Jantar Posted August 28, 2023 Posted August 28, 2023 I was flying the Huey multicrew the other day when we noticed a few things that seemed to be bugs. I have attached a track file with them, I think most of what we noticed happened towards the end of the flight. 1. I was in the pilot's seat and the DG and Compass lined up. To my co-pilot, the compass and DG were about 100degrees different. When he changed to DG to line up with the compass, I saw them to be about 100degrees out. 2. We then went and did some sling loading. He was flying as copilot and I was monitoring. While moving barrels, to me I could see the hook doing orbits around the helo, and I could not see the rope. To him, everything looked fine. 3. We also did some mountain flying. We were up around 18,000' with no loss of consciousness, I don't know if this was an MP server setting or not. 4. At the end of the flight, after sling loading, the helicopter seemed to shut down for me in the pilot seat. I was pilot monitoring. For my co-pilot the helo seemed to be working without issue. For me it was completely stopped, rotor stopped, and I was flying around in god mode. This is my first bug report and post so please let me know if I have gone wrong anywhere, or left any info out. My track file is also 87Meg. Any idea how to get it below 50 so I can attach it? 1
MAXsenna Posted August 28, 2023 Posted August 28, 2023 I was flying the Huey multicrew the other day when we noticed a few things that seemed to be bugs. I have attached a track file with them, I think most of what we noticed happened towards the end of the flight. 1. I was in the pilot's seat and the DG and Compass lined up. To my co-pilot, the compass and DG were about 100degrees different. When he changed to DG to line up with the compass, I saw them to be about 100degrees out. 2. We then went and did some sling loading. He was flying as copilot and I was monitoring. While moving barrels, to me I could see the hook doing orbits around the helo, and I could not see the rope. To him, everything looked fine. 3. We also did some mountain flying. We were up around 18,000' with no loss of consciousness, I don't know if this was an MP server setting or not. 4. At the end of the flight, after sling loading, the helicopter seemed to shut down for me in the pilot seat. I was pilot monitoring. For my co-pilot the helo seemed to be working without issue. For me it was completely stopped, rotor stopped, and I was flying around in god mode. This is my first bug report and post so please let me know if I have gone wrong anywhere, or left any info out. My track file is also 87Meg. Any idea how to get it below 50 so I can attach it?MP sync probably needs tuning.You can't change the trackfile size. You need to upload and share it via a file sharing service or similar. Sent from my MAR-LX1A using Tapatalk
Jantar Posted August 28, 2023 Author Posted August 28, 2023 Thanks for the reply. So is this more likely a MP server issue than a problem with the Huey? If it is should I delete this post? 1
Solution admiki Posted August 28, 2023 Solution Posted August 28, 2023 17 minutes ago, Jantar said: Thanks for the reply. So is this more likely a MP server issue than a problem with the Huey? If it is should I delete this post? All of your points, except 3, are de-sync issues. As for your point 3, 18000 ft is not a hard line with on-off state. People can pass out from hypoxia at a lot lower altittudes and they can stay awake a lot higher. 1
Jantar Posted August 28, 2023 Author Posted August 28, 2023 Ok. Good to know. So there is some range programed in as far as hypoxia goes? 1
admiki Posted August 28, 2023 Posted August 28, 2023 I have no idea, never been that high in whirly bird. I don't know if hypoxia is even modelled in DCS?
MAXsenna Posted August 28, 2023 Posted August 28, 2023 26 minutes ago, admiki said: I have no idea, never been that high in whirly bird. I don't know if hypoxia is even modelled in DCS? It is, at least in some modules. Jeff, MiG-15 are the ones I remember. Bet there are others.
