Swift. Posted September 9, 2020 Posted September 9, 2020 LAR on EHSD: The PB does not toggle the LAR as it should ''Selecting this option enables the display of the Launch Acceptable Region (LAR) for the Joint Direct Attack Munitions (JDAM) on the EHSD.'' 23.9.37 pg 23-47 NATOPS 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Hawkeye_UK Posted September 9, 2020 Posted September 9, 2020 LAR on EHSD: The PB does not toggle the LAR as it should ''Selecting this option enables the display of the Launch Acceptable Region (LAR) for the Joint Direct Attack Munitions (JDAM) on the EHSD.'' 23.9.37 pg 23-47 NATOPS Having the EHSD come up on the correct MFD would be a start from the Hotas function. --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F4E | F14B | AV-8B | F15E | F18C | F16C | F5E | F86 | A10C | JF17 | Viggen |M2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | CH47 | OH58D | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai | Kola | Afgan | Iraq Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat
Marsvinet Posted September 9, 2020 Author Posted September 9, 2020 I have added some more of the things you've mentioned to the first post now. I copied this from the other thread. Looks like most of this is probably mentioned but in case it isn't I reposted it. *Nice List* I'd say all of these are covered in the summary on the first page summary. Please correct me if you think otherwise INS drift math model is available for free, scientists already did the hard job, it's not a black magic. There's no a single reason to not be modeled in game. I have seen data for both INS drift with and without GPS/IFA. Available in that harrier TGP error doc. Interesting that the INS drift info is that public, guess I have missed it. Nothing stopping on that end then.
Swift. Posted September 9, 2020 Posted September 9, 2020 There is currently no way to trip the JPTL by pushing the throttle through it. I believe this is done IRL by pushing through a detent that will prevent movement of the throttle too fast. Perhaps something where movement of the users throttle above a certain speed will trip the JPTL? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
ChickenSim Posted September 9, 2020 Posted September 9, 2020 There is currently no way to trip the JPTL by pushing the throttle through it. I believe this is done IRL by pushing through a detent that will prevent movement of the throttle too fast. Perhaps something where movement of the users throttle above a certain speed will trip the JPTL? IRL it is a 35-lb. trip sensor. When I brought this to Razbam's attention back in December 2017, they told me they intended to include this as a button press or modifier (they mentioned something like their Mirage solution for a similar "hard stop" there). I do not know how much of the DECU, MFS, or JPTL systems are modeled or simulated in high fidelity, beyond what they should look like in certain regimes. "It is also true that we parted ways with Chicken after some disagreements."
Swift. Posted September 9, 2020 Posted September 9, 2020 COLOR option on various MPCD displays. To change the colour of the symbology. eg, pg 23-48 NATOPS 23.9.42.1.1 2nd Paragraph 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Xoho Posted September 9, 2020 Posted September 9, 2020 VREST page nozzle rotation values are placeholders, and not functional. They do not adjust with weight, or altitude. See this thread: https://forums.eagle.ru/showthread.php?t=285533
Swift. Posted September 9, 2020 Posted September 9, 2020 Missing coords from the FLIR display 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
ED Team NineLine Posted September 9, 2020 ED Team Posted September 9, 2020 Sorry I missed this guys, even after asking for it, doh... I am on it now, thanks! Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Pikey Posted September 10, 2020 Posted September 10, 2020 Missing IFF. The UFC button does nothing and the MFCD button does nothing. Unconfigurable. IFF IDENT is pressable and bound in the DCS Viper. Purpose of having IFF configurable is to allow interfacing with systems outside DCS like SRS, LotATC, so that squadrons wishing to use proper IFF (not DCS magic mode 4, can. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Devrim Posted September 10, 2020 Posted September 10, 2020 (edited) Marsvinet is right, two post below. I'm sorry. Hi. Please note that: There's something wrong with Customized Cockpit feature. Harrier doesn't see any cockpit mod folder in Saved Games or Program Files folder. Mustangs (two variations and TF-51D) have the same bug, by the way. This may be a low priority bug, but I just wanted to report. Thanks. Edited September 11, 2020 by Devrim Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Aernov Posted September 11, 2020 Posted September 11, 2020 (edited) Deleted all the bugs from this post, sorry. Missing features are: - EHSD overlays are not complete: OVL2 (planned route display) and NSEQ route display are operational (although sometimes I get a crash when fiddling with NSEQ), but OVL1 (the one that supposed to display SAM ranges and other SA information) only displays AAR zones that has been set in mission editor. - Snakeeyes and Mk.92 Air are always deploying their braking devices, even if you select low drag release mode (I think it worked as intended some time ago, so, probably, bug). Edited September 11, 2020 by Aernov Posted bugs in missing functionality thread, sorry
Marsvinet Posted September 11, 2020 Author Posted September 11, 2020 Guys, some of you are posting what are clear bugs. This thread is meant to highlight what is simply missing from the Harrier. I know the line is kinda blurred in the case of the Harrier, so if you think otherwise, please say so. Otherwise, please post the bugs in the "Bugs and problems" section where Tea_cypher is doing a great job going through all that is posted.
