tripod3 Posted March 15, 2024 Posted March 15, 2024 (edited) Flaps issue with Su-27 Edited March 15, 2024 by tripod3 1 Mr. Croco
tripod3 Posted March 15, 2024 Posted March 15, 2024 (edited) I watched quite a lot of videos of ballistic missile arrivals, almost all of them fall at a very high angle, almost 70-85 degrees. But in mods such missiles are easily shot down and have vulnerable flat trajectories at long ranges. Can't penetrate AD zones. Maybe it’s worth changing the scheme of all your ballistic missiles to a “cruise missile” with a flight altitude of 45-60 km? Is it better to have an angular flight profile than a flat one? 1. Perfect ballistic, can't be done due to game resources encryption 2. Current ballistic missile simulation in mods 3. What I am propose. Take the scheme of a cruise missile and give it the characteristics of a ballistic missile - high speed and high flight altitude Edited March 15, 2024 by tripod3 3 Mr. Croco
currenthill Posted March 15, 2024 Author Posted March 15, 2024 6 minutes ago, tripod3 said: I watched quite a lot of videos of ballistic missile arrivals, almost all of them fall at a very high angle, almost 70-85 degrees. But in mods such missiles are easily shot down and have vulnerable flat trajectories at long ranges. Can't penetrate AD zones. Maybe it’s worth changing the scheme of all your ballistic missiles to a “cruise missile” with a flight altitude of 45-60 km? Is it better to have an angular flight profile than a flat one? 1. Perfect ballistic, can't be done due to game resources encryption 2. Current ballistic missile simulation in mods 3. What I am propose. Take the scheme of a cruise missile and give it the characteristics of a ballistic missile - high speed and high flight altitude Yep, I have a couple of prototypes of like that since a while back. I'm trying out new things. 4 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Joey_Destroyah Posted March 15, 2024 Posted March 15, 2024 30 minutes ago, currenthill said: Yep, I have a couple of prototypes of like that since a while back. I'm trying out new things. Hell yes. Maybe you can discover new schemes for missiles for the modding community to use even if ED doesn't step in to help, which they have before with fixing the cruise missiles.
CommandT Posted March 15, 2024 Posted March 15, 2024 (edited) Hi all, Just downloaded the latest Russia, Ukraine, USA and Iran packs - I now get a warning message "authentication valid for 2d 23h 59mins" or something like that. Is this normal? What happens after that time? Thanks! EDIT: In fact it appears I have a bigger problem. None of the mods show up in DCS. I tried using OVGME and then just manually put the mods into the mods/ tech folder. I still get the authentication message upon start up of DCS so I assume DCS has registered that that mods are installed but they are nowhere to be seen! Edited March 15, 2024 by CommandT
Abburo Posted March 15, 2024 Posted March 15, 2024 11 minutes ago, CommandT said: Hi all, Just downloaded the latest Russia, Ukraine, USA and Iran packs - I now get a warning message "authentication valid for 2d 23h 59mins" or something like that. Is this normal? What happens after that time? Thanks! You made a wrong installation for these mods! Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
CommandT Posted March 15, 2024 Posted March 15, 2024 (edited) 29 minutes ago, Abburo said: You made a wrong installation for these mods! I figured out the problem - it was because I had one of Currenthill's old mods (which is now part of the country packs) installed. This cause a conflict and DCS wouldn't even start. This issue is resolved now! The takeaway is delete all your old Currenhill mods before installing the new country packs. Edited March 15, 2024 by CommandT
currenthill Posted March 15, 2024 Author Posted March 15, 2024 38 minutes ago, CommandT said: I figured out the problem - it was because I had one of Currenthill's old mods (which is now part of the country packs) installed. This cause a conflict and DCS wouldn't even start. This issue is resolved now! The takeaway is delete all your old Currenhill mods before installing the new country packs. Correct, I would recommend everyone to check out my FAQ if you're having issues. The top one covers this issue. null https://www.currenthill.com/faq 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
CommandT Posted March 15, 2024 Posted March 15, 2024 3 minutes ago, currenthill said: Correct, I would recommend everyone to check out my FAQ if you're having issues. The top one covers this issue. null https://www.currenthill.com/faq Sorry could I ask an unrelated question - am I right in saying your SAMs are not supported for the Skynet IADS script? Cheers!
