Wychmaster Posted March 21, 2022 Posted March 21, 2022 The Apache has a lot of covers over emergency buttons, the APU or the Trigger. While it is really nice to have it simulated, I would suggest to have a special option where the cover is automatically lifted if the corresponding button is pressed using a keybind. This will spare us 1 bind per button. This is a generalization of this request: 3
ED Team BIGNEWY Posted March 21, 2022 ED Team Posted March 21, 2022 I will mention it to the team, but can not promise anything 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Swift. Posted May 14, 2022 Posted May 14, 2022 I saw that we got the special option to negate the trigger guard, allowing us to use a single button for the trigger function. Which is great! It would be similarly super to have that option apply to all the covered switches on the HOCAS: Chop, Jettison 1 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Swift. Posted June 26, 2022 Posted June 26, 2022 Any movement on this? The same problem that applied to the trigger now applies to other critical buttons like Emergency jettison and the engine chop. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
FalcoGer Posted June 29, 2022 Posted June 29, 2022 I agree. having to bind two buttons just to open the cover (which isn't animated by the way) just to then hit emergency jettison is quite annoying. I'm sure in real life they just slip their thumbnail under the cover, flick it up and press. Sadly few of us have some sort of cover we have on our switches that act as a button when lifted.
Kharrn Posted July 3, 2022 Posted July 3, 2022 My "solution": Button 1 = Jettison stations Modifier X plus Button 1 = flip Jettison Cover Even if i hit the button 1 out of slippery fingers from a ham-sandwich ( @Wags;)) while flying VR it wont do any harm. Works well for me and for every covered switch i know that modifier plus button is to "un-cover". Just my 2 cent K
Swift. Posted August 22, 2022 Posted August 22, 2022 Any chance we can see this added soon? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Ermintrude Posted December 1, 2022 Posted December 1, 2022 (edited) There is already an option to disable the trigger guard on the cyclic. For similar reasons, please could an option be added for the Guard for Chop and Jettison buttons on Collective? As with the cyclic trigger guard, having to also press a button to open the guard is unnecessary Edited December 1, 2022 by Ermintrude [sIGPIC][/sIGPIC]
Ermintrude Posted December 2, 2022 Posted December 2, 2022 Just to add a bit more on this, the current arrangement makes it difficult to use or build replica equipment, as adding a button action to a flip up plastic cover is extremely difficult [sIGPIC][/sIGPIC]
FalcoGer Posted May 19, 2023 Posted May 19, 2023 With the new "Button_OFF" key bindings you can get something similar with this Open the cover on button down and press the jettison on button up. Downside is of course that you then can't unpress the button. If you swap them you can just press the same button twice though.
Mange Posted May 22, 2023 Posted May 22, 2023 I use Komodo AH-64 collective and need this function too
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