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Posted
18 minutes ago, TZeer said:

YES!!
 

Finally! That is how it is when using the PNVS! To bad you didn't include the TADS, as it's smooth as silk compared to the crappy feeling we have with the PNVS.

Anyway, I noticed that the video I posted earlier, the easiest way of looking at the difference in that video between PNVS and TADS, was trying to focus on the buildings/hangars in the distance. With the PNVS it impossible to focus on them, as they "blur" out. But when I changed to the TADS, you can keep focus on the buildings while I pan my view.

 

Does the video in the first post still represent the issue you are seeing?

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Posted
10 minutes ago, Swift. said:

Does the video in the first post still represent the issue you are seeing?

Yes. The video that I posted was captured with AMD's capture software in the drivers, then youtube did it's thing with it. So conversions and compression kinda hides the issue a little bit.

But @Floyd1212 new video where he captured his VR with his phone, really shows how bad the PNVS picture stutters when looking around. 

Has been like this since the Apache came out.

Posted

^

i can confirm aswell, the vid with the phone camara shows it the best, and it reals is this noticeable, while i do hope for a fix soon, i can undestand if the team simply has other thing on higher priority

Posted
6 minutes ago, TZeer said:

Yes. The video that I posted was captured with AMD's capture software in the drivers, then youtube did it's thing with it. So conversions and compression kinda hides the issue a little bit.

But @Floyd1212 new video where he captured his VR with his phone, really shows how bad the PNVS picture stutters when looking around. 

Has been like this since the Apache came out.

When I say first post, I mean my post at the start of the thread. I thought I had accurately captured this effect a while ago, but if you are seeing something different that would be interesting .

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Posted
2 minutes ago, Swift. said:

When I say first post, I mean my post at the start of the thread. I thought I had accurately captured this effect a while ago, but if you are seeing something different that would be interesting .

Maybe we are talking past each other 🤷‍♂️

Your video and Floyd's video basically shows the same thing.

But I feel Floyds video makes the issue pop out a little more. The later videos are also a response to you and @BIGNEWY question if the issue is still there.

From the replies I think we can conclude that the issue is still present.


PNVS = It "stutters" as in the video.

TADS= Smooth and nice, no stutter.
 


I'm not home atm, but I will gladly provide you with any logs, tracks or videos you need to hunt down this bug.

Regards

Posted

Another issue that highlights pnvs difficulties is something that seems to be ‘automatic gain control’ and makes using the pnvs at night difficult. Look up at the sky and the ground goes dark (as if dcs thinks its looking at a bright sky - even tho the sky is pitch black) look at the ground and features become discernible. This change in luminosity highlights the pnvs flickering

4930K @ 4.5, 32g ram, TitanPascal

  • 6 months later...
Posted (edited)

Issue is still here after latest patch.

Running a Quest Pro now, and still seeing distinct stutter when using the PNVS.


But, I found out that when running my Quest Pro with AWS off and constant 45 FPS, both the TADS and PNVS will stutter when paning the view.

If I unlock my FPS and hit my refreshrate, the TADS become smooth, but PNVS still stutter. So there is definitely something with the refresh rate of the PNVS image vs the TADS image.

 

Edited by TZeer
  • Like 1
  • 10 months later...
Posted

Could someone do a doublecheck? From my point of view it seems the stutter is on the TADS as well now when using it as nightvision.

I have only tested on monitor, will do a test in VR later today.

Posted (edited)

Had a test in VR now, and can confirm.

 

There is now stutter with both PNVS and TADS 😞

If you are flying in 2D I can understand some poeple don't see it. But in VR with face down in the VR-set and the IHADSS covering large part of the FOV, it's impossible to miss.
It's also a very large difference how much it "bothers" people when flying. 40-50 feet above ground and your eyes get tired real quick. It's like flying with the VR-set constantly out of sync.

If you are at 400 feet and just flying and looking straight, things moves slowly, and using the nightvision is not as painful. But still get exhausted in the eyes quickly.

As it is now, I can't fly at night without seriously getting real uncomfortable in my eyes.

Edited by TZeer
  • Like 1
  • 3 months later...
Posted (edited)

Old threat revival. Didn't check last months, but yesterday's update (july 11), seems to solve finally the stuttering in PNVS! 🙂 At last I can fly night missions in my beloved Apache. Reverb G2 and 4090 with 12700k.

By chance, I start a flight in 4YA Afghanistan server and it was night time, activate PNVS and voilá, no stuttering. I check Caucasus Hercules Down mission and works very well too. Of course it will depend on each system, but for me, problem is gone.

I'm happy!

Edited by nachomaga
  • Like 2
Posted
29 minutes ago, nachomaga said:

Old threat revival. Didn't check last months, but yesterday's update (july 11), seems to solve finally the stuttering in PNVS! 🙂 At last I can fly night missions in my beloved Apache. Reverb G2 and 4090 with 12700k.

By chance, I start a flight in 4YA Afghanistan server and it was night time, activate PNVS and voilá, no stuttering. I check Caucasus Hercules Down mission and works very well too. Of course it will depend on each system, but for me, problem is gone.

I'm happy!

 

Has been fixed on yesterday update, not before, now its a pleasure to fly with it enabled

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Posted (edited)

Absolutely smooth and stutter-free now, flying at night is twice as much fun. Thanks for the fix! 👌

Edited by [DE] T-Bone

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  • 3 weeks later...
Posted

Hi,

I flew the Apache at night and was surprised how stable the image is now through the NVS.

My joy did not last long, the edges of the NVS flicker when looking to the side, which is unpleasant for the eyes.

 

 

PNVS.trk

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  • 3 weeks later...
Posted

I just flew a night mission over AFG, the PNVS flashing is gone, so the last update solved the problem, ED thank you. 👍

  • Like 1

🖥️MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,🕹️VKB NXT Premium.

  • 3 weeks later...
Posted

Yes, can confirm as well. The stuttering is gone for me. PNVS image is very stable now!

  • Like 1

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  • 2 weeks later...
Posted

In my case it lags after the fcr pnvs bugged on 2 updates ago i think (removal of targets from cscope on the ihadss)

the pnvs lags when you pan faster (  it has never happen before and it is still in effect).

 

  • ED Team
Posted
17 hours ago, AirSenpai said:

the pnvs lags when you pan faster

Both the PNVS and TADS turrets are limited in their slew speed. Although the PNVS max slew rate is twice that of the TADS, you can still "outrun" it if you jerk your head about quickly enough. This reflects real-world behavior.

  • Like 1

Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
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