moggel Posted March 23, 2023 Posted March 23, 2023 (edited) In the current multi threading preview version I can't seem to get a reliable handoff from TGP to the Mavs (D or H), despite having boresighted them. Process I follow for boresighting: Cold start as normal, then takeoff In air, go A-G and energize Mavs and TGP, then wait for them to be RDY Set TGP to AUTO and Mav WPN to PRE Set master ARM to SIM With TGP; find some high contrast target some 8+ nm out Acquire hight contrast target On Mav WPN format; align Mav crosshair with TGP target and lock. When crosshair collapses, press BSGT (and ensure it gets inverted on WPN format page) Select other Mav station and repeat items 6 and 7 With this done I move on with mission. But after fence in, a TGP target lock almost never get successfully handed off to MAV. I have tested this with both H and D versions with same result Has the process changed or is this just bugged in this version? Edited March 23, 2023 by moggel i7-3930K CPU @ 3.20GHz; 16Gb DDR3; GeForce GTX 1070; Windows 10; TM Warthog HOTAS
Moonshine Posted March 23, 2023 Posted March 23, 2023 (edited) works for me. a reminder: if you boresight your mavs at 9nm (you can compare that to zeroing a gun to a certain range), your mav crosshair and tgp crosshair will perfectly match at 9nm. now since the pod is offset horizontally (due to its position on the aircraft in relation to the position of the maverick), at a distance of 4nm to your target, your mav will be offset to the left (remember, you boresighted to 9nm). at a distance of lets say 15nm, your mav will be offset to the right as this is past the point of your boresight. maybe you heard of setting a convergence distance for wing mounted guns in WW2 aircraft. same principle applies. at close range your bullets wont get to the center of the crosshair, at long range your left wing guns will shoot too far to the right. only at the specified distance they will meet the desired impact point. reliable auto handoff with mav D was achieved at around 4-6nm to the target. Edited March 23, 2023 by Moonshine
_SteelFalcon_ Posted March 23, 2023 Posted March 23, 2023 43 minutes ago, AKULA_OPTIMUS said: Maverick boresighting has been bugged for a while now... mav_auto_bsgt.trk no issues on latest OB. keep in mind, auto handoff might not be the most accurate, as you can see in the track, the first mav constantly tries to lock up another tank close to the tpod spi, not the exact one due to proximity. and at 8nm it's damn near max range. as i get closer, the missile has less of an issue locking the exact target my pod is looking at. and to bsgt them initially, you obviously have to slew the mav manually to the correct place as initially entering point track with non-boresighted mavs results in break-lock on the mav page keep in mind, bsgt at 4nm will look off when the target is at 8nm or vice versa 1
firimar Posted March 23, 2023 Posted March 23, 2023 (edited) 3 часа назад, moggel сказал: TGP target lock almost never get successfully handed off to MAV Yeah, same problem, in auto-handoff mav often locks on wrong target or just some random building in 100m distance instead of target or not locks at all, no matter distance (tried from 8 nm to 4 nm), even after bsgt in the air. Edited March 23, 2023 by firimar 1
FusRoPotato Posted March 31, 2023 Posted March 31, 2023 (edited) On 3/23/2023 at 7:14 AM, moggel said: On Mav WPN format; align Mav crosshair with TGP target and lock. When crosshair collapses, press BSGT (and ensure it gets inverted on WPN format page) Select other Mav station and repeat items 6 and 7 TMS down between steps 7 and 8. You're not supposed to have to do that, but you do anyways. Edited March 31, 2023 by FusRoPotato 1
moggel Posted March 31, 2023 Author Posted March 31, 2023 Some more experimenting with this. My problem was, I believe, not that I couldn't boresight but that I often failed to get teh Mavs to make the lock. That seems to have been me not ensuring all Mavs where in the zoomed-in state. Once I make sure a Mav is zoomed in properly it seems to accept a handoff (mostly) and lock successfully. 1 i7-3930K CPU @ 3.20GHz; 16Gb DDR3; GeForce GTX 1070; Windows 10; TM Warthog HOTAS
void68 Posted April 6, 2023 Posted April 6, 2023 I may be wrong but I doubt that the boresight procedure / necessety doesn't differ from gun convergence. Once you have boresighted the Maverick the system knows the offset. With this error defined the Maverick's head knows how many degrees it must "azimuth travel" for each degree of the TGP. In ß I don't have any problems with auto handoff in neither ranges, yes. with boresighting zoomed-in Mavericks. In stable release you can simply forget about the Mavericks.
