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MT running with E-cores only


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Hi,

Seems that DCS is running with E-cores on my system. This causes massive increase in frametimes. With ST CPU frametimes in hornet's ready on the ramp instant action were about 8ms. With MT CPU frametimes increased to ~16-17ms. After parking all the e-cores, dcs refuses to start at all. System is on my sig. Forgot to mention that running with native OXR and G2 with 100%.

edit: tried slow repair but it didn’t help

edit2: noticed that when dcs starts it loads up one P-core. Same thing when loading mission. After load is done all the P-cores are idling and E-cores are doing all the work.

settings.jpg

IMG_4798.jpg

DxDiag.txt dcs.log


Edited by divinee
system

http://dcsfinland.fi/

Dcs: F/A-18C, F-16C, F-14, A-10C, A-10C II, AV-8B, MiG-21bis, M2000C, C-101, AJS-37, F-5, MF1, Bf-109K4, AH-64, UH-1, Ka-50, Mi-24, FC3, SC

System: i5-13600k@P58,58,57,57,56,56/E45 Asus TUF 3080Ti OC 12gb, 64gb DDR5 5600cl32, HP Reverb G2, Virpil WarBrD, Warthog throttle with deltasim slew, MFG Crosswind, DIY ”UFC”, 3x TM MFD’s

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  • ED Team

Please remove all unofficial mods 

C:\Users\sm00t\Saved Games\DCS.openbeta\Mods

then run a slow repair or verify if steam. 

If you are using any third party tools like reshade try without. 

Also delete your fxo and metashader2 folders in saved games dcs.openbeta folder

Restart dcs and allow time for new shader creation 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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12 hours ago, BIGNEWY said:

Please remove all unofficial mods 

C:\Users\sm00t\Saved Games\DCS.openbeta\Mods

then run a slow repair or verify if steam. 

If you are using any third party tools like reshade try without. 

Also delete your fxo and metashader2 folders in saved games dcs.openbeta folder

Restart dcs and allow time for new shader creation 

thanks

Thank you for the reply.

I did all those in said order, but saw no change in the situation. New log file attached.

edit: and DCS still refuses to start if i disable all e-cores from bios. I cannot find any info anywhere what can cause this kind of behavior.

dcs.log


Edited by divinee

http://dcsfinland.fi/

Dcs: F/A-18C, F-16C, F-14, A-10C, A-10C II, AV-8B, MiG-21bis, M2000C, C-101, AJS-37, F-5, MF1, Bf-109K4, AH-64, UH-1, Ka-50, Mi-24, FC3, SC

System: i5-13600k@P58,58,57,57,56,56/E45 Asus TUF 3080Ti OC 12gb, 64gb DDR5 5600cl32, HP Reverb G2, Virpil WarBrD, Warthog throttle with deltasim slew, MFG Crosswind, DIY ”UFC”, 3x TM MFD’s

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Seems like i found a solution. There was high performance selected in windows power plan. Changed it to balanced and cpu-frametimes dropped to 3-10ms in the same scenario as in the original post. Also there seems to be more even load to P-cores. 

edit: nah, might be a false alarm. Restarted everything and frametimes went back to 16-17ms. I think i somehow managed to trigger windows core scheduling to notice that dcs is gaming workload, not utility load. But still changing the power plan was a step to the right direction.

@BIGNEWY 


Edited by divinee
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http://dcsfinland.fi/

Dcs: F/A-18C, F-16C, F-14, A-10C, A-10C II, AV-8B, MiG-21bis, M2000C, C-101, AJS-37, F-5, MF1, Bf-109K4, AH-64, UH-1, Ka-50, Mi-24, FC3, SC

System: i5-13600k@P58,58,57,57,56,56/E45 Asus TUF 3080Ti OC 12gb, 64gb DDR5 5600cl32, HP Reverb G2, Virpil WarBrD, Warthog throttle with deltasim slew, MFG Crosswind, DIY ”UFC”, 3x TM MFD’s

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Same for me 13700k. 8 xP @5.1., 8x E.@4.2, hyperthreading.  4090. 64gb.  

better performance( thank you dcs). 

In SP using e cores 100%  hardly using p cores. I did think that on multiplayer that P core would come into their own with all the calcs, but no, very little use. 

Will try suggestions above

 


Edited by bomber

[sIGPIC][/sIGPIC] This must be reality, no sim can have this many bugs!

13700kf, 4090, 64gb.  HP g2.

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  • ED Team

Do you have HAGS enabled in windows? and windows game bar? 

If so disable and see if you notice a difference 

Screenshot 2022-08-18 143116.png

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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2 hours ago, BIGNEWY said:

Do you have HAGS enabled in windows? and windows game bar? 

If so disable and see if you notice a difference 

Screenshot 2022-08-18 143116.png

Hi,

HAGS and game Bar are both off

http://dcsfinland.fi/

Dcs: F/A-18C, F-16C, F-14, A-10C, A-10C II, AV-8B, MiG-21bis, M2000C, C-101, AJS-37, F-5, MF1, Bf-109K4, AH-64, UH-1, Ka-50, Mi-24, FC3, SC

System: i5-13600k@P58,58,57,57,56,56/E45 Asus TUF 3080Ti OC 12gb, 64gb DDR5 5600cl32, HP Reverb G2, Virpil WarBrD, Warthog throttle with deltasim slew, MFG Crosswind, DIY ”UFC”, 3x TM MFD’s

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1 hour ago, RuskyV said:

I had the same issue with my 12700KF,

I’m using process lasso to de-selected the e-cores from the DCS.exe. This forced it onto the physical cores.

