tigertoo Posted January 21, 2011 Posted January 21, 2011 (edited) Hi, and i am just wondering, I reported two bugs so i was wandering if there will be a patch update of 1.2.1 in future days or when ever? Or is 1.2.1 final? Just wondering Edited January 21, 2011 by tigertoo
Konovalov Posted January 21, 2011 Posted January 21, 2011 Final. Very unlikely that any more work will be put into FC2. Enjoy it for what it is and it runs very well on Win 7. Intel i7-8700K | Asus Maximus X Formula | Corsair Vengeance 32GB DDR4 3200MHz | Gainward Phoenix GTX1070 GLH | Samsung 960 EVO NVMe 1 x 250GB OS & 1 x 500GB Games | Corsair RM750x 750W | Corsair Carbide Air 540| Win10 | Dell 27" 1440p 60Hz | Custom water loop: CPU EK-Supremacy EVO, GPU EK-GTX JetStream - Acetal+Nickel & Backplate, Radiator EK-Coolstream PE 360, Pump & Res EK-XRES 140 Revo D5, Fans 3 x EK-Vardar 120mm & 2 x Corsair ML140 140mm
tigertoo Posted January 22, 2011 Author Posted January 22, 2011 Thanks for reply, certainly was not complaining, just wondering:thumbup:
Jinja Posted January 22, 2011 Posted January 22, 2011 (edited) If a software company continues to focus on last-generation software and deploy resources on updates and new features in order to infinitely refine and update any given software forever and ever, said company would go bust, and the speed of it's demise would increase proportionally with the number of titles in it's stable. That's the commercial reality... Edited January 25, 2011 by Jinja 1 i7@3.5Ghz, ATI 5870, 16GB RAM, win7 64bit, TH2GO, Track-IR, 4screen pit, TM WArthog HOTAS
Boberro Posted January 22, 2011 Posted January 22, 2011 If a software company continues to focus on last-generation software and deploy resources on updates and new features in order to infinitely refine and update any given software forever and ever, said company would go bust, and the speed of it's demise would increase proportionally with the number of titles in it's stable. That's the commercial reality, deal with it! Partially agree but not to the end. If that business was not profitable there wouldn't be more flyables to get. As we see they are so conclusion is easy :) It is nothing magical that ED or whatever else company make planes if it is profitable. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Jinja Posted January 23, 2011 Posted January 23, 2011 Yeah, it's not black and White, for sure the company as a whole must be profitable, but it's definitely a difficult and strategic decision in deciding in how much of those profits are used to maintain titles that are no longer generating revenue, and for long. And at the end of the day the primary goal for any company is to generate profit for it's shareholders. But of course I accept that's the capitalist western Way of looking at it, more socialist posters will quite likely see things differently! The reality is so much more complex than just 'bug xxx looks easy to fix, why hasn't it been fixed!' i7@3.5Ghz, ATI 5870, 16GB RAM, win7 64bit, TH2GO, Track-IR, 4screen pit, TM WArthog HOTAS
crazyeddie Posted January 23, 2011 Posted January 23, 2011 Difficult area I agree, consumer law and legal obligation of suppliers to sell goods that are fit for purpose. There was some talk of making gaming companies comply with the same legal requirements as other consumer products in the UK, which I initially supported, but I guess that would make most games unsaleable since a bug would be considered unfit for purpose under the current definitions of the law, and that would solve nothing because they could not sell diddly squat in the UK in that were the case. My gripe was simply that producers could and should do more to make games less bug infested before they sell them in the open market, failing to do that only makes them less secure in the long term market since the buyers will beware, or whatever the Latin expression is these days !!. Just my point of view, not worth falling out over. It ain't going to happen under this government.
