bennyboy9800 Posted December 21, 2023 Share Posted December 21, 2023 (edited) After the recent update, I have noticed a bug where, when a group, or unit is killed prior to being able to enter a trigger zone it is assigned to, it will activate the trigger upon the units death, even if it has never entered the zone. Attached is track file of Mi-8MT getting hit by manpad, and then causing their infantry dismount trigger to be set off exactly 80 seconds after it crashed. This indicates that it is following the mission triggers I had intended it to follow when entering the zone, but when it died outside of the zone. trigger zone glitch.trk Edited December 21, 2023 by bennyboy9800 1 Intel i7 9700k CPU Nvidia GTX 1080Ti 16GB RAM Samsung 256GB SSD Thrustmaster T16000m HOTAS Link to comment Share on other sites More sharing options...
Flappie Posted December 22, 2023 Share Posted December 22, 2023 Thanks for the heads up, @bennyboy9800. Bug reproduced and reported. 2 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
YoYo Posted December 22, 2023 Share Posted December 22, 2023 10 hours ago, Flappie said: Thanks for the heads up, @bennyboy9800. Bug reproduced and reported. Yes, I have to confirm this. This just happened to me. The group did not enter, it was destroyed (as it should have been), and yet the trigger was activated. Can we count on a faster patch, like a hot fix? This is quite an important issue that spoils basically every campaign or mission (because there are usually such patterns). Pretty please. 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Flappie Posted December 22, 2023 Share Posted December 22, 2023 (edited) 1 hour ago, YoYo said: Can we count on a faster patch, like a hot fix? This is quite an important issue that spoils basically every campaign or mission (because there are usually such patterns). I reported it as a critical issue. It's in devs hands now. Edited December 22, 2023 by Flappie 1 2 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
YoYo Posted December 22, 2023 Share Posted December 22, 2023 Many thanks! Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
vctpil Posted December 23, 2023 Share Posted December 23, 2023 Thank you very much. IAMD Ryzen 9 5900X 12x 3.7 to 4.8Ghz - 32Go DDR4 3600Mhz - GeForce RTX 3080 - Samsung Odyssey G7 QLED - AIMXY Link to comment Share on other sites More sharing options...
YoYo Posted December 24, 2023 Share Posted December 24, 2023 (edited) Next example of this problem, according description it is the same issue: Pretty please for hot fix ;)! Edited December 24, 2023 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
YoYo Posted December 28, 2023 Share Posted December 28, 2023 On 12/21/2023 at 5:52 AM, bennyboy9800 said: After the recent update, I have noticed a bug where, when a group, or unit is killed prior to being able to enter a trigger zone it is assigned to, it will activate the trigger upon the units death, even if it has never entered the zone. Attached is track file of Mi-8MT getting hit by manpad, and then causing their infantry dismount trigger to be set off exactly 80 seconds after it crashed. This indicates that it is following the mission triggers I had intended it to follow when entering the zone, but when it died outside of the zone. trigger zone glitch.trk 170.24 kB · 1 download Patch Today, maybe solution will be included as well: 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Flappie Posted December 28, 2023 Share Posted December 28, 2023 From what I can see, away from my computer, it's not fixed yet. Devs are still working on it. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
YoYo Posted December 28, 2023 Share Posted December 28, 2023 25 minutes ago, Flappie said: From what I can see, away from my computer, it's not fixed yet. Devs are still working on it. Pity, thank You for info. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
ThePutzer Posted December 28, 2023 Share Posted December 28, 2023 Dec. 28th Update did NOT fix this BUG ! I opened Deep Strike 1 in editor, made a couple minor changes, (unrelated to this Trigger Prob.) closed it out put in Server. GROUPS of AI start up all on their own, STILL. And again,, reminder,, all those units Triggered Properly before previous update. NO JOY here. 1 Link to comment Share on other sites More sharing options...
Jenson Posted December 29, 2023 Share Posted December 29, 2023 8 hours ago, ThePutzer said: Dec. 28th Update did NOT fix this BUG ! I opened Deep Strike 1 in editor, made a couple minor changes, (unrelated to this Trigger Prob.) closed it out put in Server. GROUPS of AI start up all on their own, STILL. And again,, reminder,, all those units Triggered Properly before previous update. NO JOY here. I hope ED developers could fix this bug soon, otherwise, a lot of the multiplayer missions won't work well, especially when we set triggers for "A or B or C ... in zone", because if any one from A/B/C... is not selected by a client, its status will become "Dead" and therefore triggering the actions at the start of the mission. Just post it here to raise attention! Thanks. 3 PC Specs: Intel i7 9700, Nvidia RTX 2080S, Corsair 64G DDR4, MSI B360M Mortar Titanium, Intel 760P M.2 256GB SSD + Samsung 1TB SSD, Corsair RM650x Flight Gears: Logitech X56 HOTAS & Flight Rudder Pedals, HP Reverb G2 Modules: F-14A/B, F-15C, F-16C, F/A-18C, AV-8B, A-10C I/II, Supercarrier, Nevada, Persian Gulf, Syria Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign] Link to comment Share on other sites More sharing options...
