my eternal gratitude BTW back in the day I had the X1800XT and bought a CrossFire Master later on which literally doubled my frame rate in most games. That worked! Never heard that about nVidia multi-GPU solutions though...
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