Jantar Posted August 28, 2023 Author Posted August 28, 2023 Hypoxia came in for the Huey in the 2nd Aug update. I just took the Huey up again and hypoxia does start to take effect from about 25,000' and progressivly gets worse the higher you go. It starts with peripheral blurring that closes in, like tunnel vision, until you can't see much of anything. As you start to descent it starts to wear off around 17,000'. 1
MAXsenna Posted August 28, 2023 Posted August 28, 2023 Hypoxia came in for the Huey in the 2nd Aug update. I just took the Huey up again and hypoxia does start to take effect from about 25,000' and progressivly gets worse the higher you go. It starts with peripheral blurring that closes in, like tunnel vision, until you can't see much of anything. As you start to descent it starts to wear off around 17,000'. Yup. That sounds exactly like it is in the modules I mentioned above. It was kind of scary the first time, because I could swear I hadn't been drinking. Sent from my MAR-LX1A using Tapatalk 1
Ignition Posted September 15, 2023 Posted September 15, 2023 -Doors, continuously open and close. -If you load airtroops and then another player enters the helicopter, the troops disappear from the disembark menu. -When embarking troops, the copilot sees the soldiers standing on the ground. 1
Flappie Posted January 26, 2024 Posted January 26, 2024 On 9/15/2023 at 5:00 AM, Ignition said: -Doors, continuously open and close. I'm not sure if this is still a thing, but the next OB update has a fix coming for door desync in multicrew. On 9/15/2023 at 5:00 AM, Ignition said: -If you load airtroops and then another player enters the helicopter, the troops disappear from the disembark menu. -When embarking troops, the copilot sees the soldiers standing on the ground. Is this still happening in current OB? ---
Flappie Posted January 26, 2024 Posted January 26, 2024 On 8/28/2023 at 6:09 PM, Jantar said: 1. I was in the pilot's seat and the DG and Compass lined up. To my co-pilot, the compass and DG were about 100degrees different. When he changed to DG to line up with the compass, I saw them to be about 100degrees out. 2. We then went and did some sling loading. He was flying as copilot and I was monitoring. While moving barrels, to me I could see the hook doing orbits around the helo, and I could not see the rope. To him, everything looked fine. 3. We also did some mountain flying. We were up around 18,000' with no loss of consciousness, I don't know if this was an MP server setting or not. 4. At the end of the flight, after sling loading, the helicopter seemed to shut down for me in the pilot seat. I was pilot monitoring. For my co-pilot the helo seemed to be working without issue. For me it was completely stopped, rotor stopped, and I was flying around in god mode. 1/ was reported in 2021. I'll bump the report. 2/ was reported earlier. 3/ Hypoxia was added to the Huey in May 2023. 18,000 feet seems to be the minimum altitude to experience hypoxia according to this very interesting article. Have you tried above 18,000 feet? 4/ Was this fixed? ---
tribbin Posted April 21, 2024 Posted April 21, 2024 (edited) Today I flew the Huey as multicrew (on ECW, with VR) for the first time. Many problems. As the right gunner, when I pressed the trigger my left gunner would fire. After reseating the slot I could not fire at all. As the left gunner (with no right gunner) I had no such problems. After above-mentioned reseating as gunner, my eye-level would be unusually high. Rotor low-RPM alarm inconsistencies between players. Electronic compass for co-pilot not working, making it difficult to navigate. Still had a blast as a 2-person crew, taking down a Frogfoot and two Hinds. Edited April 22, 2024 by tribbin 1 Crystal Light • TM AVA • TM Warthog set • TM PTR • RX6950XT • 5800X3D • 128GB F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21 • Mi-24 • Mi-8 Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded) Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)
DeTesla Posted April 23, 2024 Posted April 23, 2024 On 4/22/2024 at 1:36 AM, tribbin said: Today I flew the Huey as multicrew (on ECW, with VR) for the first time. Many problems. As the right gunner, when I pressed the trigger my left gunner would fire. After reseating the slot I could not fire at all. As the left gunner (with no right gunner) I had no such problems. After above-mentioned reseating as gunner, my eye-level would be unusually high. Rotor low-RPM alarm inconsistencies between players. Electronic compass for co-pilot not working, making it difficult to navigate. Still had a blast as a 2-person crew, taking down a Frogfoot and two Hinds. This is not unknown. Honestly DCS' commitment to the update and QoL improvements of the Huey is absolutely nil. Whats happening is they continue to release new modules, old ones get depricated and "not profitable to maintain". Thus bugs we may find and experience in the Huey have no bugfixes in future updates(unless a dev decides to fix them when they got freetime). And thus this is the Achilles heel of old modules in DCS. Norwegian Rotorhead w\ All Helicopters Watercooled AMD FX-8350 | Geforce 1060 6GB | 16 GiG DDR3 | Warthog Everything w/ pendulum pedals | Rift VR Watercooled AMD Ryzen 9500X | RTX 3080 12GB | 64 GB DDR4 3600mhz | Warthog Everything w/Pendulum Pedals | Rift VR (CV1)
ED Team BIGNEWY Posted April 23, 2024 ED Team Posted April 23, 2024 we revisit our older modules from time to time, but bugs are something we are constantly reproducing and reporting as needed. Then we have to wait for free dev time for a particular issue. If you are seeing issues that are not already reported we will need to see a track replay example if possible and please post in its own thread, one bug per thread and we will take a look. I have also asked the MP testing team to take a look. Desync issues can happen with very high pings or packet loss on connections from time to time, and we have no control over peoples connections. But genuine desync issues should be repeatable and need to be addressed. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