GGTharos Posted January 23, 2011 Posted January 23, 2011 FC2 works well enough as is. FC2 is also 'old stuff' and spending more time on it is counter-productive for ED and for the DCS series. Everything has some form of EOL, and personally I believe the LO franchise has reached its EOL. What's next, you'll ask Microsoft to keep supporting windows 3? ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Boberro Posted January 23, 2011 Posted January 23, 2011 What's next, you'll ask Microsoft to keep supporting windows 3? ;) With every new Windows we get what we had before + new things. Now we don't have what we had before and long time we won't :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Silent Warrior Posted January 23, 2011 Posted January 23, 2011 GGTharos: Nah, not before they support FSX again! 8)
KeyCat Posted January 24, 2011 Posted January 24, 2011 FC2 works well enough as is. Wished I could agree with you but I can't! I'm still being plagued by CTD's in both FC2 and DCS:BS when memory usage get high ever since the last patches arrived ~8 months ago... /KC
ED Team Groove Posted January 24, 2011 ED Team Posted January 24, 2011 KeyCat sounds interesting. Is there a thread on our forums which would describe your problems? Our Forum Rules: http://forums.eagle.ru/rules.php#en
KeyCat Posted January 24, 2011 Posted January 24, 2011 (edited) You can find most of it in these threads... I have also tried to collect some more fact/data by monitoring performance counters in XP, let me know if it is of interest and I will upload screen shots... FC2 http://forums.eagle.ru/showthread.php?t=53874 DCS:BS http://forums.eagle.ru/showthread.php?t=54162 Initially I suspected it to be MP related but it's not, it's just that large MP games uses up RAM (or resources) faster so it was there I noticed it first but I can reproduce it on my machine 100% of time in both SP and MP (unfortunately the dev's haven't been able to do the same). /KC Edited January 24, 2011 by KeyCat
TAIPAN_ Posted January 25, 2011 Posted January 25, 2011 It's not "OLD STUFF" to me. There is no DCS: Su-25t, or any other decent modern sims for the other FC2 aircraft for that matter. Also until DCS does a fighter, FC2 won't be dropped by the community. I do hope that A-10C doesn't break the comatibility that FC2 has with DCS now. To do so would split the multiplayer community again, into two sets of servers. One for ground attack and one for AA only and we would no longer be able to fly the fun online war kind of maps such as the 104th currently hosts. It's not generating revenue, but that's because of the business model. Rise of Flight keeps getting patched every month because they are able to keep adding new planes for $. This works very well and every month our game is improved. Why not charge for an FC3 to work with A-10C? I know I would definitely pay for the upgrade, and for an FC4 to work with DCS: <insert 3rd module here> in 2016. Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
GGTharos Posted January 25, 2011 Posted January 25, 2011 Because we'd rather see a 5th module by 2016. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
TAIPAN_ Posted January 25, 2011 Posted January 25, 2011 A new module is many times more work than an upgrade patch, I mean look how much work and timeframes A-10C is taking even with dx11 dropped. I would hope that the effort wouldn't delay a 5th module by much yet have a huge benefit keeping the community large. It's FC players that are buying DCS as well due to the introduction from FC. Plus the revenue could help - but not everyone feels the same way I do about supporting this hobby. Many cry poor if they have to pay for any kind of development or improvement. Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
104th_Crunch Posted January 25, 2011 Posted January 25, 2011 A new module is many times more work than an upgrade patch That is too vague. An upgrade patch for all we know could take months and many man hours. Man hours that could be spent for hopefully a DCS fighter jet. Of course, it would be sweet to have an update to FC2 that fixes bugs and gives compatibility with the A-10, but you can't have your cake and eat it to. Time to move on IMO. Instead of the same basic Su-27 avionics modelling we have had used since 2005, I would rather a DCS quality Su-27, as an example. Resources are finite and I am sure ED will do what they feel is most productive.
GGTharos Posted January 25, 2011 Posted January 25, 2011 FC2 was expected to be a couple months work. By the same token, FC3 would take at least that much time out of module 3. Revenue can be got from DCS or FC continuation; the difference is that spending time on DCS is actually more worthwhile. A new module is many times more work than an upgrade patch, I mean look how much work and timeframes A-10C is taking even with dx11 dropped. I would hope that the effort wouldn't delay a 5th module by much yet have a huge benefit keeping the community large. It's FC players that are buying DCS as well due to the introduction from FC. Plus the revenue could help - but not everyone feels the same way I do about supporting this hobby. Many cry poor if they have to pay for any kind of development or improvement. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
jambooger Posted January 25, 2011 Posted January 25, 2011 I dont know much but I can say from what I do know, that being there are NO decent jet fighter sims other that FC2, I am very happy to have it. Combined with included free online gaming. How can anyone complain?
