Convoy Posted December 24, 2024 Posted December 24, 2024 I'd love to use the Forrestal, I just can't without the deck crew. It makes the experience so much better. 10
FriedrichNix Posted June 9 Posted June 9 The Forrestal has a rough time besides the Supercarrier. Everyone who loves Naval/Fleet Operations will probably use the Supercarrier, while this incredible ship rots (digitally). A Heatblur-Eagle Dynamics cooperation with a Forrestal/Supercarrier Module would be the way to go. Maybe unrealistic, but in my opinion the only way this incredible module would get some use. Also a cold war era 'supercarrier' would be a great addition. And later a WWII Supercarrier. Don't know how difficult it is, to use the Supercarrier's deck crew code to get it working. I don't care about manned stations, but takeoff/landing operations is a must. 5
Lord_Pyro Posted June 10 Posted June 10 Are there official statements about working deckcrew implementation? 1 [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic70340_1.gif[/sIGPIC]
Tulkas Posted June 16 Posted June 16 Does anybody know where are the textures for the IFLOLS lights in the Forrestal? I found Forrestal textures in the F14 folder, some of them called "HB_Forrestal_FLOLS_(...)" but they do not appear to contain the lights.
Bowie Posted July 15 Posted July 15 Posted this elsewhere, but can't find it. USS Forrestal #3 Cat Bug Problem: #3 Cat, on the USS Forrestal is dumping AI A-4E-C A/C, even w/o a payload, into the sea. Assume: Lack of Airspeed - as 3,000 lb loaded A-4E-C A/C from the other three Cat's struggle and sometimes even drag their gear. Situation: Steaming at 18 kn., because of the Replenishment ship, into a 15 kn. (@33 ft.) wind, 10° port, down the flight-deck. Combined Wind Over Deck: a calculated 32 kn. External View IAS: (On flight deck or Cat) Player: 36 kn. AI: 19 kn. AI appear to respond to Wind at airfields. EDIT: Did External View Launch Tests off the USS Forrestal. AI A-4E-C: Full Internal Fuel, 3,000 lb payload + 2xAIM-9M (4074 lb), 86% Max Gross Weight. Launch Speeds/Results: Consistent over program CAT.1, .2, .4: 153 kn. IAS - (fly off) CAT.3: 144 kn. IAS - (swim) Cat#3 Bug.trk 393.52 kB · 8 downloads EDIT#2: Reduced Wind to 5 kn, increased Speed to 28 kn., for the same Wind Over Deck. Repeated the Tests. Same A/C results. Launch Speeds/Results: Consistent over program CAT.1, .2, .4: 152 kn. IAS - (fly off) CAT.3: 141 kn. IAS - (swim) Please advise. This is a wonderful product, and much appreciated. Bowie
Ztorm Posted August 13 Posted August 13 On 6/9/2025 at 10:10 AM, FriedrichNix said: The Forrestal has a rough time besides the Supercarrier. Everyone who loves Naval/Fleet Operations will probably use the Supercarrier, while this incredible ship rots (digitally). A Heatblur-Eagle Dynamics cooperation with a Forrestal/Supercarrier Module would be the way to go. Maybe unrealistic, but in my opinion the only way this incredible module would get some use. Also a cold war era 'supercarrier' would be a great addition. And later a WWII Supercarrier. Don't know how difficult it is, to use the Supercarrier's deck crew code to get it working. I don't care about manned stations, but takeoff/landing operations is a must. Perfect picks for CW carrier and WW2 carrier for supercarrier addon would be either a Kittyhawk or JFK Class and for ww2 I'd say essex or midway, with honorable mention to the Lexington
Bowie Posted 2 hours ago Posted 2 hours ago (edited) Is this "USS Forrestal #3 Cat Bug" issue (poster above), something that Heatblur will pick up and solve? And, if so, will there be notification, as the carrier is in mothballs until it is resolved. Great product otherwise. Please advise. @IronMike Bowie Edited 2 hours ago by Bowie
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