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Military Assets for DCS by Currenthill


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Hi Currenthill, huge fan of your work so far, the naval assets in particular. I was wondering if you were considering doing (and if not would you consider it) the Royal Navy "River Class" of vessels, e.g. HMS Spey and HMS Tamar? The class is still having vessels commissioned as recently as 2020/21 so would not necessarily depart from your more contemporary/modern approach to DCS assets. I think your work on the Type 45 and Type 26 is fantastic and any expansion on the RN fleet would be amazing!

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7 hours ago, flyingscotsman said:

Excellent addition, thank you, Currenthill......but I used to fly in helicopters.....this is very scary, not exactly what you show budding Helicopter crews!

I must be missing something. Isn’t that an “air to ground” /  “ground to ground” missile?

Would it actually be usable in this manner, or is that a DCSism?

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Hey CH, Have you considered expanding on your AI aircraft collection?

I really like the MIG-29UM2. I was thinking you could do a F-15e and F-16CM circa 2023 using the full fidelity ingame models. They could receive AESA radars, Sniper Pod (Cosmetic), Legion Pod (F-16 only), Aim-120D3, Aim-9X Block II (if that makes an ingame difference), GBU-54 LJDAM, GBU-39 SBD, GBU-53 Storm breaker (F-15e only), AGM-158B Jassm-ER, MALD (F-16 only), EPAWSS (if it makes a difference). It would be an awesome addition, and I think there is a ton of potential. 

THX Gundamator

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@currenthill;
I got no easy way to tell you this but your MiG-29MU2 is causing conflicts w/ FC3's MiG-29C.  I had to delete it to get my control mapping to work again.  Otherwise, it'd kick me back to the Su-25T mapping.

I'm not sure what to tell you but I suspect it's because you're calling for the whole folder in one of your .luas and not just the physical model.  Just a thought.

If it makes you feel any better I spent 5 hours debugging tonight because I love the Ukraine Fulcrum so much!

Sorry;

JOE

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7 hours ago, currenthill said:

Skärmbild 2023-09-03 021505.jpg

CH, please make sure you are buffing it accordingly with rumors... no one knows the reality yet... so why not 🙂 

Also would be great if you can play with that chassis to create more variations for Russians "Armata Universal Combat Platforms"


Edited by Abburo
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8 hours ago, McFly29 said:

Hi Currenthill, huge fan of your work so far, the naval assets in particular. I was wondering if you were considering doing (and if not would you consider it) the Royal Navy "River Class" of vessels, e.g. HMS Spey and HMS Tamar? The class is still having vessels commissioned as recently as 2020/21 so would not necessarily depart from your more contemporary/modern approach to DCS assets. I think your work on the Type 45 and Type 26 is fantastic and any expansion on the RN fleet would be amazing!

I've actually looked into the Batch 2 River Class, if I find a suitable model I might make it. 👍🏻

7 hours ago, cordite said:

I must be missing something. Isn’t that an “air to ground” /  “ground to ground” missile?

Would it actually be usable in this manner, or is that a DCSism?

Most modern ATGMs can also target and defeat low and slow air targets like helicopters. 

7 hours ago, Gundamator said:

Hey CH, Have you considered expanding on your AI aircraft collection?

I really like the MIG-29UM2. I was thinking you could do a F-15e and F-16CM circa 2023 using the full fidelity ingame models. They could receive AESA radars, Sniper Pod (Cosmetic), Legion Pod (F-16 only), Aim-120D3, Aim-9X Block II (if that makes an ingame difference), GBU-54 LJDAM, GBU-39 SBD, GBU-53 Storm breaker (F-15e only), AGM-158B Jassm-ER, MALD (F-16 only), EPAWSS (if it makes a difference). It would be an awesome addition, and I think there is a ton of potential. 

THX Gundamator

I will probably make more AI aircraft. 👍🏻

1 hour ago, AvgeekJoe said:

@currenthill;
I got no easy way to tell you this but your MiG-29MU2 is causing conflicts w/ FC3's MiG-29C.  I had to delete it to get my control mapping to work again.  Otherwise, it'd kick me back to the Su-25T mapping.

I'm not sure what to tell you but I suspect it's because you're calling for the whole folder in one of your .luas and not just the physical model.  Just a thought.

If it makes you feel any better I spent 5 hours debugging tonight because I love the Ukraine Fulcrum so much!

Sorry;

JOE

Huh, strange. I'll look into it. Thanks for the report. 🫡

1 hour ago, Abburo said:

CH, please make sure you are buffing it accordingly with rumors... no one knows the reality yet... so why not 🙂 

Also would be great if you can play with that chassis to create more variations for Russians "Armata Universal Combat Platforms"

 

Yep, I use available online sources. It will feature the Vacuum-1 and Afganit.

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2 ore fa, AvgeekJoe ha scritto:

@currenthill;
I got no easy way to tell you this but your MiG-29MU2 is causing conflicts w/ FC3's MiG-29C.  I had to delete it to get my control mapping to work again.  Otherwise, it'd kick me back to the Su-25T mapping.

I'm not sure what to tell you but I suspect it's because you're calling for the whole folder in one of your .luas and not just the physical model.  Just a thought.

If it makes you feel any better I spent 5 hours debugging tonight because I love the Ukraine Fulcrum so much!

Sorry;

JOE

Hello, I confirm the problem. Realized yesterday while I was assigning the commands of the new Virpil Alpha to the Mig-29S. Sees me Su-25T as commands
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17 minutes ago, impreza said:

Hi all.

I cant see infantery units since i installed some assets. Any mod replace the original infantery?

Nope, none of my assets replaces anything in core DCS. Possibly a conflict.

Edit: I should add, there is one exception (not relevant here though), which is the RWR and HARMID definitions.


Edited by currenthill
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11 hours ago, currenthill said:

image.pngT-14 MBT (Russia) version 1.0.0 released!
Changelog Version 1.0.0

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T-14 promo.jpg

This is a neat addition. Are you interested in creating any of the more common Russian Army units like TOS-1A, BMD-2, BMD-4, armed Tigr, etc.? 


Edited by bennyboy9800
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