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Posted

Hey guys,

 

I've decided to take things slowly and master the basics fully such as takeoff etc. A few questions though...

 

When I approach and go to fly the pattern, I'm unsure of how to approach, altitude, speed etc - What would this generally be? Also, I don't usually use ILS...Are most landings done by just judging distance etc without the aid of landing systems?

 

Thanks :)

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Posted

Have you had a look at pg 495 of the manual?

 

Visual approaches are the norm. All aids on top of that are bonuses. I think you are going about it exactly the right way. Go see what the manual says and then get back and ask questions. It's a subject which can't really be said to be fully covered in three pages... :)

 

Cheers,

Fred

  • Like 1
Posted

In real life you would approach a military airport by use of a let-down plate, which tells you exactly what headings and speeds to fly in reference to TACANs or other waypoints. You'd fly the plate in coordination with approach and tower to get on the ground in a sequenced manner.

 

But really, what you do is kind of up to you since so much of the structure of real-life launch and recovery ops is unimplemented in DCS.

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Tim "Stretch" Morgan

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Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums)

 

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Posted

I'd say run that training mission anyway - it'll help in planning visual approaches as well, especially getting eye references for the glideslope etc.

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Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

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Posted

Using TACAN + ILS + PAPI is the best method for precision landing. Try trening mission in DCS A-10C (landing). Remember than in final version of DCSA10C some of ILS was changed.

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Posted

It's a pity proper landing procedures aren't implemented. So I just do an overhead break and short final and always being on the lookout for anyone else landing.

- Ice

Posted

ATC instructions in falcon AF were really nice. you could land eyes closed just with ATC instructions

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Posted

An ATC structure like the one in FSX (I have no idea about falcon) would be really nice for A-10. In every part of the landing, you have the control and directions of the ATC...

Posted
An ATC structure like the one in FSX (I have no idea about falcon) would be really nice for A-10. In every part of the landing, you have the control and directions of the ATC...

 

+1

Posted

Hey all,

 

Thanks a lot for the replies! I agree that a little more ATC interaction would be nice -I was a little surprised to see that you can't actually confirm you've heard a message...It removes a lot of immersion...This is very geeky but my favourite part of FSX was interacting with ATC!

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Posted

For those who do not know, Falcon 4 implements ATC sequencing respectably well so I *KNOW* it can be done...maybe just rip that code. ;)

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Posted
And remember to save some 30mm in case the ATC gives you any grief! :)

 

 

Used to work well as an emergency brake in Beta4 too before they fixed weapons safe when weight on wheels. :D

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Posted

During war time I have seen jets approach much differently than in peace time.

I have seen them come in fast at 90degree to the runway at about the runway half way mark and do a hard break for the down wind to loose their airspeed and get dirty quick while turning base for a short final.

This got them on the ground really quick compared to using the normal full approach procedures.:book:

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Posted
During war time I have seen jets approach much differently than in peace time.

I have seen them come in fast at 90degree to the runway at about the runway half way mark and do a hard break for the down wind to loose their airspeed and get dirty quick while turning base for a short final.

This got them on the ground really quick compared to using the normal full approach procedures.:book:

 

 

I've seen C-130s and C-17s do the same thing. Quite impressive to watch actually. :D

 

Depending on the theatre in question and the threat that goes along with it, takeoff and landing procedures can vary greatly from those you'd see military aircraft using in their home countries. When it comes to combat, civillian ATC procedures are irrelevant for the most part, however basic safety and common sense still apply.

 

 

Posted

Pattern of the Day

 

Yes during combat operations you brief on the pattern of the day.

Let's say you are landing at a captured airbase for example, You follow

what you briefed on.

 

One day It could be Low and Fast. The next day it could be High and Slow.

Tomorrow may call for an S-turn on at some point and some distance from the field.

 

Lots of factors come into play in developing the pattern.

As a pilot you learn quickly that you don't deviate from what you briefed on unless you have good reason.

 

Same is true for your combat departures...

 

During war time I have seen jets approach much differently than in peace time.

I have seen them come in fast at 90degree to the runway at about the runway half way mark and do a hard break for the down wind to loose their airspeed and get dirty quick while turning base for a short final.

This got them on the ground really quick compared to using the normal full approach procedures.:book:

My mission is to fly, fight, and win. o-:|:-o What I do is sometimes get a tin of soup, heat it up, poach an egg in it, serve that with a pork pie sausage roll.

Posted

I find the landing (or touch-and-go) at 4:25 in this video quite impressive. I mean the angle it approaches the runway turning into it right until it's down.

 

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Posted
Hey all,

 

Thanks a lot for the replies! I agree that a little more ATC interaction would be nice -I was a little surprised to see that you can't actually confirm you've heard a message...It removes a lot of immersion...This is very geeky but my favourite part of FSX was interacting with ATC!

 

Interesting. I was a civillian ATC for a while at an airport that had a very high volume of student traffic. I felt pretty irrelevant most of the time. ;)

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