tribbin Posted April 24, 2024 Posted April 24, 2024 (edited) 22 hours ago, BIGNEWY said: we revisit our older modules from time to time, but bugs are something we are constantly reproducing and reporting as needed. Then we have to wait for free dev time for a particular issue. If you are seeing issues that are not already reported we will need to see a track replay example if possible and please post in its own thread, one bug per thread and we will take a look. I have also asked the MP testing team to take a look. Desync issues can happen with very high pings or packet loss on connections from time to time, and we have no control over peoples connections. But genuine desync issues should be repeatable and need to be addressed. thank you Thank you. FYI We all have great internet connections and the pilot (British), left-gunner (German) and I (Dutch) connected to a close-by server (ECW) in Germany. For the electronic compass, it was the British guy as pilot and I was co-pilot. The electric compass-problem was consistent for any co-pilot. I'm pretty sure that if the MP testers use a busy server like ECW, they will have no trouble replicating these issues. (we have not tried our own dedicated server yet) Edited April 24, 2024 by tribbin Crystal Light • TM AVA • TM Warthog set • TM PTR • RX6950XT • 5800X3D • 128GB F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21 • Mi-24 • Mi-8 Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded) Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)
ED Team BIGNEWY Posted April 24, 2024 ED Team Posted April 24, 2024 I have checked and there is a HSI desync issue reported to the team already. I have bumped the report thank you 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Flappie Posted May 4, 2024 Posted May 4, 2024 On 4/22/2024 at 1:36 AM, tribbin said: Rotor low-RPM alarm inconsistencies between players. I've just reproduced this one with a fellow tester. It's now reported. 3 ---
tribbin Posted May 5, 2024 Posted May 5, 2024 16 hours ago, Flappie said: I've just reproduced this one with a fellow tester. It's now reported. Let me know if you need people for testing a 4-crew. 1 Crystal Light • TM AVA • TM Warthog set • TM PTR • RX6950XT • 5800X3D • 128GB F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21 • Mi-24 • Mi-8 Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded) Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)
Flappie Posted May 25, 2024 Posted May 25, 2024 (edited) On 8/28/2023 at 6:09 PM, Jantar said: 1. I was in the pilot's seat and the DG and Compass lined up. To my co-pilot, the compass and DG were about 100degrees different. When he changed to DG to line up with the compass, I saw them to be about 100degrees out. This bug was fixed with the latest update. I'm looking forward to reading your feedback. On 4/22/2024 at 1:36 AM, tribbin said: As the right gunner, when I pressed the trigger my left gunner would fire. After reseating the slot I could not fire at all. As the left gunner (with no right gunner) I had no such problems. Issue reproduced with your help and reported. Edited May 25, 2024 by Flappie 1 1 ---
tribbin Posted February 13 Posted February 13 On 7/11/2024 at 7:39 PM, Flappie said: Issue 2 should now be fixed. Today we multi-crewed again and had a lot of fun. However, there is still an issue with the low-RPM alarm for people who are slotted in the gunner positions. We solved it by the person re-slotting after startup. Crystal Light • TM AVA • TM Warthog set • TM PTR • RX6950XT • 5800X3D • 128GB F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21 • Mi-24 • Mi-8 Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded) Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)
Flappie Posted February 13 Posted February 13 Thanks for your feedback. I've just bumped the internal report about the RPM desync which sets this alarm on. 1 ---
Volator Posted April 15 Posted April 15 @Flappie @BIGNEWY Tried multicrew in the Huey today after a few years, and unfortunately it is still not very good compared to newer modules. The most apparent bug was the start-up when my pilot started up the aircraft. He set up the aircraft, but the switch for the fuel pump wasn't synchronised. Only when I as the co-pilot also switched on the fuel pump, the engine would start. There were also some issues with the external lights not being synched, and later in the flight my pilot couldn't open his door while it visually opened for me. Track included (on Kola map, sorry, it was after all a simple multiplayer flight and not a dedicated bug-hunting flight, and naturally, the file is super-big. Hope it helps you guys. Is there a chance ED will bring Huey multicrew to a level that is comparable to the Apache? I heard MC works pretty well there, also with the F-14 and F-4 (but those are not ED modules, so...) 6_Kola_1980s_V005_2025-04-15_heli_test_002-20250415-200037.trk 2 1./JG71 "Richthofen" - Seven Eleven
Razorback Posted Saturday at 07:38 PM Posted Saturday at 07:38 PM Bug also published on the ED Discord Although this module is so old, it is still impossible to fly in multicrew in a multiplayer game because of certain recurring bugs. For example, it is impossible to communicate on the VHF radio in multicrew. Whatever radio you select, you can only transmit on the FM radio. It isn't possible to transmit on VHF. This problem still exists even if the pilot waits for the copi to reach the machine before starting the cold & Dark and activating the first buttons and switches. The UH-1H is therefore unusable for multicrew in multiplayer, which is rather disconcerting given that ED made it possible to do so. If anyone has a solution to this problem, it would be very helpful, or thanks to ED for resolving this issue.
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