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Posted

Some sort of spray-effect from tyres and the engine during take-offs and landings on runways with standing water would really push up the atmosphere and immersion:

Tyre spray on a Dash 8:

Water spray on an A319 - mostly due to the exhaust jet - during take-off:

On a borader scale, some more humidity-related effects would be cool, like spray during reverse thrust. Note the condensation over the wings due to the high relative humidity level and the vortex created on the cowl-strakes ofthe engines:

Also note the vortex at the wingtips and flap-tips - this is fairly common and would create additional immersion:

Not sure if the latter effect now does consider relative humidity and vortex core pressure, or whether it's just a static effect related to some sort of aircraft-parameter (like AoA).

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So ein Feuerball, JUNGE!

Posted

I wouldn't hold my breath. I've been lobbying for years for WW11 planes to belch smoke on engine start up.

Now that would really add to the immersion.

 

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Posted

 

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Posted

+1

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Posted

If I remember correctly this has been announced a few years ago already. Who knows when we'll get to see it however...

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Posted

Yes I remember Wags mentioning it a number of years ago as a future graphics development. Interesting why in DCS case it's taking a long time to implement in view of the fact MSFS has represented rain on runways and rendered wet apron surfaces etc. for a number of years already.

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