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Posted

On the note of the Gripen, I suspect there could be a remote chance of getting the info on the A/B-version. However, since the Swedish armed forces have their own simulators all done allready, I doubt they'll send a contract towards ED.

 

If there was enough info to do the Tornado though... Wow... I'd be all over that. Good stuff from both worlds, eh, GG? :P

 

EDIT: Something that would be awesome though and might be possible - all those glass-cockpit upgraded MiG-21's that are still in service. That would be HOT! :D

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Posted (edited)

A Tornado sim would be too awesome for this world - It could concentrate all universe awesomeness in a point singularity and collapse in his own, generating a awesome-hole.

 

Too dangerous :D

 

Regards!!

Edited by amalahama



Posted
Tornado/Harrier is being fazzed out so thats out the window.

Mirage is a posibility.

Gripen is too modern and I doubt ED would get the info.

 

F4 would be cool if they done the UK modication, but that would mean HMS Ark Royal for FAA Ops.

 

I agree one of the lesser known, or rather, lesser common European airplanes would be bliss. Such as the Tornado or the Mirage, but also these planes are a niche within a niche. (Though I certainly would be one of the ones who felt catered for with such a sim).

 

There has in fact (looooong long, DOS times ago) been a Tornado sim, it was quite spectacular, never played it myself though, so that's only hearsay.

 

I think the most likely candidate might be a Mirage, seeing as that plane is still being ordered and is a moderate export success. Then again, the Tornado probably matches the Mirage in that regard. Although I do remember something about reading the Mirage was going to be phased out in favor of the Rafale in France too. Might have been long long term plans though.

 

Ah well, we'll see what deal ED scoops up next. I'm sure, being the niche market that this is, most of us will get over ourselves and enjoy the products for the true brilliant survey sims they so far have proven to and promise to be.

 

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Posted (edited)
...There are already many jet sims out there...on a high level (OF, FF etc)...

 

Umm... You listed 2 examples that are not even retail simulators. They are both fan based mods of a sim released in 1999. So really, I can't personally think of a hi-fi jet sim since Falcon 4.0 from 1999. You honestly think in this world people as a whole would prefer a helo over a jet for a sim? I think you are letting your own opinion cloud your judgement. Again, regardless of what our own individual personal opinions are, ED what will do what works best for them.

Edited by Crunch
Posted

the futures black.....................................shark, it's omly the begining... of a series of EXCELENT study sims.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

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Posted
The future is very bright :D

 

Bright? You mean because the ozon-layer is gone then?

 

;)

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Posted
Bright? You mean because the ozon-layer is gone then?

 

;)

 

rofl! :megalol: .. *must remember to breath* ... lol .. you win the internet! :D

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Posted

falcon 4.0 has a big audience , if any F-16 will be the golden goose , speaking of known brands , F-16 is the work horse of many air forces and is a joy to fly and do A-A,A-G.

 

F-18,F-15,Mig-29,Mirage all good planes to make as well , the apache is way down the list if u want to talk cold cash that will be earned by the next DCS ....

 

i bought DCS:BS to support ED so they wont be closed until the F-16 comes out hehe... since its a long time i'll buy the DCS:A-10 it looks great .

 

besides just look at the poll here in this forum F-16/18/15 and the Mig are at the top of the list.

Posted

I'm not sure why so many people are frantic for F-16. There's a bunch of mods that are pretty good, even if ED can model it well enough to satisfy everyone, there'll still be screaming about the campaign.

IMHFO, the F-18 is a good choice if we're going to have US fast mover after A-10. I'd say F-14 was still better, but apparently that's a definite no.

Posted

The F-18 is very good option but it´s technically hard because you have to model the career and program all the carrier ops. I think that ED doesn´t have enough resources to do something like that. Maybe i am wrong, i don´t know.

 

Still belive in this order: A-10 , SU-27, F-16.

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Posted
I'm not sure why so many people are frantic for F-16. There's a bunch of mods that are pretty good, even if ED can model it well enough to satisfy everyone

 

 

No it wont satisfy everyone. Why do you think MOD's are out there and the people are NOT satisfied? ;)

 

Youll never see anything up to the standards of DCS. Just because its not your fav aircraft doesnt mean everyone else should settle for a 3D model cosmetics. :P

.

Posted

I would have F-16...as I am Falcon player too and F-16 lover it is a must for me :D

 

Well designed, multirole fighter.

 

F-15C can wait, it has only AA role pfff.

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Posted
I'm not sure why so many people are frantic for F-16. There's a bunch of mods that are pretty good, even if ED can model it well enough to satisfy everyone, there'll still be screaming about the campaign.

IMHFO, the F-18 is a good choice if we're going to have US fast mover after A-10. I'd say F-14 was still better, but apparently that's a definite no.

 

yeah, that'd be very nice, but ED have the necessary info on the F16c and not on the F18 or f14.

I guess people (myself included) are so excited about the F16c because it is the first true multirole aircraft that will come to DCS with it's full avionics and weapons systems, a 6dof true-to-life cockpit , and every system modelled within.

 

I used to get excited doing the F4AF 20 min startup sequence ...man I cannot WAIT to do the "real thing" in DCS Falcon, and especially learning to drive the ground radar / lgb interface.

 

The other aircraft planned (a10c, F15c, Mi24, Mig29, ah64a) are every BIT as exciting , but I think , systems wise, the F16c will be the most complicated of them all.

Posted

All these arguments about what plane would be good next, I think alot of people are missing the main point, alot of the planes people are wishing for are 2 seaters, how are Ed going to implement a 2 seater plane into a single player enviroment ?

