Tomcat388th Posted March 10, 2023 Posted March 10, 2023 amd 5800x3d 64gb 3600 ram 3060 12gb gpu. HP G2 ver 1. In the main menu screen with the fps counter on it shows CPU bound. I have a simple refuel mission f18 fps counter shows cpu bound render thread and cpu main. As for any gains i might of improved 5 fps with my G2. If I swap over to my quest2 it has lost fps and has a bad stutter. In a level turn about every 4 seconds you can see it hesitate. I know my 3060 will be my bottleneck but I'm surprised with the cpu message. dcs.log Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
=OPS=Slider Posted March 10, 2023 Posted March 10, 2023 I've got the same problem. Ryzen 7 5800X, RTX 3080 and 64 RAM, with HP G2 as well. Same message, CPU Bound. Already ran a repair, removed all mods, deleted fxo and metashaders folders, to no effect.
Tomcat388th Posted March 10, 2023 Author Posted March 10, 2023 4 minutes ago, =OPS=Slider said: I've got the same problem. Ryzen 7 5800X, RTX 3080 and 64 RAM, with HP G2 as well. Same message, CPU Bound. Already ran a repair, removed all mods, deleted fxo and metashaders folders, to no effect. No change for me also slow repair and deleting fxo and shaders but its still playable for so at least thats a plus Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
howie87 Posted March 10, 2023 Posted March 10, 2023 Ryzen 5700X here, same issue. I'm getting the impression that MT works better with Intel CPU's at the moment. Don't see why I should still be CPU bound on single player missions with no other units. 1
gitbse Posted March 10, 2023 Posted March 10, 2023 29 minutes ago, howie87 said: Ryzen 5700X here, same issue. I'm getting the impression that MT works better with Intel CPU's at the moment. Don't see why I should still be CPU bound on single player missions with no other units. Nope, same for me on a 13700KF. Running at 5.5ghz, 6900xt and 32gb DDR5. I lost an immediate ~25% performance in VR with the MT release option, with exactly the same settings as single threading side by side. Something is oddly broken for an unfortunate few of us. 2
Gryzor Posted March 10, 2023 Posted March 10, 2023 I´m on 4090, 5900x, SSD 2TB, 32 GB, and have CPU BOUND even in free flight without units (even with motion reprojection ON). In OpenXR, cannot try SteamVR in MT.
jojojung Posted March 11, 2023 Posted March 11, 2023 (edited) vor 3 Stunden schrieb Tomcat388th: amd 5800x3d 64gb 3600 ram 3060 12gb gpu. HP G2 ver 1. In the main menu screen with the fps counter on it shows CPU bound. I have a simple refuel mission f18 fps counter shows cpu bound render thread and cpu main. As for any gains i might of improved 5 fps with my G2. If I swap over to my quest2 it has lost fps and has a bad stutter. In a level turn about every 4 seconds you can see it hesitate. I know my 3060 will be my bottleneck but I'm surprised with the cpu message. dcs.log 11.35 kB · 4 Downloads exactly the same for me. Also on the G2 with those two CPU Bound warnings. Only 5 FPS more maybe. Thats really sad! Was hoping for much more Edited March 11, 2023 by jojojung
cyristvirus Posted March 11, 2023 Posted March 11, 2023 Others including myself having the same issues 1
Magic Zach Posted March 11, 2023 Posted March 11, 2023 this is not a bug, it's always going to be bound by CPU or GPU. If it wasn't bound by something, then you'd have infinite fps 2 Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria
cyristvirus Posted March 11, 2023 Posted March 11, 2023 2 hours ago, Magic Zach said: this is not a bug, it's always going to be bound by CPU or GPU. If it wasn't bound by something, then you'd have infinite fps You don't know what your talking about. Do you honestly think people are that dumb and your so smart to bring this to their attention. Come on. 4
ST0RM Posted March 12, 2023 Posted March 12, 2023 Just updated. Cleared shaders, ensured latest nVidia drivers. Noticed the CPU Bound on the MT FPS counter, during the default Cold & Dark Nellis F-16 mission. Running an i9-10900k with 64Gigs RAM, 3080, installed on an exclusive NVME. Same 36FPS as with not using the MT exe. Odd.