TAIPAN_ Posted January 25, 2011 Posted January 25, 2011 I'm happy as well but I'm biased in never playing FC1 so it hasn't grown old for me yet. I've also played the hell out of DCS. But yeah if they can pump out more DCS modules that include a fighter then I'm agreed with GG as long as DCS 3 an 4 isn't 2020 by then ;) Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Mustang Posted January 30, 2011 Posted January 30, 2011 Wished I could agree with you but I can't! I'm still being plagued by CTD's in both FC2 and DCS:BS when memory usage get high ever since the last patches arrived ~8 months ago... /KC Hey KeyCat, could you try these instructions out please? Enable the 3GB switch on Windows XP Right-click My Computer. Click Properties. In the System Properties dialog box, click the Advanced tab. On the Advanced tab, under Startup and Recovery, click Settings. In the Startup and Recovery dialog box, under System startup, click Edit. The Windows boot.ini file will be opened in Microsoft® Notepad. Create a backup copy of the boot.ini file. Note: Boot.ini files may vary from computer to computer. Select the following line in the boot.ini file: multi(0)disk(0)rdisk(0)partition(2)\WINDOWS="Micro soft Windows XP Professional" /fastdetect Press Ctrl+C to copy the line and then press Ctrl+V to paste it immediately below the original line. Note: Your text string may be different from the text string in this solution, so be sure to copy the text string from your boot.ini file, and not the text string included here. Modify the copied line to include “ /3GB”, as shown in the following example: multi(0)disk(0)rdisk(0)partition(2)\WINDOWS="Micro soft Windows XP Professional 3GB" /3GB /fastdetect Note: Do not overwrite any existing lines. Save and close the boot.ini file. Click OK to close each dialog box. Restart your computer. During startup, select the 3GB option. If you do not select the 3GB option, the system will default to the 2GB total memory setting. Note: If problems occur during startup, you may need to update some of your drivers. ---------------------------------------------------- P.S: I realise that a while back you tried editing the boot.ini file but you had no success, i just wanted to see if you missed anything out ;)
UWBuRn Posted January 30, 2011 Posted January 30, 2011 FC2 works well enough as is. FC2 is also 'old stuff' and spending more time on it is counter-productive for ED and for the DCS series. Everything has some form of EOL, and personally I believe the LO franchise has reached its EOL. What's next, you'll ask Microsoft to keep supporting windows 3? ;) FC2 may be old but i don't agree it works well enough as is. Some things were corrected from FC1, other improved but, also, some new bugs were introduced: http://forums.eagle.ru/showthread.php?t=56605&page=2 The bug described in that post put an end to flying with FC2 for me, i always enjoyed making coop style mission with my squad mates, with that bug, every mission is a pain in the neck and i just got tired of it.
Beagle One Posted January 30, 2011 Posted January 30, 2011 (edited) If a software company continues to focus on last-generation software and deploy resources on updates and new features in order to infinitely refine and update any given software forever and ever, said company would go bust, and the speed of it's demise would increase proportionally with the number of titles in it's stable. That's the commercial reality...As far as I know Bohemia Interactive, the creator of the famous ArmA series is still in business and they have no problem patching games 3 year's after relase. And keep in mind...FC2 was released as a new box just 1 year ago. A bit to young to go abandonedware. BIS once said that every patch is a step to the next engine version, so they put in engine improvements, not contents, from the latest version into the older version as long as it fits. It is 2011 and the F-15 air intakes still don't work right even after 8 years. Edited January 30, 2011 by Beagle One
KeyCat Posted January 30, 2011 Posted January 30, 2011 (edited) Hey KeyCat, could you try these instructions out please? ... Thanks for the concern Mustang really appreciated! I truly misses all the MP fun on the 104th server. You are correct, I did try out various boot.ini options (including the /3G switch + various /USERVA settings) back in June but problem persisted. Checking my notes the only difference was that FC2/BS completely froze instead of CTD'ing (no error messages, logs etc). I will try again with your suggestion and see what happens but it may take a couple of weeks. I also tries to collect more data/info using XP's Performance Counters but maybe it's better I post the result in orginial FC2 thread? Thanks again Mustang! Hopefully this issue will someday be solved (I know that moving to 64-bit OS works but thats not an option for me). /KC Edited January 30, 2011 by KeyCat
Rikus Posted January 31, 2011 Posted January 31, 2011 It's not "OLD STUFF" to me. There is no DCS: Su-25t, or any other decent modern sims for the other FC2 aircraft for that matter. Also until DCS does a fighter, FC2 won't be dropped by the community. +1 We are many people who don´t like helicopters, and are waiting for a supersonic fighter jet, hopefully MIG29 or Sukhoi :p Greetings
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