Jump to content

Recommended Posts

Posted
Often when I fire the gun, the recoil tips the plane's nose up.

  • SAS is on
  • I give a 1 second first stage trigger press to acquire stabilization
  • I do feel the stabilization process is in effect, but as soon as I fire, the nose pitches up

Does the gun shooting stabilization require a certain IAS to work? A minimum dive angle? I've also read something about using air brakes in conjuction with SAS...

 

I've also at times had the system work well, with pipper stabilized while rounds firing. I just don't know what I'm doing wrong.

 

I'm hog newbie myself, so there might be better people to give advice but...

 

I think you're too fast and PAC just can't compensate anymore. I had the same problem when I was too fast during the high angle dives, but since I started watching my speed more, not anymore.

 

If I recall correctly, PAC is disabled if the speed brakes are deployed at all. I seem remember I had the same issue when I was trying to slow myself down on the gun run, not realizing I was knocking out PAC doing this.

Posted

Good point, don't use speedbrakes. In fact you want that speed to evade AAA etc. when trying to climb out of the hot zone.

 

If you do the gun run correct you should be ok with just idling the engine, if at all.

 

Keep in mind you approach the target at an 45°-90° angle wings level not too high (6-8k ft) roll and turn into the target into a 30°-40° dive... at least that is what my preferred parameters are.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
Good point, don't use speedbrakes. In fact you want that speed to evade AAA etc. when trying to climb out of the hot zone.

 

If you do the gun run correct you should be ok with just idling the engine, if at all.

 

General rule of thump:

 

  • 10 Degree Dive - Throttles MAX
  • 20 Degree Dive - Throttles MAX
  • 30 Degree Dive - Throttles MAX
  • 45 Degree Dive - Throttles Stand-Up or Idle
  • 60 Degree Dive - Throttles Idle

Posted
General rule of thump:

 

  • 10 Degree Dive - Throttles MAX
  • 20 Degree Dive - Throttles MAX
  • 30 Degree Dive - Throttles MAX
  • 45 Degree Dive - Throttles Stand-Up or Idle
  • 60 Degree Dive - Throttles Idle

 

Definitely precious information here, not in the manual either, AFAIK. Thanks guys. On vacation right now, away from the stick... :(

 

Will confirm when I get back.

Posted

But, what would you call too fast?

If your wing clips, while pulling out, it's "too fast"... Actual speed depends on load out. More bombs, less speed. Look that you watch it above 350kts. Picked from memory, no definite numbers.

You can go faster, of course if you don't pull hard etc. So you need to find your parameters...

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
The A-10 is NEVER to fast, ripping wings off is over G not going to fast.

Yep, but not being able to recover as you would have to pull more Gs than the wings can take means you "could have recovered if you were a tad bit slower" :smartass: :smilewink:

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

I know, target fixation is a bad habit... :D

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
Yep, but not being able to recover as you would have to pull more Gs than the wings can take means you "could have recovered if you were a tad bit slower" :smartass: :smilewink:

 

If you pulled up earlier, like when Betty told you to, you'd be able to make it with time to spare no matter your speed. :smartass:

Warning: Nothing I say is automatically correct, even if I think it is.

Posted

Naaaah, depends what you tell Betty should be the hard deck... :D Yet, you are right, still you can get valuable seconds in a gun run, if you care to monitor your speed and keep it at 350-380 by reducing or idling thrust.

Not a good idea against anything lethal but taking out trucks, infantry, arty etc. It gets you the seconds for at least a second target in the same run.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

  • 2 weeks later...
Posted (edited)

Okay, back and have been testing. Speed matters. Airbrakes don't. You can fire the gun with airbrakes deployed, as long as you go fast enough (don't how much fast it is, exactly), PAC will clutch the hog's nose and make steel hail in laser mode!

 

PS: how did pilots of the A version even do without SAS? Did they push the stick a little every time the gun fired?

Edited by Eamoe
Added PS
Posted

Hi. Is there anything I'm doing wrong when dropping GBUs? Look at the screenshot, that's a GBU-12 CCRP delivery.

 

Angels 12.

Cue falls down right through the center.

Autolase at 10s.

Straight and level flight.

TGP not masked.

 

I watched a video that explained how TGP might be looking "behind" the target and it's better to designate SPI with laser on (which I did) or steeper angle (which I did), but still, look where it ended. I can't figure out what I'm doing wrong because I'm doing it in the exact same manner every time, yet sometimes it's right on target, sometimes it's like 5 meters away and kills the target anyway, sometimes THIS.

Screen_150423_213941.thumb.jpg.c24a165af97adab835717e85b7cee4a9.jpg

Posted

Is this a multiplayer mission? Maybe somebody else lases with the same code?

If you changed laser codes, did you do so for TGP laser AND the GBUs? All of them?

 

Sure that Autolase is activating? I usually lase manually...

Last thing that comes to mind would be heavy crosswinds, yet I never encountered that kind of problem even in heavy weather.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted (edited)

Sorry, forgot to mention, no this is singleplayer and it's one of those instant action missions, so I don't have any briefing with wind data to enter into laste. But that shouldn't be a problem with LGB right? It also happens randomly during the same mission and during bomb runs in the same area, so I doubt it's wind. Laser code is ok.

 

Autolase was active, yes, I would have got autolase fail warning but I'm also observing the flashing L just in case. This isn't the first time I missed like that and it's happening with JDAMs as well, even when I'm trying to make that SPI dead on.

Edited by GeorgeLKMT
Posted

Why both? That just activates the IR pointer in addition, but the laser would still be the same?

The 15 sec may be a good idea, though.

I usually start about 12seconds before impact...

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Hmm, that's strange indeed. Sounds like a perfect bombing run from what you mentioned here. What instant action mission? The first, "Georgia spring easy"? What target the Tanks near the lake WP "Tanks"?

Do you command your wingman to attack in parallel, so he may uses a LGB himself, with the same laser code? ...at least that is the most likely issue.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

So far I played both easy ones and winter medium. My wingman is busy picking his nose while telling me unable so he's not attacking anything. But like I said, sometimes I'm having this problem with JDAMs as well, even though I'm trying to designate my SPI from steep angle when I'm close to releasing point.

 

Now I looked at my recent flights and and calculated, that my GBU-12 have about 70% accuracy, GBU-38 only 60% (counting drops on tanks only)

Posted

Hhmmm, for the GBU-38it could be, that you did not lase the distance before designating SPI, but that would not exactly explain the LGB issues. I usually can drop GBU-12 even while slightly banking and correct with lasing in two steps some 3-4 seconds to correct the path shortly after drop and some 8-10 sec before they hit.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...