ricktoberfest Posted September 11, 2020 Posted September 11, 2020 FM peculiarities: Transonic Wing Drop Force Divergence Mach Number/Drag Rise Kinematic Coupling AOA Lag During high AOA and/or g onset rates Loaded Rolls Loaded rolls create stability problems Angle of Attack Sensitivity As airspeed decreases, AOA increases. Stick Lightening Air Refueling Probe Effect If that’s a valid source then we also seem to be missing the maneuvering tone (probably like the A10 stall warning beep) Modules: A10C, F5, F14, F16, F18, F86, AV8B, UH1, Mi8, Ka50, FC3, Supercarrier, CA, P47, P51
bkthunder Posted September 11, 2020 Posted September 11, 2020 If that’s a valid source then we also seem to be missing the maneuvering tone (probably like the A10 stall warning beep) Modules: A10C, F5, F14, F16, F18, F86, AV8B, UH1, Mi8, Ka50, FC3, Supercarrier, CA, P47, P51 It's the NATOPS, I guess it's a valid source :smilewink: Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
ricktoberfest Posted September 11, 2020 Posted September 11, 2020 It's the NATOPS, I guess it's a valid source :smilewink: I meant for our version of the barrier. I should have been more clear Modules: A10C, F5, F14, F16, F18, F86, AV8B, UH1, Mi8, Ka50, FC3, Supercarrier, CA, P47, P51
Swift. Posted September 11, 2020 Posted September 11, 2020 We aren't missing the manoeuvring tone, have a look in the relevant section of natops, you will see that it comes in at the prescribed AOA and Mach. There is however a potential bug with the FM related to said tone: https://forums.eagle.ru/showthread.php?t=285559 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Marsvinet Posted September 11, 2020 Author Posted September 11, 2020 Added the FM things from you, BK
bkthunder Posted September 11, 2020 Posted September 11, 2020 :thumbup:Added the FM things from you, BK Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
ED Team BIGNEWY Posted September 11, 2020 ED Team Posted September 11, 2020 thread reopened I will have to ask you all to remember our 1.16 rule 1.16 Posting of images, file links, file sharing links, and copying and pasting information is prohibited if the source document is from a classified or ITAR controlled source. When posting aircraft, sensor or weapon information more recent than 1980, you must also include the source of the document showing that it is 100% public and verified as not from a classified or non-ITAR controlled source. To not do so will result in the removal of the message. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Shrike88 Posted September 13, 2020 Posted September 13, 2020 (edited) Greetings. In its current state there is no effect or damage modeling whatsoever for the landing gear due to lowering in speed regimes in far excess of any of the current gear limitations for the aircraft. Obviously an extreme but we are currently able to extend/retract the landing gear in excess of 500kts. There is no damage to the system modeled , nor any type of system slow down or hydraulic strain due to any form of parasitic drag. This seems to be a current standard of every other module found in DCS I am familiar with, and we do not have in the AV-8B and am still surprised its not currently implemented. Thanks Edited September 13, 2020 by Shrike88
arturojgt Posted September 14, 2020 Posted September 14, 2020 Inverted hud reject switch and offset in the RWR Dream Commodore 64C, 1530 datasette, 1541 floppy disk drive, DCS cartridge, competition pro joystick, 14” Tv with VCR. Arturo "Chaco" Gonzalez Thomas
Shrike88 Posted September 14, 2020 Posted September 14, 2020 (edited) This should help also with previous issues with the HUD Repeater, Symbology size that is modeled incorrectly as well as missing settings some of our pages., VSI and AS Trend vectors on HUD Also Sounds EHSD MAP - Rocket and PUC - Edited September 14, 2020 by Shrike88 1
Schmidtfire Posted September 14, 2020 Posted September 14, 2020 AGM-122 Primary & Hot mode. Missing Cage/Uncage functionality. Missing HUD symbology for caged seeker. Missing symbology when uncaged seeker symbology is HUD limited. Sensitivity should increase when uncaged. TPOD - Laser Spot Search. Video does not freeze when in search mode.
bkthunder Posted September 14, 2020 Posted September 14, 2020 Ability to taxi at IDLE power and adjust speed just by moving the nozzles Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
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