Katmandu Posted October 19, 2023 Share Posted October 19, 2023 (edited) A heads up to all Tomcat lovers - Heatblur's labour of love is no longer limited to the in-cockpit experience. One of the (or simply the?) most cinematic jet of all time finally has a fully working replay system! Replay tracks now sync properly, every single replay has synced for me today. Yesss, "welcome home baby"! How it was prior to DCS 2.9: And how it is now: Huge thanks and much love to Heatblur and ED! Edited October 26, 2023 by Katmandu 8 2 Link to comment Share on other sites More sharing options...
Northstar98 Posted October 19, 2023 Share Posted October 19, 2023 Awesome news! The Tomcat has always been the most problematic aircraft for me with tracks, so this is definitely a welcome change! Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Heimz Posted October 19, 2023 Share Posted October 19, 2023 Ah, that makes sense. Always wondered why my Tomcat would spawn in on the replay about 400 feet below my actual altitude. Made it weird when watching Case 1 landings, replays would always crash the plane just past the 90. Link to comment Share on other sites More sharing options...
Nealius Posted October 19, 2023 Share Posted October 19, 2023 I hope it works with carriers too. 2 Link to comment Share on other sites More sharing options...
draconus Posted October 20, 2023 Share Posted October 20, 2023 I see it landed a good 100m farther in the replay so good enough for a runway but it'd miss all the wires on a trap. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
Nealius Posted October 20, 2023 Share Posted October 20, 2023 Somebody pinch me it works from the boat too. Launch, cloud surfing, trap. All mostly perfect except for really weird jitter from cockpit view on the cat shot. It also makes me look like a better pilot than I actually am for some reason. While flying I'm pretty sure I'm sloppy with my nose and general rudder work, but in the replay it's like FBW. 1 Link to comment Share on other sites More sharing options...
Katmandu Posted October 20, 2023 Author Share Posted October 20, 2023 (edited) Argh, high hopes crashed somewhat Getting nothing but desyncs with guns only 1v1 against F-5 AI. I attach a couple of tracks in the bugs thread Still, it's a massive step in the right direction, just hope the new DCS 2.9 replay system can be improved further. Edited October 20, 2023 by Katmandu Link to comment Share on other sites More sharing options...
draconus Posted October 20, 2023 Share Posted October 20, 2023 1 minute ago, Nealius said: I've noticed on cat shots in replays there's horrible jitter while running down the cat and when airborne immediately after launch. Maybe it's the known issue from 2.9 changelog? Quote Objects moving at speed may begin to jitter after some time in mission Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
WarthogOsl Posted October 20, 2023 Share Posted October 20, 2023 Tried it out last night, in VR. I'm still having the issue where, if the Jester circle appears, it stays stuck there, no matter what view you use. Link to comment Share on other sites More sharing options...
Nealius Posted October 21, 2023 Share Posted October 21, 2023 3 hours ago, draconus said: Maybe it's the known issue from 2.9 changelog? I would think it would affect everything at speed, but doing 550kt fly-bys of the carrier and traps there's no jitter. It's only on the cat shot. Link to comment Share on other sites More sharing options...
RustBelt Posted October 22, 2023 Share Posted October 22, 2023 On 10/20/2023 at 10:29 PM, Nealius said: I would think it would affect everything at speed, but doing 550kt fly-bys of the carrier and traps there's no jitter. It's only on the cat shot. They might mean Acceleration (or even Jerk) not speed. Remember English isn’t the teams first language. Link to comment Share on other sites More sharing options...
Kondor77 Posted October 23, 2023 Share Posted October 23, 2023 Has anyone had success at replaying a 1 hour + track from a MP session in the 14? Mine loads to the F10 map view, stays there for several minutes without anything happening. Link to comment Share on other sites More sharing options...
Nealius Posted October 24, 2023 Share Posted October 24, 2023 If you waited some minutes before loading into the aicraft it will reflect the same in the replay. Link to comment Share on other sites More sharing options...
bonesvf103 Posted October 25, 2023 Share Posted October 25, 2023 I tried watching a replay in 2.9 afterwards and it was still out of synch. I had some pretty good guns kills on targets and when I watched the replay, it was shooting too late and thus missing the targets. v6, boNes "Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot Link to comment Share on other sites More sharing options...
Katmandu Posted October 26, 2023 Author Share Posted October 26, 2023 (edited) 21 hours ago, bonesvf103 said: I tried watching a replay in 2.9 afterwards and it was still out of synch. I had some pretty good guns kills on targets and when I watched the replay, it was shooting too late and thus missing the targets. v6, boNes See my posts above, in DCS 2.9 the F-14 replays work only for general flying, take offs and landings (yes, even carriers!). Combat always desyncs the AI. Still a massive, massive progress and more to come with future updates I hope. Here is a replay of a carrier take off, and 3 (!) landing attempts with no desync whatsoever. Try that in any DCs version prior to 2.9 and the F-14 would be deep under water rather quickly. Edited October 26, 2023 by Katmandu Link to comment Share on other sites More sharing options...
Nealius Posted October 27, 2023 Share Posted October 27, 2023 It's probably not possible to get reliable combat tracks unless the system starts recording AI movements, but a way to at least fake it for cinematic purposes is to put in commands/options/restrictions for the enemy AI in the advanced waypoint actions. Shameless self-promotion from playing around with the new track reliability (originall for smartphone viewing so rotated screen): Instagram Reel 1 Link to comment Share on other sites More sharing options...
WarthogOsl Posted October 30, 2023 Share Posted October 30, 2023 Tried it again tonight...the Jester menu continues to stay stuck on the screen if it's brought up during an external view. MT version with VR. Link to comment Share on other sites More sharing options...
bonesvf103 Posted November 1, 2023 Share Posted November 1, 2023 On 10/26/2023 at 9:33 AM, Katmandu said: See my posts above, in DCS 2.9 the F-14 replays work only for general flying, take offs and landings (yes, even carriers!). Combat always desyncs the AI. Still a massive, massive progress and more to come with future updates I hope. Here is a replay of a carrier take off, and 3 (!) landing attempts with no desync whatsoever. Try that in any DCs version prior to 2.9 and the F-14 would be deep under water rather quickly. I tried it again last night and wow, yes, you are right, I was able to see my trap in "3rd person POV" replay for once! Here's my "last track" replay--no desynch! Forgive the sloppy trap, I was wanting to hurry up and test the tracks/replay and get the footage so I nixed tings like radio calls and a proper marshall haha: v6, boNes 1 "Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot Link to comment Share on other sites More sharing options...
fmedges Posted November 1, 2023 Share Posted November 1, 2023 On 10/20/2023 at 5:17 PM, WarthogOsl said: Tried it out last night, in VR. I'm still having the issue where, if the Jester circle appears, it stays stuck there, no matter what view you use. I’m having the same issue [sIGPIC][/sIGPIC] Allied Air Command Website | Allied Air Command Discord Link to comment Share on other sites More sharing options...
Katmandu Posted November 20, 2023 Author Share Posted November 20, 2023 Did anyone try a simple guns only vs one AI with the latest beta? I wonder if there've been more updates to the replay system. Link to comment Share on other sites More sharing options...
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