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Posted
2 hours ago, Tiger336 said:

Hi. I love flying the SuperBug, and especially the E version. Been using it since it first came out.

In the beginning I found a key-stroke to hide the copilot, but now I cant find it or remember what it was.

Anyone here have any idea what the key-stroke are, or where to find out?

Thank you CJ for this awesome mod.

Go to DCS Options, Controls, and on the search bar type SHOW PILOT BODY. You can change the keybinding if you wish.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted
1 hour ago, Tiger336 said:

Not the pilot . Look at screenshot, and you can see the CoPilot is not there. Cant figure out what I did to get him off.

Desktop Screenshot 2021.05.11 - 10.41.28.44.png

Ah sorry! i misread it.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted

CJ - is there a reason why I get the following log entries related to this mod:

2023-05-11 03:10:27.216 WARNING SECURITYCONTROL (Main): IC fail: coremods/aircraft/fa-18c/entry.lua
2023-05-11 03:10:27.232 INFO    Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/FA-18C/FA-18E.lua
2023-05-11 03:10:27.242 INFO    Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/FA-18C/FA-18F.lua
2023-05-11 03:10:27.249 INFO    Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/FA-18C/EA-18G.lua
2023-05-11 03:10:27.891 WARNING SECURITYCONTROL (Main): IC fail: mods/aircraft/fa-18c/entry.lua

PC specs:

Intel Core i7-13700K [Raptor Lake 3.4GHz Sixteen-Core LGA 1700] (stock clock)/64.0 GB RAM/RTX 3080 GPU (stock clock)/Windows 10 Home/Multiple M.2 SSD Drives/T.Flight HOTAS X/HP Reverb G2

  • 3 weeks later...
Posted (edited)

Wonderful mod, but I tried to set up a mission using an AGM-65F but it appears to be inoperable with the Superhornet Mod. In fact I tested out both Mavericks and it seems I can't actually select them in the Stores Management Page. For reference, the official F/A-18C module lets me select Mavericks in the same fashion, yet the SuperHornet mod cannot.

Edit: Can't use guided bombs either, frankly only fixes itself when I restart DCS.

Edit 2: In multithreaded mode FYI

F18MAVERICK.trk

Edited by mz88
Posted (edited)

@mz88 Yes i confirm that, on the stations 5+6 most of the Weapons don't work. In fact all intelligent A-G weapons that have a own weapons page.

So far only dumb A-G and A-A works

 

Edited by maikchaos
  • Like 3
Posted

Hello Folks,

The SuperBug is a very very good mod. I use it to main cockpit project based on the OpenHHornet project.

But the UFC Viewport export is not working anymore since last update (or the preceding one). All other viewports seems to works correctly but not the UFC.

It is annoying for the cockpit builder community which is developing Super Hornet cockpit based on the CJS.

I use a touchscreen with an homemade SuperHornet look alike skin that allow me to use the UFC. For that reason I need to have the UFC Viewport working. 

I have tried the iOs/Android App (Hornet UFC) but since version 1.8 it only works with the legacy hornet. Same thing with the DCS UFC Android app. The only one app which is working with the CJS SuperBug is the iUFCExport on iOS but it simulate the Legacy UFC and need to use an iPad which too big to be placed as an UFC.

AS the viewport was working until last update (or the preceding one), I suppose that there is something in the LUA codes that prevent the export of the UFC dispaly information on the viewport.

Any help is welcome.

Thanks.

 

Chris

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ChrisFlying

Chris "Tiger" Modave

EASA ATPL(A) 737 NG TR

  • 1 month later...
Posted

Fix for Legacy Model disappearance!

Go to Superhornet Mod > Core Mods > Aircraft > FA-18C and replace the "entry.lua" file with the file attached.

 

entry.lua

  • Like 1
  • Thanks 2
Posted
On 5/6/2023 at 4:08 PM, Dieselmadness said:

thats crazy! they did an awsome job on this mod. Wish they'd do the two Seat F16!!!

 

I use a dual seat F16 all the time. Check out this mod 

 

Posted

Ive installed this mod but now im unable to use joystick buttons for Pilot Salute and Hornet Ball, i could in the F18, any ideas please?

Posted
On 8/5/2023 at 11:56 PM, Bucketnate said:

Používám dvojité sedadlo F16 po celou dobu. Podívejte se na tento mod

 

Hello,
I experienced this too, but it happened to me with multiple modules at once. I searched for a long time for mods that cause this and found one. The mod causing this was a mod that enabled a clickable cockpit for FC3.

Posted (edited)
24 minutes ago, Gatoulis said:

Guys, I cannot load the skins to the F-18D... Any solutions???

this thread is for CJS Super Bug mod, which covers F/A-18E/F/G......

Edited by EA-18G_BlockII
  • Like 3
  • 3 weeks later...
Posted

I have installed CJS Super Hornet Community Mod v2.1 with OVGME, and there are FA-18E/F and EA-18G in the mission editor, but the origin F/A-18C lot20 was missing. It seems that  F/A-18C lot20 still replaced by Super Hornet, and F/A-18C and FA-18E/F cannot coexist in my computer.

Could anyone help me to solve this problem?

Posted
23 hours ago, raptorx said:

I have installed CJS Super Hornet Community Mod v2.1 with OVGME, and there are FA-18E/F and EA-18G in the mission editor, but the origin F/A-18C lot20 was missing. It seems that  F/A-18C lot20 still replaced by Super Hornet, and F/A-18C and FA-18E/F cannot coexist in my computer.

Could anyone help me to solve this problem?

You need to download and replace the entry.lua from their Discord site... it is pinned under Bugs & Polishing.

Posted (edited)

Then it appears you've done something wrong... I'd repair DCS and start anew.. but replace the entry.lua before activating the CJS Mod in OVGME... that way it copies the mod over with the proper .lua file.

Edited by ggerman2862
  • bennyboy9800 changed the title to CJS Super Hornet Community Mod v2.2 - Official Thread
  • 2 weeks later...
Posted (edited)

Hi guys,

Using OVGME installation method can't get this mod working with DCS 2.8.6 Stable version.

After installing the mod any F-18 input stops working. Could anyone help me wih this?

Edited by =Andre=

Gametrix JetSeats thread (in English) ,

SimShaker addon for bass-shakers thread (in English),

Andre's blog, downloads, manuals (in English).

 

 

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