currenthill Posted March 15, 2024 Author Posted March 15, 2024 11 minutes ago, CommandT said: Sorry could I ask an unrelated question - am I right in saying your SAMs are not supported for the Skynet IADS script? Cheers! I actually have no idea, I haven't done any work with it at least. Unlike Moose which I know @Abburo has been updating. 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Urbi Posted March 16, 2024 Posted March 16, 2024 6 hours ago, tripod3 said: There is a space between Tu-95M pylon and Kh missile The following entries in Tu-95MSM.lua solve the problem: { { CLSID = "{Tu95MSM_Kh101}", attach_point_position = {0.00, -0.18, 0.0}}, { CLSID = "{CH_Kh555}", attach_point_position = {0.00, -0.18, 0.0}}, { CLSID = "{BADAF2DE-68B5-472A-8AAC-35BAEFF6B4A1}", attach_point_position = {0.00, -0.18, 0.0}},--Kh_65__AS_15B_Kent } 3 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts
EA-18G_BlockII Posted March 16, 2024 Posted March 16, 2024 (edited) @currenthill the MiG is now carrying HAMMER too https://www.twz.com/air/ukraines-mig-29s-are-now-carrying-french-hammer-rocket-assisted-bombs?fbclid=IwAR1uxPiS1GoZVRh6neIv2wSeBFkVqR5r8vjGEhwIMr5e42xHR3WkScPFW08 Edited March 16, 2024 by EA-18G_BlockII 1
xboxshark21 Posted March 16, 2024 Posted March 16, 2024 2 hours ago, EA-18G_BlockII said: @currenthill the MiG is now carrying HAMMER too https://www.twz.com/air/ukraines-mig-29s-are-now-carrying-french-hammer-rocket-assisted-bombs?fbclid=IwAR1uxPiS1GoZVRh6neIv2wSeBFkVqR5r8vjGEhwIMr5e42xHR3WkScPFW08 Its already on the MiG in the newest verison of the Ukraine pack. 1
ruddy122 Posted March 16, 2024 Posted March 16, 2024 Stupid Question CH How do I get to launch the ADM 260-Decoy in ME Got the Hornet to launch the ADM-240 [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
andrewlebiga Posted March 16, 2024 Posted March 16, 2024 Is it possible to somehow force the P-800 Onyx to launch against ground targets? (Sorry, I'm using a translator to write this) 2
tripod3 Posted March 16, 2024 Posted March 16, 2024 36 minutes ago, andrewlebiga said: Is it possible to somehow force the P-800 Onyx to launch against ground targets? (Sorry, I'm using a translator to write this) It is impossible by editor, except tricks like invisible land ships. I think the best way to it is to make standalone launcher with hardcoded ground strike missiles. Mr. Croco
lee1hy Posted March 16, 2024 Posted March 16, 2024 On 3/16/2024 at 4:48 AM, tripod3 said: I watched quite a lot of videos of ballistic missile arrivals, almost all of them fall at a very high angle, almost 70-85 degrees. But in mods such missiles are easily shot down and have vulnerable flat trajectories at long ranges. Can't penetrate AD zones. Maybe it’s worth changing the scheme of all your ballistic missiles to a “cruise missile” with a flight altitude of 45-60 km? Is it better to have an angular flight profile than a flat one? 1. Perfect ballistic, can't be done due to game resources encryption 2. Current ballistic missile simulation in mods 3. What I am propose. Take the scheme of a cruise missile and give it the characteristics of a ballistic missile - high speed and high flight altitude LOL its not easy Why are you always asking for it? You just do it. 1 kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
xboxshark21 Posted March 16, 2024 Posted March 16, 2024 9 hours ago, ruddy122 said: Stupid Question CH How do I get to launch the ADM 260-Decoy in ME Got the Hornet to launch the ADM-240 Just set a "bombing" task in the mission editor, and set it wayyyyy past where u want the decoy to go, will eventually crash in a field near wherever you set the target point.
Tactical_Apollo Posted March 17, 2024 Posted March 17, 2024 Hi CH, With the Kola map being added at some point this year, have you considered adding some Finnish or Norwegian assets? Vehicles like Leopard 2A8NOR, BMP-2MD, CV9030N/FIN and K9 Thunder would really compliment your existing Swedish assets and the new map. 4
OrdinaryPilot Posted March 17, 2024 Posted March 17, 2024 (edited) 1 hour ago, Tactical_Apollo said: Hi CH, With the Kola map being added at some point this year, have you considered adding some Finnish or Norwegian assets? Vehicles like Leopard 2A8NOR, BMP-2MD, CV9030N/FIN and K9 Thunder would really compliment your existing Swedish assets and the new map. I second the K9 Thunder, could use it for an Australian AS9 Huntsman variant Edited March 17, 2024 by OrdinaryPilot 1
andrewlebiga Posted March 17, 2024 Posted March 17, 2024 @currenthill Hello! Should we wait for "Shahed-238" for the Iranian pack? 1
buceador Posted March 17, 2024 Posted March 17, 2024 (edited) I have just downloaded and installed the latest update update - however in DCS ME I cannot find the SU-27P1M? Other CH modules are present including the updated MiG-29, am I correct in thinking these updated aircraft are AI only? Edited March 17, 2024 by buceador
Zahnatom Posted March 17, 2024 Posted March 17, 2024 4 hours ago, buceador said: I have just downloaded and installed the latest update update - however in DCS ME I cannot find the SU-27P1M? Other CH modules are present including the updated MiG-29, am I correct in thinking these updated aircraft are AI only? AI only #payrazbam #payrazbam #payrazbam
buceador Posted March 17, 2024 Posted March 17, 2024 9 minutes ago, Zahnatom said: AI only The SU-27P1M doesn't show in the aircraft list in ME?
Zahnatom Posted March 17, 2024 Posted March 17, 2024 7 minutes ago, buceador said: The SU-27P1M doesn't show in the aircraft list in ME? 1 1 #payrazbam #payrazbam #payrazbam
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