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Posted
2 hours ago, Raven (Elysian Angel) said:

MSAA was nice before DCS 2.5, since then it's pretty much incompatible (it sort of works, sometimes, depends). I don't really like the idea of upscaling either but generally speaking DLSS works very well (though it also depends on the module since more modern aircraft display issues with text rendering when it is enabled).
I get 70-90fps with DLSS enabled, depending on how many units are in the mission, and it gets rid of the shimmering so that's a plus in my book.

Frame-generation works well in CPU-limited scenarios (which VR at the moment is - at least for me; I am GPU limited in 2D but CPU limited in VR).

Sorry, but is not true. MSAA (I use x2) always works, 100%. It is still the best option if we care about image sharpness. DLSS is unacceptable to me due to too much blur in the image which is very visible in VR. The difference is colossal for me, which is why I will never decide on DLSS (although as the saying goes, never say never 😅). I know people who fly in VR and it doesn't bother them, they even prefer to have slight blur on objects. I, on the other hand, like sharpness, and currently no option provides it as well as MSAA x2/x4 or even its off, provided the screen resolution is high, of course. In VR I have something like (6300x3150), with MSAAx2 it is perfect, there is also no ghosting and other artifacts that are caused by DLSS or DLAA, which does not bother me so much in 2D but is already clearly visible in VR.

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Posted
7 minutes ago, YoYo said:

Sorry, but is not true. MSAA (I use x2) always works, 100%. It is still the best option if we care about image sharpness. DLSS is unacceptable to me due to too much blur in the image which is very visible in VR. The difference is colossal for me, which is why I will never decide on DLSS (although as the saying goes, never say never 😅). I know people who fly in VR and it doesn't bother them, they even prefer to have slight blur on objects. I, on the other hand, like sharpness, and currently no option provides it as well as MSAA x2/x4 or even its off, provided the screen resolution is high, of course. In VR I have something like (6300x3150), with MSAAx2 it is perfect, there is also no ghosting and other artifacts that are caused by DLSS or DLAA, which does not bother me so much in 2D but is already clearly visible in VR.

nope

 

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Posted (edited)
25 minutes ago, Bucic said:

nope

It works for me, no problem, 100%. Maybe someone has outdated drivers, problems with the GPU or something. The difference (off, x2 or x4) is visible for me, no issue.

I dont use any NVidia overlay, NVidia experience etc. Just drivers and 2x or 4x in the settings of DCS. The only thing I remember is that you need to restart DCS after the change.

Edited by YoYo
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Posted
11 minutes ago, YoYo said:

It works for me, no problem, 100%. Maybe someone has outdated drivers, problems with the GPU or something. The difference (off, x2 or x4) is visible for me, no issue.

I dont use any NVidia overlay, NVidia experience etc. Just drivers and 2x or 4x in the settings of DCS. The only thing I remember is that you need to restart DCS after the change.

It doesn't matter. For many, it doesn't work. Including me. I watch more YT than actually play DCS and I can see the shimmering all over youtube. It's so bad it's visible in twice-recompressed videos. So that's that.

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Posted

e5RqFxa.jpg

BUAzRzf.jpg

This is the test I did now, the difference is visible off vs x2. No issue.

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Posted (edited)
6 minutes ago, Bucic said:

It took me some 60 seconds to find a bloke on YT for whom MSAA doesn't work 🙂

Not everyone is perfect. I understand that. 😉 

Btw. This topic is about DLSS4, not MSAA, so there's no point in spamming it. I've given some advice here from my side. If this helps someone, that'd be great, but if not, there's nothing more I can do remotely.

 

Edited by YoYo
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Posted

I now don’t use any AA at all. I push the resolution up a bit in the centre (QVFR) and minimal sharpening and it looks pretty good. Yes, there is some shImmering low down but even DLSS does not remove this. I find that sharpening makes any artefacts look worse.

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Posted
1 hour ago, YoYo said:

Not everyone is perfect. I understand that. 😉 

Btw. This topic is about DLSS4, not MSAA, so there's no point in spamming it. I've given some advice here from my side. If this helps someone, that'd be great, but if not, there's nothing more I can do remotely.

