lobo Posted June 20, 2011 Posted June 20, 2011 (edited) Lots of changes! :thumbup: http://forums.eagle.ru/showthread.php?p=1230436#post1230436 I see changes coming to the ramp start checklists... Edited June 20, 2011 by lobo** Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here: http://www.digitalcombatsimulator.com/en/files/172905/
Snoopy Posted June 20, 2011 Posted June 20, 2011 Lots of changes! :thumbup: http://forums.eagle.ru/showthread.php?p=1230436#post1230436 I see changes coming to the ramp start checklists... Not my checklist as I've already included the changes based on real world ops. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
MemphisBelle Posted June 20, 2011 Posted June 20, 2011 - Boarding ladder now can be extended from the cockpit by the dedicated switch. To stow the ladder, use the “Stow boarding ladder” radio command in Ground Crew radio submenu. Interresting...I am sure, many ppl will fly with ladders still out :D BlackSharkDen | BSD Discord | DCS Tutorial Collection
jctrnacty Posted June 20, 2011 Posted June 20, 2011 - "The Shore" and "Devil's Cross" campaigns removed. ?????? [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
Parias Posted June 20, 2011 Posted June 20, 2011 I'm confused on this too, why are those campaigns being removed in this patch?
Grimes Posted June 20, 2011 Posted June 20, 2011 - Spawn of inactive aircrafts on parking ramps added and "Start" triggered task too. This makes it possible to use aircrafts as a static objects or delay takeoff. Kinky. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
PrivateSpanky Posted June 20, 2011 Posted June 20, 2011 - "The Shore" and "Devil's Cross" campaigns removed. ?????? What you should have quoted was ""The Shore" and "Devil's Cross" campaigns removed. These 3rd party campaigns are available on the File Exchange. http://files.lockon.ru/en/" . I don't see any problem here. Obviously they had included a third party campain in release and are now just moving to the file area. We are NOT losing these campaigns... The campaigns were even mentioned in the quote as "3rd Party"... move on Now i'll just have to read up on what the air-bleed changes will do to startup procedure, overall looking forward to the patch. 1
Nate--IRL-- Posted June 20, 2011 Posted June 20, 2011 I'm confused on this too, why are those campaigns being removed in this patch? From what I can gather they were done by a 3rd party and will now be available from the ED File Exchange. From what I've seen, if you download them again after the update your logs will be untouched. EDIT:- Sniped Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
jctrnacty Posted June 20, 2011 Posted June 20, 2011 From what I can gather they were done by a 3rd party and will now be available from the ED File Exchange. From what I've seen, if you download them again after the update your logs will be untouched. EDIT:- Sniped Nate any reason? [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
Nate--IRL-- Posted June 20, 2011 Posted June 20, 2011 any reason? I'm sure there is. No idea what it is though. Didn't think it was important. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Boberro Posted June 20, 2011 Posted June 20, 2011 Jeeez what a enormous list :O, cool! I like this very much: - Cockpit Textures now separate from World Textures. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Nate--IRL-- Posted June 20, 2011 Posted June 20, 2011 (edited) Jeeez what a enormous list :O, cool! I like this very much: That one was one of the main focus points for this patch. But hopefully nobody will need it because they'll now move to 64 bit --> http://forums.eagle.ru/showpost.php?p=1230519&postcount=103 or http://www.forum.lockon.ru/showthread.php?t=75917 Nate Edited June 20, 2011 by Nate--IRL-- Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
HiJack Posted June 20, 2011 Posted June 20, 2011 Thanks ED! :D - Now possible to again select trigger zone in the trigger zone list. (HJ)
Krippz Posted June 20, 2011 Posted June 20, 2011 any reason? Probably because 1.1.0.9 will be the basis of the North American boxed release and releasing the boxed version with the third-party campaign could potentially lead to legal issues? Just wild speculation on my part.:thumbup: [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Ninjaofdoom Posted June 20, 2011 Posted June 20, 2011 -HUD symbology was reworked in HARS mode – many symbols were removed from the display and some were returned. Fixed gun cross was implemented. Logic for some of elements (like TISL Cue Index) in HARS was updated. - APU and Left Engine do not require fuel pumps to be active. - Laser code on TGP was made always visible. Are these all changes based on the real bird? I'm assuming so, but the HUD rework seemed like a big change that would have been in already? Cheers, and amazing work ED!! Someday we'll look back on all this and plow into a parked car. i7-930 @ 3.8ghz, 6GB Corsair Dominator 1600, EVGA GTX470, OCZ 60GB SSD, TrackIR 5 Pro, Win7 64 And a 46" LCD at 1920x1080 to enjoy the goodness :joystick: :pilotfly:
