Mad Dog 762 Posted July 27, 2024 Posted July 27, 2024 MPSM & Flechette rockets were listed in the early stages of the Apache, but they are nowhere to be found in the road map now, that I can see. Are these still coming? 4 System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, Varjo Aero, Winwing Orion & F-16EX DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 3, UH-1H, Mosquito, AH-64D Longbow, F-4E Terrains & Tech: Afghanistan, Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier
Gunfreak Posted July 30, 2024 Posted July 30, 2024 On 7/27/2024 at 5:07 AM, Mad Dog 762 said: MPSM & Flechette rockets were listed in the early stages of the Apache, but they are nowhere to be found in the road map now, that I can see. Are these still coming? I assume DCS needs core updates for the flachetes to work. I assume DCS needs proper fragmentation effects for flachetes to work. There are many aircraft in DCS that did use flachetes. F4 used them liberally in Vietnam, so did AH-1(not that we have that in DCS, but one can hope) 1 i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
[DE] T-Bone Posted August 13, 2024 Posted August 13, 2024 I would like to kindly ask if the different versions of the rockets and the use and setting of the different zones in the launch containers will be added? Adding this to the roadmap would answer this question for everyone. @Raptor9 Could you please let us know what the status is on this? Thank you! Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, ASrock RX 7900 XTX Second machine: Ryzen 5 5600X, 32Gb 3600Mhz, ASrock 7700 XT Equipment: microHELIS Bell 206 Pedale + Toe-Brakes, microHELIS OH-58D Collective, DIY FFB-Rhino clone, Realteus Forcefeel, TrackIR 5
Mad Dog 762 Posted December 10, 2024 Author Posted December 10, 2024 When the Apache first came out we were told we would be getting MPSM and Flechette rockets, and the ability to create our own loadouts by zone in the rocket pods. No word on these things for a LONG time, and nothing in the road map. Are these still expected any time this century? 8 System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, Varjo Aero, Winwing Orion & F-16EX DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 3, UH-1H, Mosquito, AH-64D Longbow, F-4E Terrains & Tech: Afghanistan, Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier
ANDR0ID Posted December 10, 2024 Posted December 10, 2024 (edited) Would be great to see both, especially with the Kiowa also in game now. I've done some experimentation with trying to implement MPSM rockets myself, but having them in the game natively would be a great addition. Edited December 10, 2024 by ANDR0ID 2
Mad Dog 762 Posted December 14, 2024 Author Posted December 14, 2024 @Wags 1 System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, Varjo Aero, Winwing Orion & F-16EX DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 3, UH-1H, Mosquito, AH-64D Longbow, F-4E Terrains & Tech: Afghanistan, Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier
shagrat Posted December 15, 2024 Posted December 15, 2024 (edited) I really hope this is still developed. Especially flechette munitions and the option to create mixed loadouts individually. The flechette rounds are great if you need directed area effect against infantry and light vehicles with no explosive and blast damage. ...and the support of configurable zones with mixed loadouts is one of the most versatile aspects, of the FFAR rocket system, on modern helicopters. Edited December 15, 2024 by shagrat typo Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
NeedzWD40 Posted December 15, 2024 Posted December 15, 2024 1 hour ago, shagrat said: ...and the support of configurable zones with mixed loadouts is one of the most versatile aspects, of the FFAR rocket system, on modern helicopters. For sure, and that dates back to the 70s: 1
[DE] T-Bone Posted December 17, 2024 Posted December 17, 2024 Unfortunately, the question has not been answered for six months. After all, the variable zones for rockets are a core feature, is this still on the development list or not? Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, ASrock RX 7900 XTX Second machine: Ryzen 5 5600X, 32Gb 3600Mhz, ASrock 7700 XT Equipment: microHELIS Bell 206 Pedale + Toe-Brakes, microHELIS OH-58D Collective, DIY FFB-Rhino clone, Realteus Forcefeel, TrackIR 5
Mad Dog 762 Posted December 22, 2024 Author Posted December 22, 2024 Yeah, I have asked this question several times over the last year or so and cannot get any response from ED about it. System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, Varjo Aero, Winwing Orion & F-16EX DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 3, UH-1H, Mosquito, AH-64D Longbow, F-4E Terrains & Tech: Afghanistan, Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier
rcjonessnp175 Posted December 22, 2024 Posted December 22, 2024 I'm a big fan of flechette rounds having used them allot in the carl gustav, that being said wouldn't they be basically pointless in dcs until a real damage model for all these specialty rounds gets built into dcs? Aka the ww2 damage model level amongst all ground vehicles and per warhead? I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
NeedzWD40 Posted December 23, 2024 Posted December 23, 2024 5 hours ago, rcjonessnp175 said: that being said wouldn't they be basically pointless in dcs until a real damage model for all these specialty rounds gets built into dcs? Depends on how it's handled. Flechettes in particular would be handy for both A/G and A/A, comparable to a shotgun shell. You could get away by having it behave similar to flak, so it wouldn't be real effective against heavy armor but having a wide area effect damaging to lighter vehicles and infantry. MPSM would be similar to how cluster bombs are already done. 1
[DE] T-Bone Posted January 28 Posted January 28 @Lord Vader I kindly ask if these two threads can be merged, and if one of you could perhaps ask internally how far the topics MPSM and rocket zones are. Thanks Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, ASrock RX 7900 XTX Second machine: Ryzen 5 5600X, 32Gb 3600Mhz, ASrock 7700 XT Equipment: microHELIS Bell 206 Pedale + Toe-Brakes, microHELIS OH-58D Collective, DIY FFB-Rhino clone, Realteus Forcefeel, TrackIR 5
ED Team BIGNEWY Posted January 28 ED Team Posted January 28 threads merged 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team Lord Vader Posted January 28 ED Team Posted January 28 I've asked internally about the remaining rocket types. As for zone selecting, it's already possible to select zones for rocket pods carrying different types. 1 Esquadra 701 - DCS Portugal - Discord
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