bradair Posted July 22, 2022 Posted July 22, 2022 is not a bug but is a request , Please Eagle Dynamics Please , improve the explosions. They are too basic for year 2022. when i drop a bomb the impact look like a firework ( but a cheap firework ) Please you can do it!!! I believe in you 4
Mr_sukebe Posted July 22, 2022 Posted July 22, 2022 Probably worth moving to the “wish list” section 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
draconus Posted July 22, 2022 Posted July 22, 2022 1 hour ago, bradair said: when i drop a bomb the impact look like a firework ( but a cheap firework ) What kind of bomb? Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Mars Exulte Posted July 22, 2022 Posted July 22, 2022 5 hours ago, bradair said: is not a bug but is a request , Please Eagle Dynamics Please , improve the explosions. They are too basic for year 2022. when i drop a bomb the impact look like a firework ( but a cheap firework ) Please you can do it!!! I believe in you If you're expecting big fireballs that's not realistic. 2 Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
Furiz Posted July 22, 2022 Posted July 22, 2022 (edited) Yes, its basically dust with a little flash, big flame outs only if they hit fuel tanks or something like that and hollywood. For example: or this: I'm just googling stuff here. Edited July 22, 2022 by Furiz 2
Callsign112 Posted July 22, 2022 Posted July 22, 2022 I think what we have is not that bad, but always room for improvement. Also, it would be nice if there was more variety in explosion types. But it is probably safe to say that looking at an explosion effect from the air will be quite different then viewing it from ground level. The linked video above is a perfect example. Compare the explosion at approximately 1: 01 in the time line to the other 3 views of the same bunker busting bomb exploding. All you see at 1:01 is dust, but viewed from different angles shows a huge fireball. To get a better appreciation of the explosion effects in DCS, setup a ME battle where you view a group of ground targets at ground level being hit with various weapons from both ground and air units.
Silver_Dragon Posted July 22, 2022 Posted July 22, 2022 ED has dedicated personal making explosions effects. By ED talks, your plans has build incendiary effects and continue improve explosions. 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Repvez Posted July 23, 2022 Posted July 23, 2022 Yes, The explosions need some love. Not so bad, but every explosions are similar. there is no different between how big the bombs are or which direction can arrived from. the explosions' smoke and dusts go always vertically. there is no counting the inertia of the moved ground by bomb. Or there is no effect if something block the ways of smoke or dusts and they can move only sideways as the example video is showed above. And not only the ground explosions. the air explosions are also always the same . it doesn't matter where can hit the aircraft always boke 3 pieces one fuselage and 2 wing tips, and also the two wingtips are burning much longer and stronger than the fuselage one , but I don't know why, because most of the time the wingtips are not carry any fuel .at least not much than the fuselage. There can be modifying some vary in these damage. sometime it is very funny to see when there are some update which are fixed something not so visible or not big problem but there are some which are high visible and never touched to fix it or update for ages . 1
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