Swift. Posted November 14, 2022 Author Posted November 14, 2022 18 minutes ago, TZeer said: YES!! Finally! That is how it is when using the PNVS! To bad you didn't include the TADS, as it's smooth as silk compared to the crappy feeling we have with the PNVS. Anyway, I noticed that the video I posted earlier, the easiest way of looking at the difference in that video between PNVS and TADS, was trying to focus on the buildings/hangars in the distance. With the PNVS it impossible to focus on them, as they "blur" out. But when I changed to the TADS, you can keep focus on the buildings while I pan my view. Does the video in the first post still represent the issue you are seeing? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
TZeer Posted November 14, 2022 Posted November 14, 2022 10 minutes ago, Swift. said: Does the video in the first post still represent the issue you are seeing? Yes. The video that I posted was captured with AMD's capture software in the drivers, then youtube did it's thing with it. So conversions and compression kinda hides the issue a little bit. But @Floyd1212 new video where he captured his VR with his phone, really shows how bad the PNVS picture stutters when looking around. Has been like this since the Apache came out.
Floyd1212 Posted November 14, 2022 Posted November 14, 2022 That was in 2D, not VR, BTW. But it's the same issue experienced all around, though it probably bothers folks in VR more, since the whole experience is more "in your face".
dedlike. Posted November 14, 2022 Posted November 14, 2022 ^ i can confirm aswell, the vid with the phone camara shows it the best, and it reals is this noticeable, while i do hope for a fix soon, i can undestand if the team simply has other thing on higher priority
Swift. Posted November 14, 2022 Author Posted November 14, 2022 6 minutes ago, TZeer said: Yes. The video that I posted was captured with AMD's capture software in the drivers, then youtube did it's thing with it. So conversions and compression kinda hides the issue a little bit. But @Floyd1212 new video where he captured his VR with his phone, really shows how bad the PNVS picture stutters when looking around. Has been like this since the Apache came out. When I say first post, I mean my post at the start of the thread. I thought I had accurately captured this effect a while ago, but if you are seeing something different that would be interesting . 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
TZeer Posted November 14, 2022 Posted November 14, 2022 2 minutes ago, Swift. said: When I say first post, I mean my post at the start of the thread. I thought I had accurately captured this effect a while ago, but if you are seeing something different that would be interesting . Maybe we are talking past each other Your video and Floyd's video basically shows the same thing. But I feel Floyds video makes the issue pop out a little more. The later videos are also a response to you and @BIGNEWY question if the issue is still there. From the replies I think we can conclude that the issue is still present. PNVS = It "stutters" as in the video. TADS= Smooth and nice, no stutter. I'm not home atm, but I will gladly provide you with any logs, tracks or videos you need to hunt down this bug. Regards
skypickle Posted November 14, 2022 Posted November 14, 2022 Another issue that highlights pnvs difficulties is something that seems to be ‘automatic gain control’ and makes using the pnvs at night difficult. Look up at the sky and the ground goes dark (as if dcs thinks its looking at a bright sky - even tho the sky is pitch black) look at the ground and features become discernible. This change in luminosity highlights the pnvs flickering 4930K @ 4.5, 32g ram, TitanPascal
TZeer Posted May 25, 2023 Posted May 25, 2023 (edited) Issue is still here after latest patch. Running a Quest Pro now, and still seeing distinct stutter when using the PNVS. But, I found out that when running my Quest Pro with AWS off and constant 45 FPS, both the TADS and PNVS will stutter when paning the view. If I unlock my FPS and hit my refreshrate, the TADS become smooth, but PNVS still stutter. So there is definitely something with the refresh rate of the PNVS image vs the TADS image. Edited May 25, 2023 by TZeer 1
ED Team BIGNEWY Posted May 25, 2023 ED Team Posted May 25, 2023 The report is still open and I have bumped the report, I dont have any other news to share currently thank you 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
TZeer Posted April 3, 2024 Posted April 3, 2024 Bump @BIGNEWY Any news regarding this issue? Regards 1
TZeer Posted April 5, 2024 Posted April 5, 2024 Could someone do a doublecheck? From my point of view it seems the stutter is on the TADS as well now when using it as nightvision. I have only tested on monitor, will do a test in VR later today.