Moonshine Posted April 6, 2023 Posted April 6, 2023 12 minutes ago, void68 said: I may be wrong but I doubt that the boresight procedure / necessety doesn't differ from gun convergence of course its not the same. but to visualize the offset in mounting position on the jet and therefore explain the parallax it creates, it might help
McCloud Posted April 6, 2023 Posted April 6, 2023 I'm too having issues with the boresighting. Ive included the track file below and ive followed the steps provided. This is abit weird. 4YA_Cau_PVE2_V2.44[03_DEC_BKNa]-20230406-141426.trk
Solution Moonshine Posted April 6, 2023 Solution Posted April 6, 2023 23 minutes ago, McCloud said: I'm too having issues with the boresighting. Ive included the track file below and ive followed the steps provided. This is abit weird. 4YA_Cau_PVE2_V2.44[03_DEC_BKNa]-20230406-141426.trk 22.14 MB · 1 download you forgot to turn on "GND Jettison" as you were still standing on the ground. 1
Viciam1 Posted April 6, 2023 Posted April 6, 2023 Yss it has changed a bit it seems. You have to find a target around 4-6 miles in distance for it to work accurate. Also you can try from one end of runway to the other (yet to try this) i tried air aligning at 6 miles it it works like a charm. I need to try ground aligning but a further distance. I do know that close distance on ground does not work any more like it used to for me. 1
McCloud Posted April 6, 2023 Posted April 6, 2023 1 hour ago, Moonshine said: you forgot to turn on "GND Jettison" as you were still standing on the ground. Thanks, ill give it a go!
McCloud Posted April 6, 2023 Posted April 6, 2023 6 hours ago, Moonshine said: you forgot to turn on "GND Jettison" as you were still standing on the ground. It worked. Thankyou very much!
Temetre Posted April 16, 2023 Posted April 16, 2023 (edited) Hm, ive recently tried mavericks again, and at ~5-10 miles or so the handoff was very accurate, didnt even need boresighting despite closely packed soviet tanks (target practice). Or are they auto-boresighted when you start in flight? Edited April 16, 2023 by Temetre
_SteelFalcon_ Posted April 16, 2023 Posted April 16, 2023 2 minutes ago, Temetre said: Hm, ive recently tried mavericks again, and at ~5-10 miles or so the handoff was very accurate, didnt even need boresighting despite closely packed soviet tanks (target practice). Or are they auto-boresighted when you start in flight? Yeah they are boresighted when you have an air-spawn
Temetre Posted April 16, 2023 Posted April 16, 2023 vor 49 Minuten schrieb _SteelFalcon_: Yeah they are boresighted when you have an air-spawn Ah thanks, that explains a lot!
TobiasA Posted April 20, 2023 Posted April 20, 2023 I found out that you have to toggle stations again after boresighting the second station, or it might be borked.
Viciam1 Posted May 4, 2023 Posted May 4, 2023 Ground boresighting doesnt work for me. Air boresighting from 4-6 miles out works best. I miss ground realigning
Moonshine Posted May 5, 2023 Posted May 5, 2023 22 hours ago, Viciam1 said: Ground boresighting doesnt work for me. Air boresighting from 4-6 miles out works best. I miss ground realigning Need to enable ground jettison plus master arm sim or armed on ground
TobiasA Posted May 7, 2023 Posted May 7, 2023 And focus on something that is several miles in front of you
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