 

It wouldnt be realistic, because no matter what, if you were the pilot and then suddenly jumped into the back seat to do whatever was needed, do you really think the A.I could control the plane to the same degree as a human ? example, you are on the tail of someone, you are the pilot, you need to lock him up so you you go into the back seat, whats going to happen when the A.I takes control ???? chances are you will end up becoming the target in a few seconds time.

 

2 seaters could be done, but I think they could only be done properly either on LAN or internet with 2 people, so in that respect I think 2 seater aircraft are out unless ED forces us to be the pilot and the AI doing everything else, i.e we cant jump between seats.

 

Thats the way I think things will be, but then again, they are speaking about an apache, so I really dont know, but being able to jump in and out of seats in a fighter is going to be very difficult to implement properly and still be in control of the overall situation.

Posted

There is almost nothing you can't do from both seats in an Apache. The only thing I can think of off the top of my head is that you need the front-seater to fire the laser. So if you're flying from the front seat, you can do everything on your own without relying on the AI at all, and without ever switching seats. Allowing two players to share one cockpit does allow for division of labor, however, and having the AI hover for you while you engage targets heads-down is certainly do-able, for example.

Posted
All these arguments about what plane would be good next, I think alot of people are missing the main point, alot of the planes people are wishing for are 2 seaters, how are Ed going to implement a 2 seater plane into a single player enviroment ?

 

It wouldnt be realistic, because no matter what, if you were the pilot and then suddenly jumped into the back seat to do whatever was needed, do you really think the A.I could control the plane to the same degree as a human ? example, you are on the tail of someone, you are the pilot, you need to lock him up so you you go into the back seat, whats going to happen when the A.I takes control ???? chances are you will end up becoming the target in a few seconds time.

 

2 seaters could be done, but I think they could only be done properly either on LAN or internet with 2 people, so in that respect I think 2 seater aircraft are out unless ED forces us to be the pilot and the AI doing everything else, i.e we cant jump between seats.

 

Thats the way I think things will be, but then again, they are speaking about an apache, so I really dont know, but being able to jump in and out of seats in a fighter is going to be very difficult to implement properly and still be in control of the overall situation.

 

Indeed, thats my opinion too. Too many seats for one pilot.

Also, i feel there are much more fastmovers fans than rotorheads...

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Posted
......and having the AI hover for you while you engage targets heads-down is certainly do-able, for example.

 

Only if we can have Kenan's 'AK-47 in the Pit' mod for the Apache.....'Cos you just know what's gonna happen! You gonna have your Head Down, with Cyborg Charlie holding you in a neat Hover - all well thus far......:thumbup:

 

Then - as you're about to launch, Charlie spots an Igla, unceremoniously Dumps all Hellfires and related Ordinance and turns tail and runs straight into the Arms of a ZSU-Driver........:music_whistling:

 

At those times when a Deep Breath will not suffice it will be comforting indeed to know that we can take the AK and teach Charlie the error of his ways by arranging his Neural Network with a Lead Infusion..........

 

:D

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Posted
Then - as you're about to launch, Charlie spots an Igla, unceremoniously Dumps all Hellfires and related Ordinance and turns tail and runs straight into the Arms of a ZSU-Driver........

 

Except there is no non-emergency procedure to dump ordnance, so the AI would not do that. Also, if the AI spotted an Igla, it would be within visual range, making it a very important threat that demands immediate attention. Why would the AI not just engage it with 30mm? That's what it's there for, suppression of area targets while the front-seater engages point targets with the Hellfire, and such an engagement is certainly standard procedure. And if evasive maneuvers are initiated by the AI back-seater, who says he has to keep flying? He could just as easily announce the threat over the intercom and initiate a maneuver, and unless you were just not interested, you could easily take the controls within just a couple of seconds and fly as you like. If just a few seconds from a hover (i.e. less than 100 meters of travel) gets you into a ZSU envelope, chances are you would have already been shot by it. Or maybe you just have no faith in ED to properly model each crew station AI? ;)

Posted

Ihave faith in ED........... more faith the BIS.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

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Posted
There is almost nothing you can't do from both seats in an Apache. The only thing I can think of off the top of my head is that you need the front-seater to fire the laser. So if you're flying from the front seat, you can do everything on your own without relying on the AI at all, and without ever switching seats. Allowing two players to share one cockpit does allow for division of labor, however, and having the AI hover for you while you engage targets heads-down is certainly do-able, for example.

 

Yes, I can agree with you to a degree that its probably easier to do a 2 seater for the apache, I mean how hard can it be since both pits have nearly identical controls ?, auto hover and then jump seats if need be etc, but I am more worried about how it would turn out in a fast mover, no hover for them unless we are speaking about the harrier or the jsf, but none of them are 2 seaters and some 2 seaters explicitly need the back seater for weapons deployment and radar, so to a point I can agree with you on that it would be kinda easy to simulate a 2 seater helo, but when it comes to fighters I would think thats a whole different ball game.

 

 

I am interested in how ED plan on working it out.

Posted

You can handle the entirety of the A2A functions as the pilot, and the A2G as well - the guy in the back is there to work the sensors with more precision (since he has more time to look at them) than you and direct the mission ... thus leaving you to pilot. But you can do the same stuff if push comes to shove - unless you're flying an F-4 or F-14.

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Posted

It would have to be a dedicated MP...

 

But locking tgt's and radar stuff can be done by A.I.... Your the pilot for a reason.. getting the WSO to the tgt area and back safe.

 

being the WSO on the other hand, you can let the AI fly you to the TGT area and with very good commands/scripting let the AI keep you safe until you unload... your bombs on TGT.

 

EDIT: bit slow tonight.....

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

Unless you have an AESA radar, you're only performing an A2A or an A2G function. You can task yourself with either. The AI as you said correctly, can also prosecute A2G if required.

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I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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