_schepper_ Posted January 19, 2024 Posted January 19, 2024 (edited) ohh my, yesterday i did somme test with this here... i had no fps loss, and the details where sharper on my pimax crystal, i looked to the grass and when i put almalence on and it was so sharp, i see that the grass was a little bit blury before, and before i didnt even notice it was a bit blurry the pimax crystal was so clear... but with this its even sharper my settings on dcs where msaa 2x even with the shimmery, because dlss was to blurry for me, now whit this softwaer i can run dlss sharp, a verry big diference, and its easy to test, because the delete button you can enable/disable the softwear.. and now the shimmery is gonne because dlss and now with the same charpness the softwear is free tot test till 31januari, but i have no idea what is gonna happen afther that, i know i cant fly without it now for me this is a game changer in visual quality.. but no improvment on fps this are the settings after the installation of plugin almalence Edited January 19, 2024 by _schepper_
Nedum Posted January 26, 2024 Posted January 26, 2024 (edited) Hi, my personal experience: I had to set down the resolution of my Pimax Crystal. With the standard setting, I've got the message "the current setting of the resolution is too high" (don't know the exact words anymore ;)). After lowering the resolution in the OpenXR Toolkit, the message was gone. Only with DLSS enabled, I could see a difference at near distance. Without DLSS, it was no big difference noticeable. And 10 Meters in the distance, I couldn't see any difference anymore, even DLSS was enabled. I had to low down the resolution a lot to notice a big difference. For low resolution HS like the Quest 2/3 and others, and with DLSS enabled, it can make a big difference, but for high resolution VR-HS, there is nearly no difference to see. The biggest issue for me, the tool does not work with DFR enabled. Big cost of FPS, and the shimmer was back. In my opinion, it's a nice tool for low-end VR, and it's nothing for any game you look far away (more than 33 feet). Nothing beats DFR and high resolution VR. Edited January 26, 2024 by Nedum CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Sorata Posted February 8, 2024 Posted February 8, 2024 On 1/19/2024 at 4:45 AM, _schepper_ said: ohh my, yesterday i did somme test with this here... i had no fps loss, and the details where sharper on my pimax crystal, i looked to the grass and when i put almalence on and it was so sharp, i see that the grass was a little bit blury before, and before i didnt even notice it was a bit blurry the pimax crystal was so clear... but with this its even sharper my settings on dcs where msaa 2x even with the shimmery, because dlss was to blurry for me, now whit this softwaer i can run dlss sharp, a verry big diference, and its easy to test, because the delete button you can enable/disable the softwear.. and now the shimmery is gonne because dlss and now with the same charpness the softwear is free tot test till 31januari, but i have no idea what is gonna happen afther that, i know i cant fly without it now for me this is a game changer in visual quality.. but no improvment on fps this are the settings after the installation of plugin almalence The Download on their site is gone now despite the extension to March 15th, 2024.
7Coolhand Posted February 14, 2024 Posted February 14, 2024 How do You disable the quad view for testing performance ON/OFF? is there a settings to just disable this tool? Have bought a new GPU and want to do some testing.
slughead Posted February 14, 2024 Posted February 14, 2024 1 minute ago, 7Coolhand said: How do You disable the quad view for testing performance ON/OFF? is there a settings to just disable this tool? Have bought a new GPU and want to do some testing. The wiki for the tool describes a config file setting to prevent it being exposed to executables of your choice. There is an example already in the config/settings file which you can then copy and apply for dcs. Or you could use this to disable/enable openxr layers completely. https://github.com/fredemmott/OpenXR-API-Layers-GUI Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
diamond26 Posted February 15, 2024 Posted February 15, 2024 (edited) On 2/14/2024 at 12:51 PM, 7Coolhand said: How do You disable the quad view for testing performance ON/OFF? is there a settings to just disable this tool? Have bought a new GPU and want to do some testing. According to Mbucchia's guidance the QuadViews can disabled through STEAMVR settings https://github.com/mbucchia/Quad-Views-Foveated/wiki#temporarily-disabling Edited February 15, 2024 by diamond26 MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe SOFTWARE: Microsoft Windows 11
Max57 Posted February 20, 2024 Posted February 20, 2024 Hi All, Does anyone has an issue with DFR / Eye foveated rendering and XRNecksafer ? When both are running, looking ahead is perfect but as soon as I'm trying to look over my shoulder / more than 90°, I clearly see the inner and outer DFR zone, with part the wings at 20% resolution and other at 100% ?? AMD 7700X/ RTX 4090 Gaming X Trio/ 32GB DDR5 6000 Virpil Joystick CM3 base + Alpha prime grip +Throttle CM3 + TRP Thrustmaster & Pimax Crystal
Roozter Posted March 4, 2024 Posted March 4, 2024 Did you check to make sure DFR layer is above neckssver ?
