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Falcon 4 was a milestone in Sims some 10 years ago...


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Posted (edited)
I have the 3 ring binder and CD as well. I wonder if the manuall will one day be worth big $$ ?

 

Cool, if so: I have 7 binders and 2 spiral bound and 1 glue back.

Edited by Mower

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Posted

Ok. Develop one.

 

I am a software developer myself and I think its ridiculous.

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Posted

Then don't talk like it is your job ;)

 

thats your job. I do mine thanks.
  • Like 1

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Posted

People still cling of to F4 like it's something... that thing is as old as dinosaurus and looks terrible and you all know it... and all the talk how F4 lovers won't migrate to DCS if F-16 is released.. yeah right :lol:

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Posted
It makes you wonder if the Falcon development team were still around would we be up to Falcon 5.0 by now and what influence the Falcon line may have had on other developers, not just ED but 1C etc with features like a dynamic campaign etc

 

One of the biggest let downs ever for simming is that the team that developed Falcon stopped working.

Posted
Ok. Develop one.

 

Hahahaha - good call!!!

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Posted

graphics, its old, its outdated and so on. that does not compare only a little bit to the awesome immersion and feeling of beeing in real theatre that a dc provides you.

 

why should I even try to rescue my damaged plane in DCS? why should I RTB after a mission success or fail? why should I look aside of my mission route for enemies if there are none? flight sim without a DC is old and outdated - not falcon. its like a RPG without an open world.

Posted
Hahahaha - good call!!!

 

no not a good call at all. standard blabla. a dc engine is not that big of a deal as they try to make you believe. its not done in days sure, but its not years. 2-3 people could develop a falcon like one in about 6 months I guess. a database, a random mission generator. they are afraid of the performance hit to their engine probably

Posted
no not a good call at all. standard blabla.

 

Surprising you'd make a statement like that and then ...

 

a dc engine is not that big of a deal as they try to make you believe. its not done in days sure, but its not years. 2-3 people could develop a falcon like one in about 6 months I guess. a database, a random mission generator. they are afraid of the performance hit to their engine probably
... come to a conclusion like this, considering the rest of your statement. The 'blabla' is coming from you, not anyone else. Given that I figure you're probably a junior developer.

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Hmmm, lipping off to the mods here about CRAP...great idea. What's next, knee the Boss at work in the groin?

"You see, IronHand is my thing"

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Posted
Surprising you'd make a statement like that and then ...

 

... come to a conclusion like this, considering the rest of your statement. The 'blabla' is coming from you, not anyone else. Given that I figure you're probably a junior developer.

 

actually I am the chief developer in my company. and with my 31 years and 8 years of business experience now I consider myself a senior. but we are getting off topic. I think I made it clear enough what I think about the impossibility of a DC.

Posted

why should I even try to rescue my damaged plane in DCS?

 

It's fun.

It's a challenge.

It might actually improve your campaign.

 

why should I RTB after a mission success or fail?

 

Mission might require it to even score a "success"?

Oh, and because it's a simulator, and you want to simulate real life flying, so... I'd want to land if I did it in real life, so I land it in the sim too. :)

 

why should I look aside of my mission route for enemies if there are none?

 

Because there just might be. Mission designers can be devious little things. Especially if their name starts with Panzer and ends with Tard. :P

 

flight sim without a DC is old and outdated - not falcon.

 

So make one. :)

I'm actually not joking, you do have all the tools required. You can output lua, you can parse the log files, etcetera. The thing is that for there to be any point in having it, it has to be able to generate a realistic campaign. Not an "immersive" one, even though that is of course nice. But the point here is realism - especially when looking at synergies with the military market. And no, Falcon 4 did not have a realistic DC. Immersive, sure. Realistic, no.

 

And that is a non-trivial problem. If you think it's trivial I suggest you talk to ED and arrange some sort of deal where you license the right to develop and sell a DC product that hooks in to the LUA-socket. You could make a fortune! :)

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Posted (edited)

 

So make one. :)

I'm actually not joking, you do have all the tools required. You can output lua, you can parse the log files, etcetera. The thing is that for there to be any point in having it, it has to be able to generate a realistic campaign. Not an "immersive" one, even though that is of course nice. But the point here is realism - especially when looking at synergies with the military market. And no, Falcon 4 did not have a realistic DC. Immersive, sure. Realistic, no.