gwizdek Posted March 12, 2023 Posted March 12, 2023 I'm on 5800x3d , 3060 12Gb and G2. The FPS counter strangely shows CPU bound but when you use something like RivaTuner Statistics Server to cap FPS to a lower value than the one shown in counter (let's say 45 to get 1/2 G2 refresh), then the FPS counter will start showing GPU bound and in addition it will show your theoretical max FPS - which is 200-300FPS for me So don't worry. MT is working as intended. Better check your GPU usage in said RTS Server / MSI Afterburner. I'm hitting 99% GPU usage and there is nothing more I can do, but to wait for 4080 to drop price.... SYSTEM SPECS: AMD Ryzen 7 5800x3d, 32GB RAM, RTX 4090, HP Reverb G2, VKB Gladiator NXT Premium, Thrustmaster TWCS Throttle SOFTWARE: Microsoft Windows 10, Joystick Gremlin, OpenKneeboard, VoiceAttack
Sandman1330 Posted March 13, 2023 Posted March 13, 2023 Chalk up another one. No reduction in FPS, still very playable, but minimal increase and also showing CPU bound in the F18 Syria free flight mission. Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
ldwater Posted March 13, 2023 Posted March 13, 2023 Same here. No significant change to performance one way or the other, but I get the CPU bound message when my CPU is at ~20% and GPU at 100% Not sure if its just an incorrectly reported bottleneck or its not utilising the CPU cores as well as it could.
Moxica Posted March 16, 2023 Posted March 16, 2023 (edited) Test mission started fine, with "GPU bound" in green. Closing in on some AI-action, it went to "CPU bound rendering thread" in red letters in spite of lowered setting (vs former version) Motion reprojection off. Terrible ghosting and cockpit micro stutter. That nightmare is back. Specs in signature. Edit: I have the same experience in all startup versions; --force etc, Open composite, and both with and without Openxr. Edited March 16, 2023 by Moxica ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
hawk2495 Posted March 16, 2023 Posted March 16, 2023 Ditto on all of the above. 9900K @ 4.8Ghz, 64GB 3200 DDR4, and a 2080. Now, when I run it flatscreen I show red GPU bound which is what I would expect with a 2080 in my system. I need to do some more checking on my actual CPU usage though. Of course, every time I get settled in and start doing something it's time for the family to "need" something. lol Why is the rum always gone!?!?!?!
Hive Posted March 19, 2023 Posted March 19, 2023 Same for me: CPU bound in VR with HP Reverb G2. GPU bound in 2D. Updated drivers, no mods, full repair. System: ASUS ROG STRIX Z590-E Gaming WIFI Intel Core i9-10900k 32 GB RAM Trident Z Neo ASUS ROG STRIX RTX 3090 OC WD BLACK NMEe 2.0 TB Windows 10 Pro
St4rgun Posted March 19, 2023 Posted March 19, 2023 +1: green GPU bound 2D, red CPU bound main thread VR (G2).+4-5 fps overall, but much worse stutter. Motion reprojection always off, full repair. PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro HMD: HP Reverb G2 | OpenXR @ 150% | DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1 Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
Grendel Posted March 21, 2023 Posted March 21, 2023 (edited) I had same issue, but it seems to be resolved for me. I enabled thread optimalization, and set MAX FRAME to 1000 . Now, higher fps at high preset. averaging 60 fps on free flight syria with the f16,where as I was locked prior at 45 fps. No more cpu bound in red, instead gpu bound in green which makes more sense. i9-9900K , 2070 Super 8 gb, 64 gb ram, 2x1tb nvme Edited March 21, 2023 by Grendel
linside Posted March 21, 2023 Posted March 21, 2023 Where you enable thread optimalization, and set MAX FRAME to 1000?
Katj Posted March 29, 2023 Posted March 29, 2023 On 3/12/2023 at 11:31 PM, gwizdek said: I'm on 5800x3d , 3060 12Gb and G2. The FPS counter strangely shows CPU bound but when you use something like RivaTuner Statistics Server to cap FPS to a lower value than the one shown in counter (let's say 45 to get 1/2 G2 refresh), then the FPS counter will start showing GPU bound and in addition it will show your theoretical max FPS - which is 200-300FPS for me So don't worry. MT is working as intended. Better check your GPU usage in said RTS Server / MSI Afterburner. I'm hitting 99% GPU usage and there is nothing more I can do, but to wait for 4080 to drop price.... I don't think it's working. The reason I think I really am CPU bound is that even if I dramatically lower the resolution and eye-candy, I get very slim gains in fps. I'm running 5800X3D, 3080, G2. While MT works great in 2D, I get no gains at all in VR. I have tried pretty much all the settings in nvidia control panel, dcs, openxr toolkit, openxr companion app, BIOS, windows, (etc?). No joy.
goliat26 Posted March 29, 2023 Posted March 29, 2023 I have similar problem in 2D. Simple mission with F-16 and few ground units. Sometimes CPU Bound and FPS drop from 180 to 60-80. I5 13600k, RTX3090, 32GB DDR5 NVME Disk. It is totaly random. Sometimes stable 180FPS, sometimes randoms drops. Of Course on MT version.
mac22 Posted April 12, 2023 Posted April 12, 2023 getting the same and lots of stutters on a i7 6700 with a 2080ti (already ran the slow repair) strangely my fps has gone up by 20+ at least but huge stutters......
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