tripod3 Posted October 20, 2023 Posted October 20, 2023 (edited) ALCMs and Tomahawks are orbiting after launch, especially if enemy SAM installation is present nearby. Edited October 21, 2023 by tripod3 8 Mr. Croco
currenthill Posted October 21, 2023 Posted October 21, 2023 I can confirm this issue. I have done a lot of testing and the issue seem to (at least) be present in weapons using the cruise_missile_vert_start scheme, like the BGM-109 Tomahawk LACM. The same issues is of course present in my mods using the same scheme. The issue presents itself no matter the range to the target, the number of fired missiles or placement of the target. But the results are very non consistent, sometimes they work fine, sometimes they do a couple of loops and hit the target, sometimes they just loop until they run out of fuel. 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Northstar98 Posted October 21, 2023 Posted October 21, 2023 (edited) Seeing the same thing with the RGM-109C - it's like they're entering a holding pattern or something. Sometimes they will break out of them and continue to the target, sometimes they will proceed some distance than enter another orbit and sometimes they'll break out of an orbit, proceeding to the target, only to crash away from the target (both on land or open water). In this particular track, 12 missiles were fired, of which 4 immediately proceeded to the target, the other began orbits. After over an hour of orbiting, another missile broke out of the orbit and proceeded to the target. The others continued to orbit until they ran out of fuel. RGM_109C_orbit.trk Edited October 23, 2023 by Northstar98 2 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
233Pilot Posted October 22, 2023 Posted October 22, 2023 When using the "Fire At Point" feature my cruise missiles are now beginning these weird never ending orbits, this was not happening before the update. Anyone have a fix? [sIGPIC][/sIGPIC] 409/425/441 TFS | vCVW-9 | 157 FS
karapus78 Posted October 22, 2023 Posted October 22, 2023 On 20.10.2023 at 17:34, tripod3 said: После запуска ракеты ALCM и Tomahawks выходят на орбиту, особенно если поблизости находится установка вражеских ЗРК. HARM missiles freak out in SP mode just the same.) 2
Low_Quality Posted October 22, 2023 Posted October 22, 2023 4 часа назад, karapus78 сказал: HARM missiles freak out in SP mode just the same.) And SLAM-ER too 2
bandit648 Posted October 27, 2023 Posted October 27, 2023 I was hoping this would get fixed in the latest patch as its kind of a big problem. @Flappie has this issue been reported yet? PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2 Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map
Flappie Posted October 27, 2023 Posted October 27, 2023 Yes, it's reported internally. Devs are working on it. 1 ---
bandit648 Posted October 27, 2023 Posted October 27, 2023 9 minutes ago, Flappie said: Yes, it's reported internally. Devs are working on it. Great, thanks! 1 PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2 Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map
tripod3 Posted October 27, 2023 Author Posted October 27, 2023 Temp solution for mod users For example open 9M729_missile.lua from CH Iskander Mod find turn_hor_N = 0.8 and change value to 0.0. Why does a missile need to turn on its route? Let's deprive of this opportunity. The missile corrects its direction a couple of kilometers before the target, the trajectory looks great and smooth. Core game files are to be corrected to, only devs can do this 1 1 Mr. Croco
Northstar98 Posted October 28, 2023 Posted October 28, 2023 (edited) 19 hours ago, tripod3 said: Why does a missile need to turn on its route? Let's deprive of this opportunity. The missile corrects its direction a couple of kilometers before the target, the trajectory looks great and smooth. Because it can be used to conceal the location of the firing platform (especially in the case of ships and submarines), allows the target to be hit from multiple directions or in a direction that's advantageous, allows the missile to avoid known threats and provides better opportunity to terrain mask or otherwise use terrain to its advantage. Of course, missile randomly breaking into orbits and never leaving them is definitely a bug. But ideally we'd have the ability to set up a route for cruise missiles (like in C:MO), for missiles that can be programmed with multiple waypoints IRL (such as the Tomahawk), I'm not sure if orbiting is something cruise missiles can do (though it's not out of the realm of possibility, it can be useful for ensuring missiles hit their targets at the right time). Edited October 28, 2023 by Northstar98 2 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
ED Team BIGNEWY Posted October 30, 2023 ED Team Posted October 30, 2023 threads merged 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Recommended Posts