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Posted

In multiplay the tgp in auto and agm65d in pre. The handoff always breaks lock 

In tgp i target the target then go into INR. Then when in range tms forward at 6 miles always breaks lock

When doing this in solo everuthing works

Posted

We can't help if we don't see how you set up your attack run, so posting short track is the best way to go,

handoff works ok for me, multi or single player.

Posted

I tried it again if i target trucks or sa 6 launchers it breacks lock. I think it onlyworks when target is big enough 

Like m90 tanks but the rest Just doen not

Posted

6nm is right on the cusp of too far away. Hopefully the ABC algorithm is selecting NFOV on the missile. If not, pick it manually anyway as this will improve the tracking distance of the missile against small targets.

  • ED Team
Posted

Please add a track replay as short as possible showing the problem. 

I have already asked the team to check handoff on moving targets which maybe related, but unless you can provide a track replay it is all guess work here. 

thanks

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Posted

I have the same problem (works in single, not in multi) but as far as I can see the handoff is misaligned enough that the AGM doesn't see the target. Could it be because we are doing a quick stored heading alignment on cold start (rather than a full quality align) and therefore not getting an exact location match?

Basically, when I point the TGP and hand off, the AGM is looking very close but not AT the actual target.

Posted

hello, i think that is the reason, i tested with a test mission but i was in the air, already loaded then in my single test mission, it works like i already said. What is changed in the mulitplay:

i had to cold start and then rearm and refuel  then i get the tgp pod with the aagm65D and i did not do a boresicht align. Why the hell must we boresight align????

Sorry i cant upload a track file because the tack file did not show what i realy have flown and really did so its usseless

 

On 11/1/2021 at 11:05 AM, Furiz said:

We can't help if we don't see how you set up your attack run, so posting short track is the best way to go,

handoff works ok for me, multi or single player.

i tested it on this sever caucasus_air_sea_land_targets_v132h_ob

target is at these coordinates: N44.38.972 E39.10.157 at lvl 241 this is a MBT55 tank even then it does not work

Posted
16 minutes ago, Tholozor said:

Boresight is necessary on cold start to align the Maverick seeker with the aircraft's sensors. Hot start aircraft are pre-aligned.

hi just tested it, i was started but had no weapons, so rearm refuell

and i only saved the station3 boresight ,on that station every mav was auto handoff and locked ( f16 was not on cold start) but i forgot station 5 to aling, here i got the same issue that he breack lock, so in flight i aligned station 5 , then everything works perfect

This is still a bug  we dont have to align then maverick should automaticaly aling with the tgp when we select Pre"

Posted
11 hours ago, BIGNEWY said:

Please add a track replay as short as possible showing the problem. 

I have already asked the team to check handoff on moving targets which maybe related, but unless you can provide a track replay it is all guess work here. 

thanks

I am uploading a video on my youtube channel, but as i said, when you have a f16 running ( so he is started) but not loaded with weapons, and you rearm refuel on the airport, then you need to align the stations were the mav's are. when you do that, the auto handoff works perfect

one video is that i algined station 3 but i forgot to align station 5 ( will be next video) there you can see with staion 5 it does not even slew with the tgp

Can you make it so if yo ugot tgp and mav's and you select "pre" that then the mavs align where the tgp pod is looking, in real life this is automatic (i had chat with an rio f15 pilot)

Posted
12 hours ago, BIGNEWY said:

Please add a track replay as short as possible showing the problem. 

I have already asked the team to check handoff on moving targets which maybe related, but unless you can provide a track replay it is all guess work here. 

thanks

here is the  video with the station 5 not aligned, you see the lock breaks

https://www.youtube.com/watch?v=hKBVDjM9xUw

Posted

it is confirmed, just tested in multiplayer, its indeed if you are on the ground with or not started (f16 started fully or just cold start) and you rearm with these agm65d , you need first pinpoint the tgp to something, i call it point A, then you need slew your weapon to this point A save it ( bsgr, in the left corner) 

but this is not realistic, in real life they dont have to do this, so ED please fix this

Posted
6 часов назад, Tholozor сказал:

The BSGT procedure is absolutely a real thing in the F-16. It's in the -34 manual and not a bug.

I'm agree its real procedure, but why it not have F-18 and A-10?

 

Posted
37 minutes ago, Melitara said:

I'm agree its real procedure, but why it not have F-18 and A-10?

 

It should be a procedure required for any aircraft that wants to cue the Maverick LOS to a SPI/TGT Designation/TGP LOS/HUD Cue/etc with any accuracy. My guess is there is a certain expectation when it comes to the DCS F-16 because of the "other game" and that if the "other game" didn't exist then boresighting might also not exist. Also the boresighting procedure is well documented for the F-16, not sure about other planes. Though after a bit of searching I did find this video of an A-10A pilot boresighting his mavericks on another aircraft.
 

Posted (edited)

You can align calibrate in the A-10C in DCS for 10 years. But they never added the loading misalignment. Adding this detail to the 16 was novel. After seeing how vocal reactions can be I'm not surprised at not rushing to implement it elsewhere. I'd like to see it implemented all places real though.

Oh and famously the F16 is unique in that it has automatic handoff by TGP which makes calibration so critical.

Edited by Frederf
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