YoYo Posted May 26 Share Posted May 26 (edited) Im using marking with Bx8 fix technique (I also add Bx7 and Bx6, but even if I don't do this, the result is the same: no hit). The first missile hit to the water after the launch (edit: ok, looks like this missile was version for AI), second, started to fly really low, so finally hit the water before target too. QFE was set up too (sea level) 1013. Something is wrong now? Btw. Sometimes one of the projectiles goes very high and starts circling like loitering munition ;). For the track you need the Kola map (but each Viggen fan have it) test5.trk Edited May 26 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
YoYo Posted May 26 Author Share Posted May 26 (edited) NAV mode (quick mode release) - the same, both goes to the water after turn to the ship. Something is wrong. Btw. track was recorded in VR (so on 2D you can see more shaking). Looks like they are fly to low. I tested it in various configurations (with or without programming in quick mode too) and unfortunately the missile always falls into the water close to the target. Zero hits. test.trk Edited May 26 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
YoYo Posted May 26 Author Share Posted May 26 Caucasus map (so its not the map problem), the same, track: https://www.sendspace.com/file/t6qeqd Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
YoYo Posted May 26 Author Share Posted May 26 (edited) Found in the net, so its a bug now . AJS37 didnt recive any update from few months (the last was in February) and now this. Edited May 26 by YoYo 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Chattytumbler Posted May 26 Share Posted May 26 I’m having exactly the same issue! Point and shoot mode = crash into the sea just before the target. BX7/8 mode = missiles go completely off track. 1 Link to comment Share on other sites More sharing options...
Scandfox Posted June 11 Share Posted June 11 RB 15 is not usable if You want to sink sea targets. When it sometimes hit bu chance it creates minor damage. Stay to RB04 which is old fashioned but but it will until next update fly to target all the way. Link to comment Share on other sites More sharing options...
RichardG Posted June 12 Share Posted June 12 RB 15 is hitting the water with Bx8 programmed also. They are bobbing up and down and hitting the water. Link to comment Share on other sites More sharing options...
YoYo Posted June 12 Author Share Posted June 12 The next patch will be 26.06 so I hope it will have all fixes for Vigepgen too: Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
TOViper Posted June 12 Share Posted June 12 Really looking forward for the repairs and patches! It's really the time for more "viggening" again ... 3 Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1 Link to comment Share on other sites More sharing options...
Snappy Posted June 13 Share Posted June 13 21 hours ago, TOViper said: Really looking forward for the repairs and patches! It's really the time for more "viggening" again ... Agreed, would be really nice to see some love going to the Viggen again. Some annoying bugs and issues at the moment present. 2 Link to comment Share on other sites More sharing options...
The_Nephilim Posted June 14 Share Posted June 14 On 6/13/2024 at 4:11 AM, Snappy said: Agreed, would be really nice to see some love going to the Viggen again. Some annoying bugs and issues at the moment present. +1 and yes the missile is bugged 1 MSI Pro Z790-P / Intel i7 12700K @ 5.0Ghz / Noctua DHS-14 Heatsinkw/Fan / Samsung 980 Pro M.2 NVME 2TB / MSI 4070Ti Ventus GPU / RipJaws - 64GB RAM @3400 / SoundBlaster Z / Reverb G2 VR / ThrustMaster HOTAS Cougar / Buttkicker Gamer 2 / Windows 11 Pro 64bit Link to comment Share on other sites More sharing options...
Hawkmoon Posted June 22 Share Posted June 22 yeah agree, worthless Link to comment Share on other sites More sharing options...
Machalot Posted June 24 Share Posted June 24 A fix is in work. @MYSE1234 1 "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to comment Share on other sites More sharing options...
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