Rudel_chw Posted April 26 Posted April 26 26 minutes ago, ACID said: oui j'ai bien le module flaming cliffs OK, just tested and you are right, the VSN Mod does not allow you to sit on it right away. The cause is a change ED did to the way the FC3 modules are currently handled. On VSN Discord there is this workaround: We found a temporary solution for that problem. You need to jump into an F15C slot to load the appropriate DLLs. After that, you can change slots to a F-15C dependent VSN-Mod and it will work. To not break immersion, you can set the F-15C to late activation and change slots. That way the DLLs get loaded but you never entered a F15C cockpit, but the mods work. We will monitor the situation more closely and give you a "ping" once we know something (but only one Ping ) So, I added an F-15C slot to my test mission: so, at mission start I first take care to enter the F-15 first, and then change slot to the F-104, like this: Give it a try this way Eduardo 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
ACID Posted April 26 Posted April 26 Merci à vous pour cette réponse je vais essayer des que possible
GrayFox23 Posted April 26 Posted April 26 Its still this problem: So either modify core files for FC aircraft (will break IC, so best only apply if you know what you are doing and/or using a mod manager to quickly apply/remove the fix). As stated here, loading into the dependent FC aircraft also works but is a bit annyoing...
Tengah Posted April 26 Posted April 26 Thank you for the heads up on the 104 fix, Rudel, much appreciated. 1
Rudel_chw Posted April 26 Posted April 26 5 hours ago, Tengah said: Thank you for the heads up on the 104 fix, Rudel, much appreciated. Here is a very small Mod that makes a small fix on the entry.lua file of the F-15, such that it is not necessary to sit on an F-15 prior to flying the F-104. But it is not IC compliant, meaning that for multiplayer use you have to revert to the original entry.lua ... however you can use a Mod manager like OvGME to easily enable or disable this fix: below is the fix in OvGME format, if you'd like to try it. Eduardo F-15C - Fix for VSN Mods on DCS 2.9.zip 1 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Tengah Posted April 26 Posted April 26 13 minutes ago, Rudel_chw said: Here is a very small Mod that makes a small fix on the entry.lua file of the F-15, such that it is not necessary to sit on an F-15 prior to flying the F-104. But it is not IC compliant, meaning that for multiplayer use you have to revert to the original entry.lua ... however you can use a Mod manager like OvGME to easily enable or disable this fix: Again, thank you very much, Rudel. Downloaded, will try as soon I can. 1
Devil 505 Posted April 27 Posted April 27 19 hours ago, Boelcke said: The stand alone version is of course still in developement and you are testing it. But it´s not available yet - so what is false? Above someone asked if my video was the Standalone version and you said no it was not, it was the FC3 version. That was false. My video was the standalone version I was flying. Not throwing fists, just clarifying. 1
ACID Posted April 27 Posted April 27 je viens d'effectuer le test en mettant en place le F-15 et en sautant dans le F-104 et cela fonctionne merci encore à tous 1
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