Roozter Posted March 11, 2024 Posted March 11, 2024 On 2/20/2024 at 12:12 PM, Max57 said: Hi All, Does anyone has an issue with DFR / Eye foveated rendering and XRNecksafer ? When both are running, looking ahead is perfect but as soon as I'm trying to look over my shoulder / more than 90°, I clearly see the inner and outer DFR zone, with part the wings at 20% resolution and other at 100% ?? Did you check to make sure DFR layer is above neckssver ?
modsat Posted April 1, 2024 Posted April 1, 2024 (edited) I recently got a Pimax Crystal. I followed online guides for best settings. Doing this I have installed Quad-Views-Foveated etc. It works great but I have an issue. Often when I look at the sky I can actually see the Foveated area. That is I can see the high-rez box move around tracking my eyes. It's only when looking at the sky. Looking in the cockpit or at the ground it is invisible. So far I've just ignored it since it's mostly an issue at high AoA. I'm still in awe of the visuals in the headset, loving every second in the sim. But I would like to know if this is a common issue, and if there is a known fix for it? Maybe I've screwed up some settings somehow. Edited April 1, 2024 by modsat
mbucchia Posted April 1, 2024 Author Posted April 1, 2024 2 hours ago, modsat said: I recently got a Pimax Crystal. I followed online guides for best settings. Doing this I have installed Quad-Views-Foveated etc. It works great but I have an issue. Often when I look at the sky I can actually see the Foveated area. That is I can see the high-rez box move around tracking my eyes. It's only when looking at the sky. Looking in the cockpit or at the ground it is invisible. So far I've just ignored it since it's mostly an issue at high aspec. I'm still in awe of the visuals in the headset, loving every second in the sim. But I would like to know if this is a common issue, and if there is a known fix for it? Maybe I've screwed up some settings somehow. ED needs to fix this. Their lighting shaders are broken when using quad views, it's been like that for 18+ months unfortunately. 4 I wasn't banned, but this account is mostly inactive and not monitored.
modsat Posted April 1, 2024 Posted April 1, 2024 2 hours ago, mbucchia said: ED needs to fix this. Their lighting shaders are broken when using quad views, it's been like that for 18+ months unfortunately. Ah shucks. So I either live with it or live with less performance I guess. Thanks for letting me know that it is not my settings.
speed-of-heat Posted April 1, 2024 Posted April 1, 2024 @BIGNEWY any update on this? SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Willie Nelson Posted May 9, 2024 Posted May 9, 2024 Public service announcement about Pimax Crystal Foveated rendering or DFR. If DFR fails in your headset like it did in mine, while every othe feature of the headset works fine, follow the Pimax troubleshooting by all means but don't rule out the possibility that your USB power has failed in one port only even if the rest of the headset works trouble free. Power had failed in a group of ports on my motherboard and yet the headset was otherwise functioning normally without anything flagging on the user interface or in any other respect. i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.
Leafcutter1008 Posted July 20, 2024 Posted July 20, 2024 Hi to everyone! I have a question to all Varjo Aero users: On the download site of the Varjo Foveated addon https://github.com/mbucchia/Varjo-Foveated/wiki there has been written that since july 2024 the Varjo Base software now supports the same features as the Varjo Foveated addon and it is recommended not to use the addon anymore. I have tried this out as described using the latest Varjo Base release and changed the settings as described in the mentioned Varjo Blog BUT without the addon I had a massive frame drop down from 45-90 to about 17 fps. The game became unplayable. So I reinstalled the Varjo Foveated addon and the game works fine again. What are your experiences?
Eagles787 Posted July 25, 2024 Posted July 25, 2024 I have the same question regarding Varjo-Foveated for @mbucchia Now that the Quad Views bug has been fixed by ED, can we run the Varjo without Varjo-Foveated installed and is the Windows registry entry needed for Varjo Base to force on foveation? How would we setup the different resolution multiplier for focus and peripheral in this case? Is there any downside in still keeping Varjo-Foveated installed? Thanks for the help! 1
mbucchia Posted July 25, 2024 Author Posted July 25, 2024 33 minutes ago, Eagles787 said: I have the same question regarding Varjo-Foveated for @mbucchia Now that the Quad Views bug has been fixed by ED, can we run the Varjo without Varjo-Foveated installed and is the Windows registry entry needed for Varjo Base to force on foveation? How would we setup the different resolution multiplier for focus and peripheral in this case? Is there any downside in still keeping Varjo-Foveated installed? Thanks for the help! You should be able to use Varjo's built-in option (registry change). You won't be able to tweak any settings this way however. So if you rely on custom settings, keeping Varjo-Foveated is probably a good option. 1 I wasn't banned, but this account is mostly inactive and not monitored.
