diveplane Posted September 24, 2012 Posted September 24, 2012 https://www.youtube.com/user/diveplane11 DCS Audio Modding.
HungaroJET Posted September 24, 2012 Posted September 24, 2012 Sawamura & Diveplane = ^ NICE :thumbup: Wonderful HungaroJET, and do you have all the correct liveries working for this model? and the DM? Got it (your PM) Mustang :doh: well, as i saw the Damage Model is O.K. -- "factory" 3GO liveries R done, now come some colour updates/corrections and bunch of liveries more by skin artists -- wrong self-(non)-illuminated textures have been corrected (wingtips, cockpit and AB lights), now come the half sized non-turning billboard texture corrections... Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
diveplane Posted September 24, 2012 Posted September 24, 2012 Sawamura & Diveplane = ^ NICE :thumbup: .............. thx , nice job on those su27/33 models https://www.youtube.com/user/diveplane11 DCS Audio Modding.
HungaroJET Posted September 24, 2012 Posted September 24, 2012 Sawamura & Diveplane = ^ NICE :thumbup: .............. thx , nice job on those su27/33 models TY, but this is not for me due but for works of 3GO and CombatAce :thumbup: btw: CombatAce PMed to me: he is planning/going to update his Su-33 model (to Su-35/37? ):bounce: :worthy: Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
Pyroflash Posted September 24, 2012 Posted September 24, 2012 Beautiful... the best looking Eagle scheme out there! Yeah, until someone makes a skin out of these If you aim for the sky, you will never hit the ground.
Pyroflash Posted September 24, 2012 Posted September 24, 2012 So wrong. Ugly crayon colors. Silly rabbit, you can't paint an aircraft with crayons! :D If you aim for the sky, you will never hit the ground.
SkateZilla Posted September 24, 2012 Posted September 24, 2012 ^ Fine :lol: ...and herez my fullstop :D and some corrections: Hmm My Apache has white illuminated textures in the cockpit... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
HungaroJET Posted September 24, 2012 Posted September 24, 2012 (edited) Hmm My Apache has white illuminated textures in the cockpit... Correct. I mean - was wrong :D (texture material definition in the model) like the non-moving connector (unconnector) of the luminare also, so the spotlight "beamed" always to the ground. Material was corrected. Connector was connected (to the luminare), so now its moving perfectly like in the AH-64D. I will release soon but i need to update some other stuffs more: impossible tailplane animations, fix sized NAV light textures (must B smaller/larger by rotary) etc. About Su-27: i was lucky - i was able fairly quickly correct the self-illuminated parts and also corrected the tail/wingtip navigation lights - Billboard squares. The Billboards turned hardly to left alltime, therefore seemed to halfsized. Now its faced to the camera. Now i need to put all corrections into one file, and go through all LOD files also. Edited September 24, 2012 by HungaroJET Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
diveplane Posted September 25, 2012 Posted September 25, 2012 https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Blaze Posted September 25, 2012 Posted September 25, 2012 That vapor reminds me of old Flanker series. :P i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
iceHUMMER Posted September 25, 2012 Posted September 25, 2012 That vapor reminds me of old Flanker series. :P people like ;)
Ali Fish Posted September 25, 2012 Posted September 25, 2012 That vapor reminds me of old Flanker series. :P really miss that, i remember the discussions on it too. "there shall be no vapours". it is time imo. [sIGPIC][/sIGPIC]
Blaze Posted September 25, 2012 Posted September 25, 2012 people like ;) Should make it more 3D and volumetric, better than 2D vapor. ;) i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
iceHUMMER Posted September 25, 2012 Posted September 25, 2012 Should make it more 3D and volumetric, better than 2D vapor. ;) no problem :)
Pyroflash Posted September 25, 2012 Posted September 25, 2012 Shouldn't it be possible to do some rudimentary calculations of vapor from velocity, air density, and G-loading info fetched from the sim? That way you should be able to get a propogation of Vapor somewhere between that of F4 and real life. If you aim for the sky, you will never hit the ground.
joey45 Posted September 25, 2012 Posted September 25, 2012 Spoken like Dr S. Cooper... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
diveplane Posted September 25, 2012 Posted September 25, 2012 Hmm My Apache has white illuminated textures in the cockpit... i had a similar problem , reported in object errors section. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Pyroflash Posted September 25, 2012 Posted September 25, 2012 Spoken like Dr S. Cooper... Of course :) He is my idol. If you aim for the sky, you will never hit the ground.
Blaze Posted September 26, 2012 Posted September 26, 2012 Shouldn't it be possible to do some rudimentary calculations of vapor from velocity, air density, and G-loading info fetched from the sim? That way you should be able to get a propogation of Vapor somewhere between that of F4 and real life. Right now mine is calculated on G, airspeed and AOA. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
aaron886 Posted September 26, 2012 Posted September 26, 2012 Really it would be based on lift production, so a combination of alpha and velocity would create the most convincing effect. Frankly when I created that 3D vapor and the script to run it, I didn't think to do it that way. Sorry to steal your thunder, Blaze.
upupandaway Posted September 26, 2012 Posted September 26, 2012 Of course :) He is my idol. Also, Dale Cooper. ;) [sIGPIC][/sIGPIC] Deedle, deedle!
_Heater_ Posted September 29, 2012 Posted September 29, 2012 DCS 2011-06-01 23-15-34-25 di fightercombatsims, su Flickr Predator di fightercombatsims, su Flickr DllHost 2011-06-12 23-21-09-82 di fightercombatsims, su Flickr IMG_1129 di fightercombatsims, su Flickr Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day.
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