hannibal Posted September 9, 2010 Posted September 9, 2010 hello just wondering if there is any video media of DCS warthog in DX11. i think there have been many screens posted... but is there videos? im will be amazed if DCS warthog in DX11 resembles anything like this.. ESPECIALLY 1:11 maybe even find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
CAT_101st Posted September 9, 2010 Posted September 9, 2010 GA 's video shuld be out this month. you will get a a great video to watch. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Nate--IRL-- Posted September 9, 2010 Posted September 9, 2010 AFAIK no DX11 screenshots have been released. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
RogueRunner Posted September 9, 2010 Posted September 9, 2010 Since I just bought a GTX470 I'm keen on this :D With the price of ammunition these days do not expect a warning shot.
sobek Posted September 9, 2010 Posted September 9, 2010 AFAIK no DX11 screenshots have been released. I think Wags posted some when he publicly announced the move to DX11. The Nevada shots have been from a DX11 version as well, AFAIK. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Sticky Posted September 9, 2010 Posted September 9, 2010 I think Nate is right here, no dx11 pics yet. [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
sobek Posted September 9, 2010 Posted September 9, 2010 (edited) I think Nate is right here, no dx11 pics yet. Well, i could be at fault, but to me this looks like screens from the DX11 version. In any case, i believe you are expecting too much visual change, after all it's 'just' a port to the new version. Visual changes will only occur when new features of the later version are actually being utilised. Of course that doesn't mean that there aren't a lot of changes going on 'under the hood'. Edited September 9, 2010 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
kingneptune117 Posted September 9, 2010 Posted September 9, 2010 im surprised we havent heard any word on how the 64bit version of warthog has been coming. wont having a 64 bit version allow for better multicore processing? "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
sweinhart3 Posted September 9, 2010 Posted September 9, 2010 64bit allows for more efficient use of computer resources and utilization of much greater amounts of memory. Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
Frederf Posted September 10, 2010 Posted September 10, 2010 The screenshots posted with the "DX11 announcement" need not be DX11 screens. The first line says "Hey these are pictures of X" and the second line says "Hey we are working on DX11." No one said the screens were of DX11 content. 64-bit addressing, multi-threading, and DX11 are three entirely separate ideas.
ED Team Wags Posted September 10, 2010 ED Team Posted September 10, 2010 No screen shots of A-10C using DX11 have been released. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
HitchHikingFlatlander Posted September 10, 2010 Posted September 10, 2010 What a cliffhanger can't wait to see how the sim looks! http://dcs-mercenaries.com/ USA Squad
hannibal Posted September 10, 2010 Author Posted September 10, 2010 wow.. i feel honored that mr matt has responded to my thread!! hope things are well, u seem like your up an about... thats great!! find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
McVittees Posted September 10, 2010 Posted September 10, 2010 It will be interesting to find out what DX11 features ED are planning to utilise. Will it be used to add features or is just a more efficient pipeline? IMO Tesselation would seem to be the most obvious DX11 feature that benefits flight sims as it mean more detailed objects and terrain geometry for 'free'. [sIGPIC][/sIGPIC] "Great minds think alike; idiots seldom differ.":pilotfly: i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.
sobek Posted September 10, 2010 Posted September 10, 2010 No screen shots of A-10C using DX11 have been released. Ooops, i stand corrected :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
element1108 Posted September 10, 2010 Posted September 10, 2010 Ooops, i stand corrected :) Of course you could change that Sobek :music_whistling: ;)
Sticky Posted September 10, 2010 Posted September 10, 2010 Of course you could change that Sobek :music_whistling: ;) No, probably the testers dont have the dx11 version, but nice try :thumbup: [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
sobek Posted September 10, 2010 Posted September 10, 2010 Of course you could change that Sobek :music_whistling: ;) I'm already in way over my head, time to eject from this thread :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
hannibal Posted September 10, 2010 Author Posted September 10, 2010 anything that paves the way for multi threaded processsing, I WELCOME It! i mean its like 2010.. we at six core.. an has heavy CPU this program is, DX11, and anything to make the DCS engine to utilize all cores just makes it more viable in the long run... im glad sound in DCS is multi threaded, GFX is oing to be multi threaded viaDX11, now well just wait for the actual simulation engine to be 64bit and multi threaded... find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
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