TempestRiser Posted May 26, 2021 Posted May 26, 2021 Hello dear ED. This is something i would like to see in DCS. I wish to create my own airfield in some places, i think theres only two assets needed for this... 1 - The runway with different sizes . 2 - A parking area to spawn the planes and taxi. There are a lot of assets for hangar, radio, radar and controll tower already. 5
Tank50us Posted May 26, 2021 Posted May 26, 2021 1 hour ago, TempestRiser said: Hello dear ED. This is something i would like to see in DCS. I wish to create my own airfield in some places, i think theres only two assets needed for this... 1 - The runway with different sizes . 2 - A parking area to spawn the planes and taxi. There are a lot of assets for hangar, radio, radar and controll tower already. This has been something talked about for a while, and it's something I do agree with. However, the way I see it, the runways shouldn't look like your normal runways, they should be the "Marsdan Mat" kind of runway, since that is what would be used. Even if it's not used for the runway itself, it could easily be placed next to a road and used for the parking area.
Baco Posted June 5, 2021 Posted June 5, 2021 Please, please!!! we already got the ability to spawn anywhere.. now we need a couple of Tarmac squares and a couple of Runway Sections to place in flat terrain. It would ad SO much Flexibility to the ME if we could buod our unimproved airbases.... Please ED even if only for clients due to taxi and AI issues... 1
Northstar98 Posted June 5, 2021 Posted June 5, 2021 (edited) On 5/26/2021 at 5:56 AM, Tank50us said: This has been something talked about for a while, and it's something I do agree with. However, the way I see it, the runways shouldn't look like your normal runways, they should be the "Marsdan Mat" kind of runway, since that is what would be used. Even if it's not used for the runway itself, it could easily be placed next to a road and used for the parking area. I mean I'd go for that, sections of AM2 or equivalent, or just concrete slabs (as well as individual), just have sections of different sizes (to maybe even individual slabs or mat elements). It would offer a fair amount of flexibility. My only worry is the AI, though it wuld also be useful if we could flatten user defined areas of the terrain, but that would require it be deformable and that would be a massive amount of workload to do. Edited February 28, 2022 by Northstar98 formatting Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
cfrag Posted June 5, 2021 Posted June 5, 2021 I fully agree with this, plus I'd like the ability to use roads as make-shift runways (as we do here in Switzerland or up North in Sweden and Finland). That being said, unfortunately in DCS airfields are special objects that have other mission-relevant stuff added, like capturing them, warehouses, ATC, ILS, parking lots, the works. Simply plunking down some slabs to land on *might* work. Have them behave as airbases (maybe similar to FARPs) that can be used by AI (as opposed to players only) may take some more work, and is likely to play havoc with code that makes assumptions about airfields or the airfield DB. 1
Baco Posted June 5, 2021 Posted June 5, 2021 Not all DCS is competitive gaming, What I need is to place a takeoff landing place somewhere in the map that I need to make sense with the story of the mission, not a game platform... AI is no problem since you can make them fly low and despawn.... But to have the flexibility for clients to use improvised bases anywhere is priceless.. Think of all the dead space our maps currently have that could be used to spawn missing... you can build fortress, bases, military targets, plenty of stuff at your hearts content, we lack roads and placeable airfields... the res is there. The conquering or is purely anecdotic... And like I said you don´t need AI to land and park you can always despawn them over the runway with triggers.
Baco Posted June 6, 2021 Posted June 6, 2021 IT really frustrating having the possibility to use unimproved bases and road sites but the Ground Friction makes manoeuvring on the ground imposible... Please give us a square invisible if it must be where we can turn and taxy at least..
Wagner Pereira Posted February 28, 2022 Posted February 28, 2022 ED come on, this is a legitimate request. I was frustrated when I didn't find runways to create custom airport/airbase for special missions. Regardless of the AIs, this is a very easy feature to implement.
Evoman Posted February 28, 2022 Posted February 28, 2022 I think that portable airfields or expeditionary airfields EAF would actually fulfill this need as it has been used in many conflicts. 2
Exorcet Posted February 28, 2022 Posted February 28, 2022 A long wanted feature, but I don't think they should be limited to temporary airfields. Ideally we should be able to place anything from grass strips to full on international airports. Being able to place large complex bases would be important when trying to fill out airbases missing from some of the existing maps (look at the Gulf, Bushr, Prince Sultan, Chabar, Al Udeid). Also being able to add separate airbase parking to existing bases would be nice as well. This would allow for interceptor parking near runways and for more flexibility with wind direction since many airports having parking that can quickly access the runway in one direction but not another. It's really painful when you want to put wind in a mission, but this causes the AI to take 10-15 minute taxi routes. 1 Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
bogeyatyour6 Posted July 31, 2022 Posted July 31, 2022 BUMP! =MoAu= Mors Audente - The Bold Death Squadron 'Hey Jeff, the plane feels a little off today...' [sIGPIC][/sIGPIC] 'The crew probably messed with it again, just trim it and we will check when we get back'
DmitriKozlowsky Posted August 2, 2022 Posted August 2, 2022 On 5/25/2021 at 8:17 PM, TempestRiser said: Hello dear ED. This is something i would like to see in DCS. I wish to create my own airfield in some places, i think theres only two assets needed for this... 1 - The runway with different sizes . 2 - A parking area to spawn the planes and taxi. There are a lot of assets for hangar, radio, radar and controll tower already. Second that. Those are called 'expeditionary airfield'. Bunch metal plates secured to graded terrain, with arrestor cables on each end. Or expedient road strips with surveyed positions for expedient shelters and tactical ILS/TACAN for all weather operations. Right now those can be cheated , to a point, by new FARP plate static heliport pad object. 2
twistking Posted May 25, 2023 Posted May 25, 2023 i can see this work for the warbirds, where you could probably cobble together an improvised landing ground in the ME. but proper airfields with proper runways for modern jets: i don't see that as a realistic possibility... My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
rwbishUP Posted May 25, 2023 Posted May 25, 2023 Seems like the only map where this might be beneficial, would be the huge Faulklands map. There is a user mod of AM2Matting.
Slippa Posted May 25, 2023 Posted May 25, 2023 Yep. I'd be happy with at least Sommerfeld tracking with spots to rearm & refuel. Would stop half the arguments over which fields aren't on maps. Some animated ground crew to boot?
Inf Posted May 28, 2023 Posted May 28, 2023 Placeable tarmac or hardened ground would make road bases so much more doable.
TCatry Posted October 1, 2024 Posted October 1, 2024 Big fan of the idea! It would make mission building so much more interesting. I am currently looking into building missions on the Afghanistan map based on true events but by the looks of it, there's a few essential airbases that are not on the roll to be developed.
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