Boberro Posted June 20, 2011 Posted June 20, 2011 That one was one of the main focus points for this patch. But hopefully nobody will need it because they'll now move to 64 bit --> http://forums.eagle.ru/showpost.php?p=1230519&postcount=103 or http://www.forum.lockon.ru/showthread.php?t=75917 Nate Yes but now you can set high cockpit textures and low the rest of world, which is more RAM friendly for users with lower memory amount (overall weaker PCs) :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Mathiew Posted June 20, 2011 Posted June 20, 2011 (edited) -HUD symbology was reworked in HARS mode – many symbols were removed from the display and some were returned. Fixed gun cross was implemented. Logic for some of elements (like TISL Cue Index) in HARS was updated. - APU and Left Engine do not require fuel pumps to be active. - Laser code on TGP was made always visible. Are these all changes based on the real bird? I'm assuming so, but the HUD rework seemed like a big change that would have been in already? Cheers, and amazing work ED!! yeah same question =) Edited June 20, 2011 by Mathiew HAF X - CM SPG 800W - Asus P8P67 Pro B3 - i7 2600K @ 4,6 - 8GB Corsair Vengeance CAS8 @ 1600 - Gainward Phantom GTX 770 2GO - Samsung 830 128 go (DCS A-10 on it) - Samsung Spinpoint F3 1To
Nate--IRL-- Posted June 20, 2011 Posted June 20, 2011 Are these all changes based on the real bird? I'm assuming so, but the HUD rework seemed like a big change that would have been in already? Cheers, and amazing work ED!! Note that is HARS HUD Symbology - something that didn't get a lot of use before 1.1.0.8 Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
MTFDarkEagle Posted June 20, 2011 Posted June 20, 2011 Excellent list! Greatly looking forward to it! Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
REL Posted June 20, 2011 Posted June 20, 2011 (edited) - HUD symbology was reworked in HARS mode – many symbols were removed from the display and some were returned. Fixed gun cross was implemented. Logic for some of elements (like TISL Cue Index) in HARS was updated. - Manual MFCD power knob implemented. Must turn on during ramp start. - Accelerometer Push-to-Reset button was implemented. - Armament Ground Safety Override switch was implemented. - DVADR Control and Remote Control Panels were implemented. - Emergency Canopy Jettison Lever was implemented. - The handle lock button was implemented on Auxiliary Gear Handle. - EGI and CDU failures were implemented. - Boarding ladder now can be extended from the cockpit by the dedicated switch. To stow the ladder, use the “Stow boarding ladder” radio command in Ground Crew radio submenu. More dead switches and knobs coming to life - I LIKE THIS !!! :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: (well some failures and HUD symbology too) Edited June 20, 2011 by REL
Svend_Dellepude Posted June 20, 2011 Posted June 20, 2011 Still no news about the north arrow of the TGP, but geezzz, a lot of other stuff is getting fixed! [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
Nate--IRL-- Posted June 20, 2011 Posted June 20, 2011 Ah thanks for reminding me- this one got me during testing and I know we will get a zillion bug reports on it so....... - Manual MFCD power knob implemented. Must turn on during ramp start. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Nate--IRL-- Posted June 20, 2011 Posted June 20, 2011 Still no news about the north arrow of the TGP, but geezzz, a lot of other stuff is getting fixed! It has been fixed but I doubt it will make 1.1.0.9 Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Svend_Dellepude Posted June 20, 2011 Posted June 20, 2011 It has been fixed but I doubt it will make 1.1.0.9 Nate Good thing! Even though only a handfull of simmers seem to have noticed it never worked as intended. Glad to get a readable cockpit back. :) [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
Svend_Dellepude Posted June 20, 2011 Posted June 20, 2011 How many "My MFCDs are broken!" threads will we get with the knobs starting off? :) How many "hud is broken in 1.1.0.8" were there? ;) [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
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