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Posted (edited)
Amalahama why the spanish Hornets are not carrier capable? The pilots even train in carrier procedures, even in our AF, they train hook use, and AFAIK, the Spanish Hornets are normal F/A-18A

 

Not only Spanish Hornet but all no-US Hornet are not carrier capable; they don't have ACL equipment and, in the Spanish case, the wing can't bend, avoiding some corrosion problems. For being carrier capable, the aircraft has to have some special certification and a more specific maintenance too. Probably a ground-based Hornet can landing on a carrier ONE TIME, but they aren't ready for continuous carrier landings.

 

Regards!!

Edited by amalahama



Posted

I'd like to see- the jets to have AoA and fuel weight modeled which effects the landing speed like in FSX acceleration. Ground crew like in DIs superhornet marshalling you up to the cat and marshalling you off deck after landing. As for jets F/A-18 A,B,C,D,E,F,G, F-14D, S3, E2C, Mig29K, Su33, EA6, AV8B etc. Buisy carrier deck with inbound and outbound AI aircraft(missions linked to a dynamic campaign). Helicopters and other support aircraft as well. Ships with a multiplayer controls eg Radar/Sonar/defensive weapons/offensive weapons/air mission planning or ATO. Submarines as well with similar setup to allow realistic submarine use in MP. Maybe a global map as well to add to the fun.:thumbup:

And finally landing ships with armoured vehicles etc and specOps troops.

[sIGPIC]2011subsRADM.jpg

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Posted

I thinkit would be great to have some ships which the Ka-50 can attack in its missions, like patrol boats, missile boats (like Osa classes) or maybe even some corvettes (like Tarantul or Nanuchka classes) which would e.g. harass some shipping near the shore. While I doubt it can sink a corvette directly using Vikhr missiles, it can surely cripple its sensors and maybe even set it on fire (which might result in sinking).

 

But some map with lots of islands would be ideal for such a setting which the Black Sea map is not :)

i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg.

 

DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?).

 

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Posted

i think there is no real need for the tomcat to be included into BS, cause what do you want to do. play maverick chasing mig28 in black with red stars on the tail. LOL

 

 

No, I'd just want to provide air superiority for the carrier group. And who's this maverick guy, anyway? :P

 

Everyone is entitled to their point of view, but if you only think of flight sims in these terms, you're missing something. There's a lot of history behind some of these aircraft and a lot of enjoyment to be had employing them correctly and accurately in various scenarios. Not to mention that some of these aircraft are down right iconic. The two most iconic aircraft I can think of are probably the F-14 and MiG-29.

 

Flexibility? Out of date? ....who cares? Seriously, there's a crapload of out of date and inflexible aircraft out there and this has not and does not stop them from being in sims (Oleg Maddox made a sim full of them...ever heard of IL2? :smartass: ). Heck, if you go by this rational then there will cetainly be no Mi-24, F-15C, Su-27, or MiG-29A. All of these aircraft are either out of date, not flexible, or both!

Posted
And BDK Saratov-class too:)

 

Whatever it is, I like it!

 

I thinkit would be great to have some ships which the Ka-50 can attack in its missions, like patrol boats, missile boats (like Osa classes) or maybe even some corvettes (like Tarantul or Nanuchka classes) which would e.g. harass some shipping near the shore. While I doubt it can sink a corvette directly using Vikhr missiles, it can surely cripple its sensors and maybe even set it on fire (which might result in sinking).

 

Hear, hear! This is the logical direction: The same could go for adding a few fishing boats, motor boats, Zodiaks, motor/bomb/suicide boats. The same would go for merchants with Manpads etc.

Posted

I sure like all the enthusiasm for this post, but remember, I am asking about US Navy here. I am certain that there will be plenty of Russian support for the Russian and Eastern Navy. We here at VNAO are curious about wishes and wants for the US Navy, because it may be less represented in the near future. So... keep those US Navy ideas comin'.

 

Madmax

CO Virtual Naval Air Operations

http://www.virtualnavairops.com

http://www.carrierpilots.com

[sIGPIC][/sIGPIC]Proud founder of VNAO and current deck jockey with VFA-103:pilotfly::pilotfly:

Posted

By the US Navy, does that include the Marines? As DCS is a Helicopter simulator (at least at the moment) I’d thought I would pop in a few US Marine chopper names to see what you guys think.

 

The AH-1 Cobra’s would be an important combat helicopter to choose. Old enough to have some plans, and released info.

 

CH-53D’s. Ok it’s not a combat chopper (it's a medium lift chopper) but some of the best chopper sim flying can be had in these types of roles. You could do some cool Ops like the night flying Desert One mission (successfully), Operation Frequent Wind (rescue of the Mayaguez crew in Cambodia under very heavy fire), and others.