YoYo Posted December 29, 2023 Share Posted December 29, 2023 Yes, its a popular and important trigger, most of mission/campaignes uses this too so most are broken by this glitch :(, hotfix is needed still. 2 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Gunnar81 Posted December 31, 2023 Share Posted December 31, 2023 (edited) This issue has pretty much made most campaign missions unplayable, I hope this is on the top of the fix list because as of right now everytime you destroy a group of enemies that has an alternate trigger to say escape, you mission fail!! I can't progress in the Border Prequel campaign as I keep triggering a fail mission when I destroy the required targets! And YoYo, I'd like to start your campaign but I worry I'll be wasting my time until this is fixed? Are the first few missions ok to go on as far as you know? Edited December 31, 2023 by Gunnar81 1 1 Link to comment Share on other sites More sharing options...
YoYo Posted December 31, 2023 Share Posted December 31, 2023 2 hours ago, Gunnar81 said: And YoYo, I'd like to start your campaign but I worry I'll be wasting my time until this is fixed? Are the first few missions ok to go on as far as you know? Thx. Hard to tell me. Im sure the bug is present in the 16th mission and maybe 8th, however In most missions, I use the "part in zone" function too, which may cause various effects (e.g. unnecessary messages). Certainly some of them are ok, especially the initial missions. 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
rob10 Posted January 1 Share Posted January 1 @BIGNEWY I see from an F-16 post you made that next patch is likely end Jan/Feb sometime. Is there any chance that the trigger bug is getting a hotfix before that (realizing that dev team is currently on well deserved time off so I'm not expecting it immediately)? Pretty widespread impact from it. Mostly trying to figure out if our squadron missions are all going to need to be delayed if this isn't going to be fixed until the next big patch and we'll need to find alternatives to fill in until then. Thanks. 2 Link to comment Share on other sites More sharing options...
Jarlerus Posted January 2 Share Posted January 2 18 hours ago, rob10 said: @BIGNEWY I see from an F-16 post you made that next patch is likely end Jan/Feb sometime. Is there any chance that the trigger bug is getting a hotfix before that (realizing that dev team is currently on well deserved time off so I'm not expecting it immediately)? Pretty widespread impact from it. Mostly trying to figure out if our squadron missions are all going to need to be delayed if this isn't going to be fixed until the next big patch and we'll need to find alternatives to fill in until then. Thanks. It all depends on them actually identifying the issue, and finding a solution - It's very difficult to make a time estimation on issues like this in software development. Ya'll just have to sit back and cross your fingers. Jarl at YouTube DCS Service Span and Wishlist Spreadsheet Forum post for discussion of above spreadsheet Retro Electro Playlist on Spotify Link to comment Share on other sites More sharing options...
YoYo Posted January 2 Share Posted January 2 (edited) 11 minutes ago, Jarlerus said: It all depends on them actually identifying the issue, and finding a solution - It's very difficult to make a time estimation on issues like this in software development. Ya'll just have to sit back and cross your fingers. We have a diagnosis of when the issue occurred, it was 2 patches back (the main one and the hot fix), so we know when it happened. Orthodox holidays are coming soon (6th), I hope they will fix it sooner, before it @Flappie ? Edited January 2 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 2 ED Team Share Posted January 2 Hi all, when we have a fix it will be in the patch notes. As mentioned in other threads the team are on a break for a week for New Years, then they will return and continue to work. Then we need to wait for internal merges and then testing before we can think about the next patch, so we all will need to be patient. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
YoYo Posted January 2 Share Posted January 2 This is not good news . This is quite a critical issue, as it destroys at least 1/3 of the missions and campaigns perhaps. 1 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 2 ED Team Share Posted January 2 10 minutes ago, YoYo said: This is not good news . This is quite a critical issue, as it destroys at least 1/3 of the missions and campaigns perhaps. It an important fix, but I dont think your estimation is correct, the fix should be in the next patch as long as it tests out ok. The time of year means no matter what it can not be rushed into a fix. Our team deserve a break they have worked very hard during 2023. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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