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[OLD BUG REPORTS] Cleaning and Organization of old posts


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Posted
Well its realistic at least. Fumbling around with NVG's that is.

 

100% this... if you've ever tried to get those things on while doing anything else, 100% this. @op Also, you could just make it part of your start up procedure to put them on your helmet... instead of requesting the devs do that for you...

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Posted
100% this... if you've ever tried to get those things on while doing anything else, 100% this. @op Also, you could just make it part of your start up procedure to put them on your helmet... instead of requesting the devs do that for you...

 

I'd assume thats how it works for a night start flight, but for transitions its nice to have a place in the pit to have them clipped instead of the bag where you can crunch them. I'm also curious about the attachment plate since it doesn't look to be ANVIS style ball detent but maybe more like the dovetail ground mounts I've seen. Anyone have a pic of the real gogs they use?

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Posted
I'd assume thats how it works for a night start flight, but for transitions its nice to have a place in the pit to have them clipped instead of the bag where you can crunch them. I'm also curious about the attachment plate since it doesn't look to be ANVIS style ball detent but maybe more like the dovetail ground mounts I've seen. Anyone have a pic of the real gogs they use?

 

https://www.defense.gouv.fr/content/download/133251/1316591/JVN.pdf

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Posted

 

Hm, that looks just like a standard ANVIS setup, which is what I assumed in the first place. I find it hard to believe that the ball detent setup could fit on a bracket like that.

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Posted

CAS AG radar gun sight cannot be activated on aircraft that had no AG stores.

 

If the aircraft started empty, or had only AA stores, CAS AG radar sight cannot be activated.

Putting the gun and hud in CAS mode with AG gun and TAS activated, and radar ON. Weapon Systems CMD FWD (or AFT) will not display AG gun sight. If aircraft had other AG stores, or previously used AG delivery mode, AG gun sight works fine.

Posted (edited)

What I mean is that you can still select AG gun, use TAS ranging and AG gun sight with AA weapon load.

 

You need to use HOTAS commands:

- WEAPON SystemCMD FWD

- WEAPON SystemCMD Depress

- WEAPON SystemCMD AFT

 

This is what I am describing in the audio.

 

Does it make sens now ?

Edited by jojo

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Posted

Seems fixed in the latest beta, not seeing that item in any changelogs, I guess this was changed by ED on their end (F-16 initially suffered from a similar problem).

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Posted

And there is a parralax errors even when HUD projects to infinity.

A HUD ain't a perfect

 

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Posted

Hi,

 

Just picked up on a small inconsistency with how the caution lights brightness knob works.

 

Right now when you turn the "voyants" knob to Jour (Day), it dims the panel. When you turn it to Nuit (Night), it brightens it.

 

Shouldn't it be the other way around? You would want more luminosity during the day to better be able to see the lights and less luminosity during the night to avoid getting blinded.

 

Below, a couple pics depicting how it currently works.

 

Jx5vI7M.jpg

 

eoDcnTK.jpg

[sIGPIC][/sIGPIC]

Posted

I asked myself this very question a lot. I guess you're right thinking you want more brightness at day and less and night, but on the other hand, why the line around the knob is thicker near "Nuit" and thinner near "Jour"?

 

Anyway, I know it's a minor issue, but these kind of things really bug me so much! :D

Posted
I asked myself this very question a lot. I guess you're right thinking you want more brightness at day and less and night, but on the other hand, why the line around the knob is thicker near "Nuit" and thinner near "Jour"?

 

Anyway, I know it's a minor issue, but these kind of things really bug me so much! :D

 

The line and text is accurate to the real life aircrafts from photos you can see on the net.

 

As I said in another thread it does not make a lot of sense ^^.

Helljumper - M2000C Guru

 

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https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA

Posted

Well it didnt make it into this update.

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

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Posted

Sigh.

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Posted (edited)
....

 

I am truly sorry about this. I have already made sure that the fix is in the repository to be pushed out on the next update.

 

So much for that.

 

 

Regards,

Snappy

Edited by Snappy
Posted
The RWR fix was due to my error, had a model version screw up when fixing a different bug and it reset the RWR connector to the model that was causing the error. I didn't realize this until after it was released.

 

I am truly sorry about this. I have already made sure that the fix is in the repository to be pushed out on the next update.

 

So what happend?

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Posted

Its fixed with todays Open Beta hotfix :thumbup:.

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

Posted
Its fixed with todays Open Beta hotfix :thumbup:.

 

Hurray!! :cheer3nc:

i7-7700K @ 4.9 GHz | Gigabyte Aorus Geforce GTX 1080 Ti | 32 GB DDR4 Corsair Vengeance @ 2400 MHz (2800 OC) | Asus Strix Z270E Gaming | Samsung 970 EVO M.2 SSD 1 TB | Samsung 960 EVO M.2 SSD 500 GB | WD NAS Red 2TB SATA3 | Corsair Cooling Hydro Series H80i v2 | Thrustmaster Hotas Warthog | Saitek PRO rudder pedals | Valve Index

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