AG-51_Razor Posted Sunday at 05:57 PM Posted Sunday at 05:57 PM I'm not sure that I am doing things correctly, but it seems to me that, with the tail wheel locking handle pulled up and turned 90 degrees, the aircraft should turn freely in either direction with the application of one of the wheel brakes and a small application of power if necessary. The P-47 comes to mind, where I sometimes feel as if I'm riding around on an air hockey puck instead of in an airplane that might weigh around 14,000 pounds. The Corsair, on the other hand, seems as though the tail wheel is not unlocked at all and is very unwilling to turn without a fair bit of forward motion. Not having any RL experience in either one, I can't say which is more correct but I have to think that the Corsair's ground handling qualities are more than a bit under done. Otherwise I have to sat that M3 has done a beautiful job on this iconic plane and I couldn't be happier with my purchase! BRAVO ZULU M3!! 2 [sIGPIC][/sIGPIC]
JupiterJoe Posted Sunday at 09:10 PM Posted Sunday at 09:10 PM I think it would work better if Magnitude 3 added a similar main gear suspension 'bounce' as the Mustang. It was only added to the P-51 in the last year and made turning whilst taxiing much easier. Intel Core i7-8700K CPU @ 3.70GHz - 64GB RAM - Nvidia GeForce RTX 3070 - Microsoft Sidewinder Force-feedback 2 - Virpil Mongoose CM-3 Throttle
_Hoss Posted Sunday at 10:02 PM Posted Sunday at 10:02 PM When unlocked it turns quick for me Razor. What they need to fix or upgrade is all the Toggle, and + - commands. With up/down, On/Off, and rotary switch capability with the fuel selector knob, magnetos switch, much like the way the Jug has been done. I really like it but there is a ton of refinements needed to bring it up to the Mustang, Jug, Spitfire and Mosquito level of control in the cockpit. Happy Birthday old man... the Corsair came out on mine.... 1 Sempre Fortis
RichCotte Posted Sunday at 11:27 PM Posted Sunday at 11:27 PM I've noticed a similar problem on any of the WWII Marianas dirt/grass fields. Loaded her up and Anderson on the modern Marianas map, just to practice on the hard surface and she works fine.
Nealius Posted yesterday at 12:44 AM Posted yesterday at 12:44 AM The wheel friction does feel sticky on the Marianas dirt strips. Trying to do a 90-degree turn onto the runway and she simply stops after turning 10-20 degrees. I need a good burst of 2000+ rpm to get her turning again.
BeforeBroadband Posted yesterday at 02:09 AM Posted yesterday at 02:09 AM It's like there's a sweet spot of speed/throttle and brake application that it likes, and is a stubborn donkey outside of that. It's doable, but this is definitely the hardest warbird to turn on the ground. 2
AG-51_Razor Posted 10 hours ago Author Posted 10 hours ago It looks to me like all of you guys are experiencing pretty much the same thing I am seeing. I wonder if it has anything to do with the Marianas map? I will try a different map and report back here. Thanks for all you replies and that you Hoss for the birthday wishes. We gotta get in the friendly skies together soon brother! [sIGPIC][/sIGPIC]
Mud Posted 9 hours ago Posted 9 hours ago I find it challenging on concrete in the Normandy map as well. A lot of power is needed to pivot around, and small taps or light braking just is not enough to make sharp turns and it still kills all forward speed at 800-1000 rpm. I do not see myself make the following turn for instance in the current state of the module. 1 Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
AG-51_Razor Posted 9 hours ago Author Posted 9 hours ago I have just tried it on both the Normandy map as well as the NTTR map with the same results. I did not experience any difference between the Marianas map and the NTTR map or Normandy map on dirt surfaces or hard stands. For those of you that say you're not having issues, could you go to your F2 view and look at the tail wheel during a sharp turn? In my case, I don't think that I have seen the tail wheel swivel more than about 20-30 degrees. I really do think that this is a bug and would very much like for M3 to weigh in on this in the event that I am wrong. [sIGPIC][/sIGPIC]
Super Wabbit Posted 5 hours ago Posted 5 hours ago Also experiencing this on Caucasus. It almost feels like the tail wheel has a centering spring in it. Full left or right brake, tail wheel unlocked and lot of power to get it to turn on a point and the tail wheel does not seem to caster more than a couple degrees off center.
DrDetroit Posted 4 hours ago Posted 4 hours ago (edited) I can't get this thing to turn at all unless I give it a <profanity> ton of throttle, then it's uncontrollable and I can't steer at all. Man, what a pain! No problem with any other module. Thrustmaster Warthog, Saitek combat pro pedals, working great. Not sure what gives, but this is frustrating. EDIT: seems using differential braking is the only way to turn while taxiing. Edited 3 hours ago by DrDetroit
AG-51_Razor Posted 3 hours ago Author Posted 3 hours ago I have no doubt that M3 will be all over this at some point. Hopefully it will be sooner than later. [sIGPIC][/sIGPIC]
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now