TZeer Posted April 5, 2024 Posted April 5, 2024 (edited) Had a test in VR now, and can confirm. There is now stutter with both PNVS and TADS If you are flying in 2D I can understand some poeple don't see it. But in VR with face down in the VR-set and the IHADSS covering large part of the FOV, it's impossible to miss. It's also a very large difference how much it "bothers" people when flying. 40-50 feet above ground and your eyes get tired real quick. It's like flying with the VR-set constantly out of sync. If you are at 400 feet and just flying and looking straight, things moves slowly, and using the nightvision is not as painful. But still get exhausted in the eyes quickly. As it is now, I can't fly at night without seriously getting real uncomfortable in my eyes. Edited April 5, 2024 by TZeer 1
nachomaga Posted July 12, 2024 Posted July 12, 2024 (edited) Old threat revival. Didn't check last months, but yesterday's update (july 11), seems to solve finally the stuttering in PNVS! At last I can fly night missions in my beloved Apache. Reverb G2 and 4090 with 12700k. By chance, I start a flight in 4YA Afghanistan server and it was night time, activate PNVS and voilá, no stuttering. I check Caucasus Hercules Down mission and works very well too. Of course it will depend on each system, but for me, problem is gone. I'm happy! Edited July 12, 2024 by nachomaga 2
5ephir0th Posted July 12, 2024 Posted July 12, 2024 29 minutes ago, nachomaga said: Old threat revival. Didn't check last months, but yesterday's update (july 11), seems to solve finally the stuttering in PNVS! At last I can fly night missions in my beloved Apache. Reverb G2 and 4090 with 12700k. By chance, I start a flight in 4YA Afghanistan server and it was night time, activate PNVS and voilá, no stuttering. I check Caucasus Hercules Down mission and works very well too. Of course it will depend on each system, but for me, problem is gone. I'm happy! Has been fixed on yesterday update, not before, now its a pleasure to fly with it enabled NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier
[DE] T-Bone Posted July 12, 2024 Posted July 12, 2024 (edited) Absolutely smooth and stutter-free now, flying at night is twice as much fun. Thanks for the fix! Edited July 12, 2024 by [DE] T-Bone Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, Gainward RTX 5080 Phoenix V1 Second machine: Ryzen 5 5600X, 32Gb 3600Mhz, ASrock 7700 XT Equipment: microHELIS Bell 206 Pedale + Toe-Brakes, microHELIS OH-58D Collective, DIY FFB-Rhino clone, Realteus Forcefeel, TrackIR 5
petsild Posted August 3, 2024 Posted August 3, 2024 Hi, I flew the Apache at night and was surprised how stable the image is now through the NVS. My joy did not last long, the edges of the NVS flicker when looking to the side, which is unpleasant for the eyes. PNVS.trk MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
petsild Posted August 19, 2024 Posted August 19, 2024 I just flew a night mission over AFG, the PNVS flashing is gone, so the last update solved the problem, ED thank you. 1 MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
Zarma Posted August 23, 2024 Posted August 23, 2024 Confirmed i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074
TZeer Posted September 9, 2024 Posted September 9, 2024 It was a joy to test out nightvision again in the apache now. Thanks! 1
corbu1 Posted September 9, 2024 Posted September 9, 2024 Yes, can confirm as well. The stuttering is gone for me. PNVS image is very stable now! 1 DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
ED Team Lord Vader Posted September 10, 2024 ED Team Posted September 10, 2024 Glad you guys are enjoying it. Thanks for your support and patience. 1 1 Esquadra 701 - DCS Portugal - Discord
AirSenpai Posted September 18, 2024 Posted September 18, 2024 In my case it lags after the fcr pnvs bugged on 2 updates ago i think (removal of targets from cscope on the ihadss) the pnvs lags when you pan faster ( it has never happen before and it is still in effect).
ED Team Lord Vader Posted September 19, 2024 ED Team Posted September 19, 2024 @AirSenpai It may still require some more work. But, overall, it's much better now. Esquadra 701 - DCS Portugal - Discord
ED Team Raptor9 Posted September 19, 2024 ED Team Posted September 19, 2024 17 hours ago, AirSenpai said: the pnvs lags when you pan faster Both the PNVS and TADS turrets are limited in their slew speed. Although the PNVS max slew rate is twice that of the TADS, you can still "outrun" it if you jerk your head about quickly enough. This reflects real-world behavior. 1 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
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