Mustang Posted June 2, 2011 Posted June 2, 2011 One of the first things i saw when i fired up 1.1.0.8 today, shadows projecting into the sky from forests
Panzertard Posted June 2, 2011 Posted June 2, 2011 Known issue. Thanks. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Panzertard Posted June 2, 2011 Posted June 2, 2011 Not that we know of yet, no. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Outlaw24 Posted June 2, 2011 Posted June 2, 2011 (edited) Known issue. Thanks. Would this be considered the same problem, it also cast a shodow across the front cockpit dash/console. Edited June 2, 2011 by Outlaw24 Spoiler: MSI Z790 Carbon WIFI, i9 14900KF, 64GB DDR4, MSI RTX 4090, VKB STECS Mk ll throttle, VKB Gunfighter Ultimate MCG Pro w/200mm Extension, Winwing Orion Rudder Pedals W/damper, Wingwin Monitors/MFD's, UTC MK II Pro, Virpil TCS Plus Collective, MSI 34" QD-OLED @240Hz monitor, Samsung 970 Pro M2 2TB (for DCS), Playseat Air Force Seat, KW-980 Jetseat, Vaicom Pro, Tek Creations panels and controllers.
shagrat Posted June 2, 2011 Posted June 2, 2011 Would this be considered the same problem, it also cast a shodow across the front cockpit dash/console. ehhm, you mean the "marker" on the canopy, right? This is a feature, not a bug! :megalol: Real fighter planes have them, because you need some reference when looking back and up! ...like german Stuka bombers had an angle-scale on the canopy so the pilot could look at the horizon and easily determine the dive angle :smartass: Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Mustang Posted June 2, 2011 Author Posted June 2, 2011 Guys, i'm having a dig through the 1.1.0.8 files to see if theres a switch to disable these tree shadows, so far i've had no luck....if anyone else finds a way please post it here :)
Outlaw24 Posted June 2, 2011 Posted June 2, 2011 ehhm, you mean the "marker" on the canopy, right? This is a feature, not a bug! :megalol: Real fighter planes have them, because you need some reference when looking back and up! ...like german Stuka bombers had an angle-scale on the canopy so the pilot could look at the horizon and easily determine the dive angle :smartass: Thanks for the info:thumbup: Spoiler: MSI Z790 Carbon WIFI, i9 14900KF, 64GB DDR4, MSI RTX 4090, VKB STECS Mk ll throttle, VKB Gunfighter Ultimate MCG Pro w/200mm Extension, Winwing Orion Rudder Pedals W/damper, Wingwin Monitors/MFD's, UTC MK II Pro, Virpil TCS Plus Collective, MSI 34" QD-OLED @240Hz monitor, Samsung 970 Pro M2 2TB (for DCS), Playseat Air Force Seat, KW-980 Jetseat, Vaicom Pro, Tek Creations panels and controllers.
shagrat Posted June 2, 2011 Posted June 2, 2011 Your welcome! Since you have a TrackIR this is definitely useful...inverted dive, loopings etc. climb, look up, fix the horizon, use the strip to maintain 90° angle to the horizon... and remember gently pull on the stick or she will twitch and shake like a real beast Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Nate--IRL-- Posted June 2, 2011 Posted June 2, 2011 ehhm, you mean the "marker" on the canopy, right? This is a feature, not a bug! :megalol: Real fighter planes have them, because you need some reference when looking back and up! ...like german Stuka bombers had an angle-scale on the canopy so the pilot could look at the horizon and easily determine the dive angle :smartass: Actually it is a lightning rod (strip). Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Backy 51 Posted June 2, 2011 Posted June 2, 2011 (edited) Hi all, Also experiencing what I call the "floating trees" problem. They don't seem to cause a collision detection as I flew right threw them avoiding a SAM. AMD ATHLON QUAD-CORE 4GB RAM Win7 64-bit GeForce GTS 450 Driver 270.71 CH PP/PT/FS Track NoIR Edited June 2, 2011 by Backy 51 Update I don't need no stinkin' GPS! (except for PGMs :D) [sIGPIC][/sIGPIC]
chokko Posted June 3, 2011 Posted June 3, 2011 normal trees dont cause collision detection in DCS though [sIGPIC][/sIGPIC]
ED Team Wags Posted June 3, 2011 ED Team Posted June 3, 2011 We plan to release a hot fix next week to remove tree shadows. Hopefully we will return them in 1.1.0.9 in a much better state. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Ptroinks Posted June 3, 2011 Posted June 3, 2011 Not that we know of yet, no. So we will have to fly with those weird shadows all over Georgia until the next patch???? [sIGPIC][/sIGPIC]
159th_Viper Posted June 3, 2011 Posted June 3, 2011 So we will have to fly with those weird shadows all over Georgia until the next patch???? Missed the post above yours? Hotfix to remove shadows next week. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Mustang Posted June 3, 2011 Author Posted June 3, 2011 (edited) We plan to release a hot fix next week to remove tree shadows. Hopefully we will return them in 1.1.0.9 in a much better state. Rgrt, the tree shadows would actually look very good if they didn't glitch, thanks for that info Wags :) Edited June 4, 2011 by Mustang
Ptroinks Posted June 4, 2011 Posted June 4, 2011 Missed the post above yours? Hotfix to remove shadows next week. Oops! Yes, missed that one :wallbash:. Phew! [sIGPIC][/sIGPIC]
Mustang Posted June 5, 2011 Author Posted June 5, 2011 Whilst not entirely on-topic i felt i had to post this screenshot, has anyone else noticed a strange shadow around FARP's?
Panzertard Posted June 5, 2011 Posted June 5, 2011 Yes, thanks - reported. Not sure when we will see this fixed. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Shez Posted June 5, 2011 Posted June 5, 2011 I get the FARP shadow too. _:Windows 10 64 Bit, I7 3770 3.4Ghz, 16 Gigs Ram, GTX 960, TM Warthog, Track IR 5 w/Pro Clip:_
Mustang Posted June 8, 2011 Author Posted June 8, 2011 (edited) Not only is there a shadow problem around FARP's, they also have the problem of flickering terribly at a distance ( this has been a long time problem, before 1.1.0.8 ) Edited June 21, 2011 by Mustang
Cibit Posted June 8, 2011 Posted June 8, 2011 New name Mustang EXTERMINATOR. U find all the bugs;) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
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