Nate--IRL-- Posted January 4, 2009 Posted January 4, 2009 As per title. Given that out of the Box, Black shark was one of the most stable V1.0 pieces of software I've ever had the pleasure to use, what exactly is being fixed? Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Dusty Rhodes Posted January 4, 2009 Posted January 4, 2009 I am pretty sure they don't say much prior to releases but there should be some nuggets thrown to us just prior to it's release. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1
McVittees Posted January 4, 2009 Posted January 4, 2009 Why do you assume there is a patch? I haven't heard mention of one. There doesn't seem to many pressing things that need fixing. [sIGPIC][/sIGPIC] "Great minds think alike; idiots seldom differ.":pilotfly: i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.
uhoh7 Posted January 4, 2009 Posted January 4, 2009 (edited) http://forums.eagle.ru/showthread.php?t=36223 another post somewhere mentioned an ongoing patch. What surprised me was EB's advice in the thread above. It would be nice to get some clarification in regard to missions. The sim plays great now, I agree. Edited January 4, 2009 by uhoh7 E8600 Asus P5E Radeon 4870x2 Corsair 4gb Velociraptor 300gb Neopower 650 NZXT Tempest Vista64 Samsung 30" 2560x1600
arneh Posted January 4, 2009 Posted January 4, 2009 They have mentioned in one of the trim threads that they're changing trimming in the next patch. Which also confirms that there is a patch in the making :) But yes, I haven't found much wrong in DCS yet, so no urgent need for a patch for me at the moment :)
Pizzicato Posted January 4, 2009 Posted January 4, 2009 Addressing the tendency of wingmen to crash into your helicopter would be a good one. I'd seen other people mention this, but never had it happen to me... ...until today. I've flown the "Coda" mission from the Deployment campaign three times and on all three occasions an instruction to "Attack Datalinked Target" from a stable hover has resulted in my wingman turning straight into me and knocking me out of the sky. Very frustrating. :( i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S
Ramstein Posted January 4, 2009 Posted January 4, 2009 Addressing the tendency of wingmen to crash into your helicopter would be a good one. I'd seen other people mention this, but never had it happen to me... ...until today. I've flown the "Coda" mission from the Deployment campaign three times and on all three occasions an instruction to "Attack Datalinked Target" from a stable hover has resulted in my wingman turning straight into me and knocking me out of the sky. Very frustrating. :( I have had an AI wingman collisions, but admit, one was my fault as I should have looked out for my AI Wingamn in a turn.. :megalol: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
McVittees Posted January 4, 2009 Posted January 4, 2009 They have mentioned in one of the trim threads that they're changing trimming in the next patch. Lol! I'm sure this will spawn another 100 threads about trimming! :megalol: [sIGPIC][/sIGPIC] "Great minds think alike; idiots seldom differ.":pilotfly: i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.
uhoh7 Posted January 5, 2009 Posted January 5, 2009 (edited) Addressing the tendency of wingmen to crash into your helicopter would be a good one. I'd seen other people mention this, but never had it happen to me... ...until today. I've flown the "Coda" mission from the Deployment campaign three times and on all three occasions an instruction to "Attack Datalinked Target" from a stable hover has resulted in my wingman turning straight into me and knocking me out of the sky. Very frustrating. :( The buzzing wingman annoyed me from early on--I mapped pincer right to my ch throttle, that keeps him well away. PS "Missions and campaigns made in version 1.00 will work in 1.01. __________________ Matt Wagner Producer, TFC/Eagle Dynamics" Thank you Matt for clarifying this. Edited January 5, 2009 by uhoh7 E8600 Asus P5E Radeon 4870x2 Corsair 4gb Velociraptor 300gb Neopower 650 NZXT Tempest Vista64 Samsung 30" 2560x1600
Jagr Posted January 5, 2009 Posted January 5, 2009 There's "Always" material that did not make the cutoff for the release package. First patches tend to focus on stability issues primarily and then any high priority items that were not ready for release..but only if they don't interfere with stability... This game is pretty solid right out of the gate and many of the "bugs" I have experienced and seen posts about were actually peopl elike me who didn't take the time to read and didn't realize what was happening was supposed to happ :)
LIONPRIDE Posted January 5, 2009 Posted January 5, 2009 Lol! I'm sure this will spawn another 100 threads about trimming! :megalol: :lol: ... just when everyone finally gets the technique down ... . - - - - - - - - TO FLY IS HEAVEN. TO HOVER IS DIVINE - - - - - - [sIGPIC][/sIGPIC]
MadChicken Posted January 5, 2009 Posted January 5, 2009 I saw mention that the mission editor was gonna receive the most attention. There are quite a few limitations that they are looking at addressing, even as they released 1.0.