 

You are right, no more MSAA talk here, the MSAA bug thread is linked above.

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Posted
5 hours ago, YoYo said:

Sorry, but is not true

Yes, it is... MSAA is incompatible with deferred shading. That has been discussed to death by people much smarter than me, back when DCS 2.5 was released. If you watch any video that explains what MSAA actually does and how it works, you'll understand why it's an extremely outdated brute-force method of AA.

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Posted (edited)

You wrote that it doesn't work, but it does. So it's not true, the answer was very simply. Maybe we can call it an old method, but it still works, there is a positive effect and nothing is lost in performance (or the impact is the same for me like DLAA). It is still the best option if you are looking for a sharp image without ghosting or blurring. However, let's not do offopic here, there is another topic about it. Here is topic about DLSS update. EOT.

Edited by YoYo

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Posted

Check out so called "circus method", in Nvidia drivers you enable DSR which allows you to render image at 4x the resolution (2x per axis, if you have 1080p screen it would be 4k) and use DLSS performance so real internal resolution matches your physical screen. Result is noticeably better than DLAA, sharper and TAA side-effects are less noticeable

All credits to guys from /r/FckTAA

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Posted

MSAA in VR produces awful shimmering, it's blatantly obvious and easy to spot. DLAA is my current go to.

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Posted

Dont forget about new function DLSS Overwrite in the NEW NVIDIA App, even if the game uses the old DLSS version you can upgrade it by overwrite function to DLSS4 with FG too: 

image.jpeg.f3c8938a6f5d731c31e2f04b03edc

So even if the ED Team will not do upgrade DCS to DLSS4 it will work, but you will need NVidia App.

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Posted

Which Nvidia app version supports the feature?  Thanks.

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Posted (edited)
54 minutes ago, YoYo said:

Dont forget about new function DLSS Overwrite in the NEW NVIDIA App, even if the game uses the old DLSS version you can upgrade it by overwrite function to DLSS4 with FG too: 

image.jpeg.f3c8938a6f5d731c31e2f04b03edc

So even if the ED Team will not do upgrade DCS to DLSS4 it will work, but you will need NVidia App.

I had not seen that. Good call. Does it work now and does it negate the need for DLSSTweaks? 

Edit: just looked at the NVIDIA brief and it looks very promising. 

Edited by Qcumber

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Posted
17 minutes ago, Qcumber said:

I had not seen that. Good call. Does it work now and does it negate the need for DLSSTweaks? 

Edit: just looked at the NVIDIA brief and it looks very promising. 

Nvidia profiles aren't supported by DCS. That's why I was asking bignewy of we could get official profiles sent to nvida so we could enable them. I was trying to enable it and that's what the app says. Either official support, a dll replacement, or a nvidia profile will all work with the dll having the least amount of options I believe.. unless you can change settings in the file.

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Posted (edited)
12 hours ago, HoBGoBLiNzx3 said:

Nvidia profiles aren't supported by DCS. That's why I was asking bignewy of we could get official profiles sent to nvida so we could enable them. I was trying to enable it and that's what the app says. Either official support, a dll replacement, or a nvidia profile will all work with the dll having the least amount of options I believe.. unless you can change settings in the file.

There is an existing driver profile 'Digital Combat Simulator : Black Shark' but it's heavily outdated as that was a DX9.0 title back then so.

Edited by Mustang
typo
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  • 2 weeks later...
  • ED Team
Posted
1 hour ago, warmachine79 said:

Hey guys, under this link the DLSS 4 DLL are uploaded. How do I get them to be used in DCS?

removed link

Hi its something we will look at again after Vulkan is ready.

I have removed the limewire link you supplied, its best to use official source 

thank you 

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Posted

Limewire... that's a blast from the past!

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Posted (edited)
14 minutes ago, BIGNEWY said:

Hi its something we will look at again after Vulkan is ready.

I have removed the limewire link you supplied, its best to use official source 

thank you 

What will I have to do, as soon as I have the files from the official source 😉 ?

 

11 minutes ago, zildac said:

Limewire... that's a blast from the past!

Yeah, although I do not associate that "blast" with gaming. 

Edited by warmachine79
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