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Posted

Looking forward to this. Finally got some quality time on the map last night and as posted above the colours are somewhat off-putting as delivered.

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Posted

Nice work - look forward to it but...are you going to darken the forest background for a darker texture? The most noticeable thing that was 'wrong' about this map is that the  underlying texture is too light and not realistic. Woods/forests are generally dark beneath the canopy especially in summer. I immediately edited the texture myself and am much happier with the look, being a native of this region. The texture is used a lot on this map so that one change made the map look a lot different, more lush with roads and river valleys better contrasted. I actually quite like it - it's definitely more like home!

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Posted
5 hours ago, Sandman24 said:

Speaking of which, are there plans to have a Better Trees mod for N2?

You'll have to poke Taz1004 about that, cause he's the man behind other maps versions of Better Trees mod.

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Posted
5 hours ago, Barthek said:

A quick update:

As for the winter textures, there's no way I can make the map covered with snow without developer tools. What I will try to achieve is something like late autumn/early winter with some snow patches here and there - but that's still weeks ahead.

 

Thanks for keeping us updated. Is this a different season than your first pictures?

Posted
On 5/6/2023 at 7:16 PM, Art-J said:

You'll have to poke Taz1004 about that, cause he's the man behind other maps versions of Better Trees mod.

In Normandy 2.0 we have many new kind of type of trees. I dont think that N’2 uses the same trees like from Caucasus map. Taz did trees for Caucasus, Syria and Marianas maps.

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Posted
On 6/5/2023 at 9:03, Sandman24 said:

Hablando de eso, ¿hay planes para tener un mod Better Trees para N2?

Unfortunately I already asked Taz1004 and he told me that he is not interested in doing it. I think he will consider doing it if there is a request from various members of the community asking for it. The other problem is that it doesn't have the normandy 2.0 map.

Posted (edited)

Wow, I didn't know I was so fluent in Spanish 😆

By the way, there was an earlier post about the number of yellow fields being excessive. I don't think it's that bad. This satellite image is from just north of Le Havre. It does vary a lot though throughout the region: some areas are much less 'yellow' than this.

image.jpeg

Edited by Sandman24
Posted
1 hour ago, Sandman24 said:

Wow, I didn't know I was so fluent in Spanish 😆

By the way, there was an earlier post about the number of yellow fields being excessive. I don't think it's that bad. This satellite image is from just north of Le Havre. It does vary a lot though throughout the region: some areas are much less 'yellow' than this.

image.jpeg

 

Barthek is still running on it, and the screenshots of areas presented ... already look different. This is due to the limitations of DCS and the introduction of a certain compromise in color diversity (unfortunately). The current version can be said to be a slightly light version of what was presented, but also the current version that I had the pleasure of testing fits perfectly into the DCS engine, which however limits this project in terms of texture diversity.

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Posted
1 hour ago, YoYo said:

Barthek is still running on it, and the screenshots of areas presented ... already look different. This is due to the limitations of DCS and the introduction of a certain compromise in color diversity (unfortunately). The current version can be said to be a slightly light version of what was presented, but also the current version that I had the pleasure of testing fits perfectly into the DCS engine, which however limits this project in terms of texture diversity.

Wait so his latest screenshots are supposed to be updated version of these?

fA8NJEX.jpeg

 

That would be kind of shame, those first shots like the one above looked really unique and IMHO perfectly realistic

 

Posted

Hello there,

as YoYo has already stated, I had to rethink the whole concept and colour pallete of the mod. Being unable to edit the clipmaps (the most distant textures) forced me to take a more balanced approach and here's what I came up with: 

 

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EVUsCZk.jpg

 

I was also counting for a more diversified version - that was the initial idea but further tests showed it was a dead end without the developer tools. I will soon publish this version so that you guys can test it out yourselves but it won't be the final one.

 

Best,

Barthek

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Posted
1 hour ago, Barthek said:

Hello there,

as YoYo has already stated, I had to rethink the whole concept and colour pallete of the mod. Being unable to edit the clipmaps (the most distant textures) forced me to take a more balanced approach and here's what I came up with: 

 

 

I was also counting for a more diversified version - that was the initial idea but further tests showed it was a dead end without the developer tools. I will soon publish this version so that you guys can test it out yourselves but it won't be the final one.

 

Best,

Barthek

Thanks man, that's unfortunate. I know how frusrtating it can be trying to mod something and it turns out to be dead end, so thanks for all the hard work. Either way I'm exited to try this version.

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Posted

I thought the new Normandy 2 was good.. now I am really looking forward to Barthek Normandy 2.0. I know we won't be disappointed. 

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Posted
19 hours ago, Barthek said:

Hello there,

as YoYo has already stated, I had to rethink the whole concept and colour pallete of the mod. Being unable to edit the clipmaps (the most distant textures) forced me to take a more balanced approach and here's what I came up with: 

 

I was also counting for a more diversified version - that was the initial idea but further tests showed it was a dead end without the developer tools. I will soon publish this version so that you guys can test it out yourselves but it won't be the final one.

 

Best,

Barthek

Sorry, I have one more question. Would you considder uploading the first version anyway (in case it wasn't deleted) as an option? I guess I'm not the only one who uses this map mainly for low flying with helicopters, where this problem would't be noticable.

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Posted

Thx!

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Posted

not bad. but slightly unnatural

 

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Posted

These last images look fantastic and are my favorite so far. I love the tones and the color palette. Looks great.

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Posted

This is looking great, thank you!

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Posted
9 hours ago, Sandman24 said:

Those last screens look really beautiful Barthek! Can't wait to try this out. Thanks so much for your effort.

You will have a chance to test it out later today. I am releasing summer set of textures once I get home. 😉

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  • Barthek changed the title to VIVID NORMANDY 2.0 by Barthek
Posted

There goes my Friday evening... 😉

Can't wait to try it out, thanks!

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