mckee14 Posted January 5, 2009 Posted January 5, 2009 i read something about the "deactivation"-trigger for the ME, which is already coded and will be in the next "patch/module". hopefully they also manage to fix all the other triggers, so they work for MP missions :) Democracy is choice, not freedom...
littlejohn1959 Posted January 5, 2009 Posted January 5, 2009 well im hopeing that the patch will fix the laser issue that many of us are having . the sooner ,, the better . its very frustrating , to say , the least . apart from that ,, for me ,, all is great . cheers . [sIGPIC][/sIGPIC]
Kiwi68 Posted January 5, 2009 Posted January 5, 2009 (edited) What about fixing the 30 mm AP rounds, they are next to useless next to the HE rounds for attacking APCs and armoured vehicles. :cry: Edited January 5, 2009 by Kiwi68
d0ppler Posted January 5, 2009 Posted January 5, 2009 What about fixing the 30 mm AP rounds, they are next to useless next to the HE rounds. :cry: Useless? Have you tried to fire the canon vs personnel, buildings, vehicles or even aircrafts? A-10C, AV-8B, Ka-50, F-14B, F-16C, F-5E, F/A-18C, L-39, Mi-8, MiG-21, MiG-29, SA34, Spitfire, Su-27, Su-33, UH-1H
therion_prime Posted January 5, 2009 Posted January 5, 2009 They said that they are working on a better ground AI, so let's hope it's in the patch. My DCS movies:
Ulrich Posted January 5, 2009 Posted January 5, 2009 (edited) well im hopeing that the patch will fix the laser issue that many of us are having . the sooner ,, the better . its very frustrating , to say , the least . apart from that ,, for me ,, all is great . cheers . What "laser issue" is meant? http://forums.eagle.ru/showthread.php?t=35854 or some another? Edited January 5, 2009 by Ulrich
miguez Posted January 5, 2009 Posted January 5, 2009 Hi Ulrich, Yeah, I think that's what littlejohn meant.
AlphaInfinity Posted January 5, 2009 Posted January 5, 2009 I hope they include a dedicated server with a CLI in the next patch. The serverlist bounces around from 5 hosts to 20 every day and the gameplay can be interesting on all the home connections. [sIGPIC][/sIGPIC] |Core i7 5820k@3.8ghz|ASUS X99 Deluxe mobo|16GB Corsair Dominator Platinum DDR4 2666|EVGA GTX980 SLI | 4x500GB Samsung PRO SSD|Corsair RM1000 GOLD|Track IR5|5x LG 27inch LCD| Windows 8.1 PRO
NullCharacter Posted January 5, 2009 Posted January 5, 2009 I've never had my AI wingmen crash into me but there was an instance where I ordered them back to base and they decided to land on the same helipad at the FARP. All of a sudden I got two panicked "Ejecting" messages from them while their helis melted together on the pad. [sIGPIC][/sIGPIC]
Shepski Posted January 5, 2009 Posted January 5, 2009 Guys... it's a new trimmer option... the one in V1.00 will still be available but another option will be added in v1.01... details at a later date.
609 Avatar Posted January 5, 2009 Posted January 5, 2009 Guys... it's a new trimmer option... the one in V1.00 will still be available but another option will be added in v1.01... details at a later date. Now that sounds intriguing! :) S! Avatar Asus P8Z68 Deluxe, i7 2700k @4.7GHz, EVGA GTX570HD 301.42s, 1x120gb SSD, 2x150gb WD Raptors, 2x200gb SATA, 16gb G.Skill DDR3 2130, 1000W PS, HP DVD-RW, Onboard sound, 32" Sony Bravia XBR, Win7 Pro 64bit, Tai Chi watercooled case
littlejohn1959 Posted January 5, 2009 Posted January 5, 2009 What "laser issue" is meant? http://forums.eagle.ru/showthread.php?t=35854 or some another? greetings , i see on the other thread that you guys have track files and are working on the problem . all is good mate . hopefull all will be fixed soon . great stuff indeed . cheers from here . [sIGPIC][/sIGPIC]
Frederf Posted January 5, 2009 Posted January 5, 2009 The things I would fix/add in a DCS:BS patch: 1. Clickable cockpit zone for cockpit door 2. Clickable throttle controls 3. Cockpit lighting brightness knobs that work (instead of on/off) 4. A difficulty option to start either cold 20 minutes before take off or as current 5. Rework the radio>>formation page to match what the manual describes 6. Model a keystroke command for the neutral position of the Decent/Route autopilot switch 7. Fix the need to press Esc twice when starting a mission or switching views to get mouse view control back 8. A proper flight briefing environment like F4.0 9. Hybrid trimming system with an option that allows a force-feedback joystick but regular pedals 10. Network GUI menu resolution setting I could go on...
Recommended Posts