Bremspropeller Posted March 15, 2023 Posted March 15, 2023 Some sort of spray-effect from tyres and the engine during take-offs and landings on runways with standing water would really push up the atmosphere and immersion: Tyre spray on a Dash 8: Water spray on an A319 - mostly due to the exhaust jet - during take-off: On a borader scale, some more humidity-related effects would be cool, like spray during reverse thrust. Note the condensation over the wings due to the high relative humidity level and the vortex created on the cowl-strakes ofthe engines: Also note the vortex at the wingtips and flap-tips - this is fairly common and would create additional immersion: Not sure if the latter effect now does consider relative humidity and vortex core pressure, or whether it's just a static effect related to some sort of aircraft-parameter (like AoA). 18 So ein Feuerball, JUNGE!
rayrayblues Posted March 16, 2023 Posted March 16, 2023 I wouldn't hold my breath. I've been lobbying for years for WW11 planes to belch smoke on engine start up. Now that would really add to the immersion. 4 SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
Marco Schaap Posted March 16, 2023 Posted March 16, 2023 4 AMD Ryzen 7 5800X3D, MSI X570 Tomahawk, 32GB G.Skill F4-3600C15D @ 3866C14, ASRock Taichi 7900XTX, HP Reverb G2, VPC WarBRD-D & Thrustmaster F16 Viper & F18 Super Hornet, Thrustmaster Warthog Throttle.
Crash * Posted August 28, 2023 Posted August 28, 2023 +1 1 System Specs: AMD Ryzen 7 5800X, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base VR: HP Reverb G2 Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D / OH 58D / CH-47F Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis / F-16C / F-15E / F-4E Maps: Nevada / Persian Gulf / Normandie 2.0 / Syria / South Atlantic / Sina / Cold War Germany WWII: Spitfire / WWII Assets Pack Tech.: Combined Arms / NS430 / Supercarrier Waiting for: BO-105 / G.91R / Tornado IDS / Eurofighter
MAXsenna Posted August 28, 2023 Posted August 28, 2023 Yes please! The MB-339 requires you to use the re-light switch on rainy surfaces. Would be awesome to see why. Cheers! 1
Raven (Elysian Angel) Posted August 29, 2023 Posted August 29, 2023 If I remember correctly this has been announced a few years ago already. Who knows when we'll get to see it however... 3 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
richskinns Posted August 29, 2023 Posted August 29, 2023 Yes I remember Wags mentioning it a number of years ago as a future graphics development. Interesting why in DCS case it's taking a long time to implement in view of the fact MSFS has represented rain on runways and rendered wet apron surfaces etc. for a number of years already. 1
Avenger31 Posted September 5, 2024 Posted September 5, 2024 +1 1 Asus TUF RTX 3080 10g GAMING; Intel i9 10900K; Asus B460 TUF GAMING PLUS; 2x32GB DDR4 3200Mhz HyperX Predator RGB; SSD 1TB Samsung EVO Plus
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