Leafcutter1008 Posted July 28, 2024 Posted July 28, 2024 Am 25.7.2024 um 17:13 schrieb mbucchia: You should be able to use Varjo's built-in option (registry change). You won't be able to tweak any settings this way however. So if you rely on custom settings, keeping Varjo-Foveated is probably a good option. First of all - even if there are probably a lot of people who have thanked @mbucchia for these VR mods - I also wanted to say THANK YOU at this opportunity!!! These mods have spent me plenty of good times in DCS with my HP Reverb 2 and my Varjo Aero!!! To my actual question - is there anyone who has tried out the ED Quad View fix with the Varjo Aero? Before ED fixed this I had a frame drop to 17 - 20 fps after I have deinstalled the Varjo Foveated mod as recommended on the github page. I don´t want to waste my time to repeat the whole process again for nothing... Does it work as good as the Varjo Foveated mod by mbucchia? Thanks for sharing your experiences! 1
Max57 Posted August 2, 2024 Posted August 2, 2024 On 3/4/2024 at 10:23 PM, Roozter said: Did you check to make sure DFR layer is above neckssver ? Hi Roozter ! Thanks a lot for your reply. Really sorry, was out of my "playing PC" for almost 6 months and just see your idea. But how can I check that "Did you check to make sure DFR layer is above neckssver" ? Thanks in advance AMD 7700X/ RTX 4090 Gaming X Trio/ 32GB DDR5 6000 Virpil Joystick CM3 base + Alpha prime grip +Throttle CM3 + TRP Thrustmaster & Pimax Crystal
seven10 Posted October 13, 2024 Posted October 13, 2024 On 3/31/2024 at 10:28 PM, mbucchia said: ED needs to fix this. Their lighting shaders are broken when using quad views, it's been like that for 18+ months unfortunately. 100% this is extremely distracting in my opinion. The sharp cut off squares when looking indirectly at light sources was something I was hoping was going to be fixed with the implementation of quad view and eye tracking support. At least with the out of focus sparkle that happens that can be toned down by messing with the smoothing. Current system: AMD Ryzen 7800X3D | ASUS TUF Nvidia RTX 4080 16GB | G.Skill 64GB Trident Z Neo DDR5 6000mHz | Quest Pro Matrix: @seven10:matrix.jointspecialforces.org
fastf1nger Posted December 9, 2024 Posted December 9, 2024 To bring this up once again.....unfortunately. Did anyone see a difference in the last update? Sure the fog system and lighting engine looks way better, but man....i can´t enjoy this as much as i wanted. The squared box of the foveated area in my Varjo Aero is soooo distracting. Any news on this? Still Varjo-Foveated the better solution? Cheerz from Austria and merry Xmas to all of you - WHAT a great community here!!! 1 "...dont kill me because i´m calling the F-16 the Fighting Falcon...i´m born in 1977 ;)" MY SYSTEM: Intel i9 13900KF @ 24x 3,0Ghz | MSI Pro Z690-A DDR5 | NVidia Geforce RTX 4090 | Corsair Vengeance DDR5 64Gb RAM @5200Mhz | Varjo Aero | 2x Samsung 980Pro M.2 NVMe SSD | Thrustmaster Warthog HOTAS | Thrustmaster TPR Rudder | Win10 Pro | DCS Open Beta | Voice Attack MOTION RIG: DOF Reality H6 with new SFU motors + Witmotion Sensor (Motion Compensation) CURRENTLY FLYING: F-16C Fighting Falcon | F-14A/B Tomcat | AH-64D Apache
zildac Posted December 9, 2024 Posted December 9, 2024 To bring this up once again.....unfortunately. Did anyone see a difference in the last update? Sure the fog system and lighting engine looks way better, but man....i can´t enjoy this as much as i wanted. The squared box of the foveated area in my Varjo Aero is soooo distracting. Any news on this? Still Varjo-Foveated the better solution? Cheerz from Austria and merry Xmas to all of you - WHAT a great community here!!!Yes, it is definitely more noticeable than it was in previous patches. Obviously the lighting makes a difference as to how much more. 2 14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero
gonvise Posted December 11, 2024 Posted December 11, 2024 The same. Depending on where you look and the conditions, it is more or less noticeable, sometimes even not noticeable, but definitely much more noticeable with the new patch (fog). It is what it is. 1
fastf1nger Posted December 11, 2024 Posted December 11, 2024 Did anyone get better results when increasing or decreasing the foveated area? On discord someone said he got better results by changing the color grading filter in DCS settings but that doesn´t make a difference for me "...dont kill me because i´m calling the F-16 the Fighting Falcon...i´m born in 1977 ;)" MY SYSTEM: Intel i9 13900KF @ 24x 3,0Ghz | MSI Pro Z690-A DDR5 | NVidia Geforce RTX 4090 | Corsair Vengeance DDR5 64Gb RAM @5200Mhz | Varjo Aero | 2x Samsung 980Pro M.2 NVMe SSD | Thrustmaster Warthog HOTAS | Thrustmaster TPR Rudder | Win10 Pro | DCS Open Beta | Voice Attack MOTION RIG: DOF Reality H6 with new SFU motors + Witmotion Sensor (Motion Compensation) CURRENTLY FLYING: F-16C Fighting Falcon | F-14A/B Tomcat | AH-64D Apache
ED Team BIGNEWY Posted December 11, 2024 ED Team Posted December 11, 2024 3 minutes ago, fastf1nger said: Did anyone get better results when increasing or decreasing the foveated area? On discord someone said he got better results by changing the color grading filter in DCS settings but that doesn´t make a difference for me Ive not personally seen any performance change with colour grading changes. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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