Seems like a good stopgap. Will try.

[sIGPIC][/sIGPIC] This must be reality, no sim can have this many bugs!

13700kf, 4090, 64gb.  HP g2.

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I also tried to block E-cores with Lasso and the load clearly moved to P-cores. I didn’t notice any change in the frametimes though..

http://dcsfinland.fi/

Dcs: F/A-18C, F-16C, F-14, A-10C, A-10C II, AV-8B, MiG-21bis, M2000C, C-101, AJS-37, F-5, MF1, Bf-109K4, AH-64, UH-1, Ka-50, Mi-24, FC3, SC

System: i5-13600k@P58,58,57,57,56,56/E45 Asus TUF 3080Ti OC 12gb, 64gb DDR5 5600cl32, HP Reverb G2, Virpil WarBrD, Warthog throttle with deltasim slew, MFG Crosswind, DIY ”UFC”, 3x TM MFD’s

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Same issue here using an i7-12700K. Its putting all the load on the E-cores. Noticed almost no change in FPS when switching from ST to MT. In MT it says I am still CPU bound. I have a GTX 3080TI and a i7-12700K. Noticed my CPU clock speed was low for it being CPU bound and then noticed DCS was only using the E-cores. 

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Hello

I have checked also my utilisation and it looks strange. Does it should look like this or it uses E-cores instead of P cores so something is wrong? I can see also, that P core 0 is utized at 100% that is why I have CPU bound even in the main menu. 

 

null

image.png


Edited by gorzasty
  • Like 1

PC: i7 13700k, 64GB RAM 3200MHz DDR4, RTX 4090, VR: Quest 3.

VPC MongoosT-50CM2 Grip, VPC MongoosT-50CM3 Throttle, crosswinds rudder pedals, VPC panel CP3, WinWing PTO2

 

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After following a full repair the allocation of P cores improved for me, I am however running much hotter

5 hours ago, Furiz said:

My processor is heating up more than usual, working from 70-80C while with other games it works at around 60C.

even though downgraded cpu P cores to 4.9

13700, 4090, 64gb.         VR.


Edited by bomber

[sIGPIC][/sIGPIC] This must be reality, no sim can have this many bugs!

13700kf, 4090, 64gb.  HP g2.

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Please, put a note in the post if you are running with 2d or vr so we can rule out possible causes.

http://dcsfinland.fi/

Dcs: F/A-18C, F-16C, F-14, A-10C, A-10C II, AV-8B, MiG-21bis, M2000C, C-101, AJS-37, F-5, MF1, Bf-109K4, AH-64, UH-1, Ka-50, Mi-24, FC3, SC

System: i5-13600k@P58,58,57,57,56,56/E45 Asus TUF 3080Ti OC 12gb, 64gb DDR5 5600cl32, HP Reverb G2, Virpil WarBrD, Warthog throttle with deltasim slew, MFG Crosswind, DIY ”UFC”, 3x TM MFD’s

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3 hours ago, breetai said:

Same here, I have a 13900k and it's using all E cores and 1 P core.

This is in VR.

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Windows 11, 13900K, Maximus Hero Z690, ASUS 4090 TUF OC, 64GB DDR5 6000, DCS on dedicated 1TB NVMe, Reverb G2.

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2 hours ago, KoleTang said:

Everyone should realize that since MT is using more of your CPU,  temps should go up expectedly.  There is no free lunch.

 

We have higher temps and a single core maxed out while looking at the main menu. Something is clearly wrong here.

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On 3/11/2023 at 8:00 AM, divinee said:

Hi,

Seems that DCS is running with E-cores on my system. This causes massive increase in frametimes. With ST CPU frametimes in hornet's ready on the ramp instant action were about 8ms. With MT CPU frametimes increased to ~16-17ms. After parking all the e-cores, dcs refuses to start at all. System is on my sig. Forgot to mention that running with native OXR and G2 with 100%.

edit: tried slow repair but it didn’t help

edit2: noticed that when dcs starts it loads up one P-core. Same thing when loading mission. After load is done all the P-cores are idling and E-cores are doing all the work.

settings.jpg

IMG_4798.jpg

DxDiag.txt 100.72 kB · 0 downloads dcs.log 61.37 kB · 2 downloads

 

Noticed the same (e-cores), however I see better results, thx for this topic!


Edited by YoYo
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Webmaster of http://www.yoyosims.pl

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Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

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5 hours ago, JuiceIsLoose said:

Same issue here using an i7-12700K. Its putting all the load on the E-cores. Noticed almost no change in FPS when switching from ST to MT. In MT it says I am still CPU bound. I have a GTX 3080TI and a i7-12700K. Noticed my CPU clock speed was low for it being CPU bound and then noticed DCS was only using the E-cores. 

So to update this. I tried forcing DCS to p-cores using Process Lasso like some others have suggested. No changes. I even went into my BIOS and disabled E-cores. DCS MT will not launch when I have the E-cores disabled....which was very interesting.

Using Reverb G2 with the force XR runtime added into the DCS MT executable.

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