 

Harriers. Because they are so cool. I know modelling VTOL will be an undertaking but I think it's a winner. Although a very hard one to play.

 

Hornets. By far the most popular on this topic, and many countries (like Australia, Woot!!!) use these jets. So you would have a good market there.

 

And of course, the F-14 Tomcat. Because I love this plane. It would be a very big money maker for DCS to think about including this one into the fold. It’s de-commissioned, and I think we all would like a realistic F-14 simulator. Please.

[sIGPIC][/sIGPIC]

 

161 Squadron

Australia's DCS Community

Posted

i dont know all about this thread and i dont know wether it is possible to perform my wishes in this game but it would be great ;-) ...

 

i think it would be nice if the feeling of the start at the carrier would be much more realistic at it is now! more acceleration, more dust from the catapult and so on...

 

The landing could be much more realistic too... it would be nice when the planes do these nearly crash on the deck and you can see and feel how it is when 20-30tons land on the deck... so i think a more realistic landing gear behaviour would be very great to give us the right feeling!

An EA-6B Prowler is my wish for an aircraft - but i think that i read anywhere that you will give it to us...

[sIGPIC][/sIGPIC]

Posted

A Harrier of any version would be very very awesome me thinks!! :)

A Hornet would also be nice off course..

Otherwise I don't have any specific wishes for US navy stuff, except more of it in general (more than there is in LO:FC that is)..

 

More small vessels would be nice, allways missed some little river boat for more anti-insurgency type missions in LO..

It'd also be nice to see more Turkish stuff in general me thinks.

Posted (edited)

What a great thread!! :)

 

First of all, I think that a realistic carrier environment is paramount. All the catapults should work, and preferably the JBDs as well (maybe with a "U1, U2 key etc. command). The arresting gear should be visible to all players when a plane lands. By that, I mean that it should show the payout of whichever pendant was caught by the plane's hook. It would also be "nice" to have a carrier deck well populated with objects, such as other aircraft and ground support equipment, preferably user defined/placed. Also, the Mirror Landing System should be functional.

 

As for aircraft, sure we'd love to have every plane that ever flew off a carrier! But realistically, if this were to simulate current US Naval Aviation, the Super Bug, the EA6B (or whatever iteration they're up to now), the E2C, and the S3B would be sufficient. Personally, I have no interest in player flyable helos, but if that is on the table, far be it for me to complain about it.

 

Obviously, it would be very important for the aircraft to be as accurately made as possible. The cockpits and avionics should be accurate, and the weapons' functionality should be as well.

 

One last request, just as long as we're dreaming here, I'd like to see a more complete implementation of multiplayer air to air refueling. LOMAC made a great effort, but fell somewhat short of the mark. The Buddy Pack should be an available load out for the F/A-18 and the S3, with player control over the hose and basket - in addition to a better code for the AI to handle this mission for player and clients alike.

 

There, that is my wish list. OH YEAH! one more thing. I'd like to see a little better environmental system. By that, I mean better depiction of clouds, various sea states, pitch, roll and heave of the ships, and wakes behind the ships! :thumbup:

Edited by VF-51_Razor

Those who think they everything about aviation, are particularly annoying to those of us that really do ;)

Posted
What a great thread!! :)

 

There, that is my wish list. OH YEAH! one more thing. I'd like to see a little better environmental system. By that, I mean better depiction of clouds, various sea states, pitch, roll and heave of the ships, and wakes behind the ships! :thumbup:

 

I agree 100% with this bether environmental system is really necessary.

Rodrigo Monteiro

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Posted

MadMax, can you give us an idea of what you think would be possible, given the tools that DCS is going to make available to your team? Will it be possible to influence the AI code, or are we just talking about aircraft and ship models? What portion of my requests above do you see being within the realm of possibility?

Those who think they everything about aviation, are particularly annoying to those of us that really do ;)

  • 2 weeks later...
Posted

'Realistic' sea conditions, carrier landings are way too easy with a stationary deck. It should roll, pitch and drop. But I see problems already, planes sliding off decks sideways, invisible obstacles, like now when placing a carrier too close to the shore.

Creedence Clearwater Revival:worthy:

Posted

More Turkish ships would be sensible as they are likely to be deployed in the Black Sea area. Would be nice to see Tepe Class (ex US Navy Knox class) Frigates, B Class (ex French D'Estienne d'Orves class) Corvettes, Yavuz class frigates (German MEKO 200TN).

 

...and you can add in as many Royal Navy ships as you like of course!

[sIGPIC][/sIGPIC]

Sorry Death, you lose! It was Professor Plum....

Posted

My list

VSTOl carriers and AC

Ambibous assults- should be able to set up landings we can support or defend against

carrier borne version of the frogfoot and possibly Mig-29 if it's realistic.

EA-6 and the freanch fleet

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