 

And that is a non-trivial problem. If you think it's trivial I suggest you talk to ED and arrange some sort of deal where you license the right to develop and sell a DC product that hooks in to the LUA-socket. You could make a fortune! :)

 

yeah I quit my job and make a DC. ok whats next? :)

I am not a freelancer. I have a fix position.

 

I dont know what you guys have in mind when someone calls DC but a falcon one would be enough (at least for a start) for most of the people if not all. falcon is the bar everyone will measure it with. I am not so deep into military procedure liky you guys are for sure but for me as a hobby simmer the falcon DC is realistic enough. it can get better always but do you really think anyone would even remember falcon today if it had DCS like missions instead of a DC? what is so wrong with the falcon dc? why is it that flying a mission in the falcon DC even without enemy contact is more fun for me than the best DCS missions? its not scripted! its alive!

 

I love DCS and the fidelity to detail but black shark couldnt keep me flying for a long time. I even preferred to fly the campaign missions manually because I was bored of flying over and over the same mission after failing for the 10th time (yeah I sucked :) )

Edited by DaWu
Posted (edited)

The mods here are truely Saints. I'm way too hot-headed and impatient with hard-headed people who only see the world from one single viewpoint -- theirs.

 

I cannot wait until technology gets good enough to allow me to reach into my monitor and choke the crap out of someone :-) That would put a whole new spin on multi-monitor setups too!

Edited by Slammin

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Posted

Isn't Moa working on a third party campaign generator? It's doable. Missions are lua scripts. If it weren't for TARS I'd be working on something like this for sure.

Posted

I remember making campaign-like multiplayer missions back when I used to run a server for LockOn. Sure, you had to restart them after everything got blown up, but still, with the human element, they were alot of fun.

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Posted
thats your job. I do mine thanks.

 

GG is a Moderator/ED Testers Team, not a developer.

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Posted
GG is a Moderator/ED Testers Team, not a developer.

 

Either way, get off the righteous dude's back.

"You see, IronHand is my thing"

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Posted
no not a good call at all. standard blabla. a dc engine is not that big of a deal as they try to make you believe. its not done in days sure, but its not years. 2-3 people could develop a falcon like one in about 6 months I guess. a database, a random mission generator. they are afraid of the performance hit to their engine probably

 

Really? So you'd be happy with a DC that was released in the state it was when F4 came out? Or even over 10 years later still broken and hacked together by the different mod teams? Maybe no one has released a DC like Falcon because not even the Falcon one ever worked? As a programer you'd be ok with releasing a broken product?

"It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives

 

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Posted
No the Falcon DC works just fine in F4AF.

I always thought it did anyway....

 

BTW...nice to see you again Subs

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It's not the fall that gets you. It's the Godawful sudden stop at the end.

Posted

Never bought AF, but all the different versions of F4 from the beginning to OF and FF versions you have to manually set the times of packages so the sweep/sam suppression/strike/escort/recon arrived at the right times and often re-do flight paths over obvious sam sites. No way you could do this for every tasking over the whole theater which led to inefficient strikes and massive attrition that would often grind the campaign to a halt within a few days as all the assets are gone.

"It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives

 

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Posted (edited)

To the thread starter. You are wrong! It's just your excitement speaking out of you.

 

You forget something very important what DCS A-10 doesn't make a milestone:

 

A DYNAMIC CAMPAIGN. So the "Overall" king for me is Falcon. Still... after all these many many years there is no competition. And now look... what has happened in the last over 10 years... in politics, science... etc. ... unbelievable. DCS A-10 is comparable to FSX (look out for the new coming addon for the F-18 superbug... checkout simhq.com )

 

To those who wishes things that you already have plenty of them somewhere else highly detailed: Why not something different?? Why not a full detailed russian fighter? I have enough of US hardware because it's simulated really everywhere.... good lord...

Edited by TheCabal
  • Like 1

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Posted
DCS A-10 is comparable to FSX

 

I'll just sit back and watch the aftermath :music_whistling:

 

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