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Posted (edited)
2 hours ago, Marroux said:

Like Pappy2 I have 2 problems with the Dolphin when I put it in AI on a ship:

If this helps: For me it works just fine, however I put the Dauphin on the Arleigh Burke and the Ticonderoga so far - there they start and land as they should. So it might perhaps be an issue with the vessel mods you use, instead of the heli mod?

Edited by rato65
  • Thanks 1
Posted (edited)
3 hours ago, rato65 said:

If this helps: For me it works just fine, however I put the Dauphin on the Arleigh Burke and the Ticonderoga so far - there they start and land as they should. So it might perhaps be an issue with the vessel mods you use, instead of the heli mod?

 

Bonjour,

Merci à toi rato65

J'ai essayé avec plusieurs mods de navires (Mistral, CVN-73 George Washington, HMSA Melbourne, Tarawa…) et le comportement est toujours le même, uniquement pour le Dauphin.

La modification que j'ai apportée à dauphin.lua permet au Dauphin de décoller sans problème.  C'est seulement le déploiement du train d'atterrissage qui est problématique au début (30 secondes avant qu'il se déploie).

 

********************************

Hello,

Thanks to you rato65

I tried with several ship mods (Mistral, CVN-73 George Washington, HMSA Melbourne, Tarawa...) and the behavior is always the same, only for the Dolphin.

The modification I made to dolphin.lua allows the Dolphin to take off without any problem.  It is only the landing gear deployment that is problematic at the beginning (30 seconds before it deploys).

Edited by Marroux
Posted (edited)

Thanks "Marroux" for the Dolphin fix, :thumbsup:

Now it takes off many US and FR aircraft carriers :worthy:

 

Regarding the landing gear problem, there are:
the dolphin
and the NH90

But only when "lined up on the runway" on the ground or on ships. :sad:

 

tpv3.jpg

 

 

r6wm.jpg

 

 

 

 

 

 

 

 

Edited by Pappy2
Posted (edited)
helicopter landing gears are controlled by argument 192 which in dcs corresponds to navigation 
lights. because I have not found how to animate landing gear for helicopters in dcs. do not 
take off the helicopters with the engine running and there will be no problem. if that she knows 
how to animate the trains of the helicopters I am taker
Edited by damienntrix
  • Like 1
  • Thanks 1
  • 3 weeks later...
Posted (edited)

Bonjour,

Merci pour ce pack très complet détaillé. 👏

Un vrai régal pour animer des scénarii très réalistes ! 😀

Une "petite" question : serait-il possible d'avoir le mention "Marine" sur la poutre arrière de la livrée Marine du NH-90, comme montré sur la photo ci-dessous ?

Une "grande" question : bien que ceci nécessite une modification du modèle 3D, je suppose, est-il possible d'ajouter à cette version marine du NH-90 le dome ventral circulaire sous le fuselage avant, qui abrite le radar de recherche air-surface ? Voir l'autre photo ci-dessous.

Merci d'avance,

 

Hi,

Thanks for this superb and exhaustive Mod ! 👏

It is a real pleasure to animate various scenarii with it ! 👏

One "small" question : would it be possible to add the label "Marine" to the Navy livery of the NH-90 ? See picture below.

One "big" question : although I suppose this requires an update of the 3D model, would it be possible to add to the naval version of the NH-9, the circular dome under the forward fuselage, where the Air-surface radar is located (see picture below).

 

Many thanks for all your superb work,

Toan

 

NH90.jpg

NH90-1.jpg

Edited by toan
Posted

Hello Toan.

Il n'est pas possible de mettre le texte en l'état. Il n'y a qu'une texture pour la partie droite et la gauche aussi le texte s'inverse sur le coté droit...

Désolé

Bons vols

Posted (edited)

Hello,

Petite frayeur lors de manoeuvres en fin de journée....

Et le ravitailleur est bien encadré par les hélicos....

J'utilise MOOSE pour faire du stationnaire avec les hélicos.

Ca marche bien, sauf avec le Clemenceau et le Charles de Gaulle, car pour une raison inconnue, il est impossible de faire du stationnaire en AI avec un hélico à moins de 2500 ft au-dessus de ces deux porte-avions.

C'est peut-etre un problème de conversion de modèle FSX vers DCS ?

Donc, pas de Pedro possible, alors que ça marche bien avec les porte-avions US de SuperCarrier.

Fly low....

Toan

 

Hi,

Frightening moment during dusk manoeuvers...

And the refuleling ship is escorted by two helos...

I'm using MOOSE to have the helos hover next to the ships.

It works OK, except for the Clemenceau and the Charles de Gaulle carriers, for which, and for some unknown reason, it is impossible to  have an AI helo hover near these two carriers below 2500 ft.

Maybe it is a conversion problem from FSX to DCS ?

So, no Pedro there, which however works fine for the SuperCarrier ships.

Fly low...

Toan

 

Screen_210414s.jpg

Screen_210419s.jpg

Edited by toan
Posted (edited)

Hello,

J'ai essayé de modifier la texture de la frégate La Fayette pour placer le hangar hélicoptère à tribord (et le rail de transport) comme sur les navires IRL.

 

I tried to modify the texture of the frigate La Fayette to place the helicopter hangar on the starboard side (and the transport rail) like on the IRL ships.

 

 

LaFayette.jpg

…résultats moyens : 2 portes de hangar alors que la texture semble correcte

... results: 2 hangar doors when the texture seems correct

 

 

Texture d'origine (Original texture) :

 

Old_Tex_0026_1.jpg

 

 

Nouvelle texture : New texture :

 

New_Tex_0026_1.jpg

Une idée ?  Any ideas ?

Edited by Marroux
Posted

Hi Urbi,

Sorry, I probably missed something, but replacing the existing texture Tex_0026_1.dds in la_fayette.zip with yours just produces a weird situation, where I still have the hangar door on the left, but now the helo path goes to the right.

Any clue ?

Thanks for your help,

Toan

Posted (edited)

Salut toan.

il n'est pas possible de modifier la position des portes sans modifier le modèle 3D.

Si tu regardes ma capture d'écran plus haut, tu comprendras.

Bons vols

Amicalement

Edited by sushy73
Posted

Salut Sushy,

Oui, c'est bien ce qu'il me semblait avoir compris d'après ton message précédent. 😜

Merci Sushy,

Fly low...

  • 4 weeks later...
Posted (edited)

Here is my US Coast Guard livery for the Dauphin in damientrix helicopter package. Fits nice to Admiral189's USCG vessel fleet. (It still has some parts which are not very original due to material mapping issues, which only can be changed in the model and remapping - anyway, this how far I could get for the original model).

Have fun.

 

https://www.dropbox.com/s/6zx7qjhc3mqvxs3/Dauphin_USCG_Livery.zip?dl=0

 

 

dauphin_uscg_livery.jpg

Edited by rato65
  • Thanks 5
  • 1 month later...
  • 4 weeks later...
Posted
2 hours ago, El Phantasmo said:

Enjoying this mod but the question I have is "Do the ground vehicles actually move or fire their weapons?"

Yes they do !

3rd Wing | 55th Black Alligators * BA-33

Εις ανηρ ουδεις ανηρ

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