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Posted (edited)

Repeat trimming only tends to confuse the rudder accumulation. Cruise to stop can be awkward. You can also think of trimming the stick whilst using a lot of rudder and that's annoying capturing an offset rudder. I just used the visualisation UI of the control input positions.

 

Unchaining them is the way to go, although i never got round to it, i just used the visualisation UI of the control input.

 

("in my experience")

Edited by Pikey
Remembering that what i discover isnt always whateverone else thinks...Sheldon...

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Posted

As a fan of Flight Director, I don't have to trim very much because the autopilot is not compensating for pitch/heading/bank angle/altitude changes (depending on which channels are active). Only speed changes, and resulting pitch behaviour, needs to be compensated for by trim. In fact, all manoeuvres where initial speed is about the same as final speed do not require trimming.

 

It is personal, I know. I feel much more comfortable with the FD on.

'Frett'

Posted
Same here, the FD must be there for some reason ;)

 

Training.

 

The FD increases pilot-workload and as a consequence it's use in an operational environment is not advised.

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Posted
Training.

 

The FD increases pilot-workload and as a consequence it's use in an operational environment is not advised.

 

In that case (knowing that what you say is true) this sim is inaccurate as FD decreases workload during manoeuvring. I turn it off when flying in one direction for a longer time or when hovering.

 

However, I suspect my way of flying is it that makes FD more convenient as I never stay at one spot for longer than a minute. I'm always moving, sideslipping, advancing or pulling back etc etc. In real world I guess that a less active style of flying is used, which makes using autopilot without FD more convenient.

'Frett'

Posted

It is alot easier to fly with FD OFF if you learn to anticipate your moves.

Trim the attitude you want, and leave it there. Look outside, check the ABRIS, retrim again. Feel the chopper. I promise you, flying is secondary, if you want to be a successful killer machine. You must utilize all the systems, at once. That's why Kamov designed to AP in the Ka-50.

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Posted
In that case (knowing that what you say is true) this sim is inaccurate as FD decreases workload during manoeuvring. I turn it off when flying in one direction for a longer time or when hovering.

 

Possible that in some circumstances flying with FD on is easier with a normal stick.

But when you are using a FFB stick and dont have to do the "recenter-dance"- it is lot easier to fly stable with FD off.

Posted
Possible that in some circumstances flying with FD on is easier with a normal stick.

But when you are using a FFB stick and dont have to do the "recenter-dance"- it is lot easier to fly stable with FD off.

 

I think that I missed that point as a very important difference between my setup en the real thing...

'Frett'

Posted

I amby no means proficient although I can take off, fly to a location and land on pads at FARPS etc (even managed the back of a boat once!)

 

However, I read this thread and thought id give FD a go.

 

Absoluetely unflyable in my opinion with this on. (I have a standard Thrustmaster X stick and use twist grip for rudder)

 

Regards,

 

Gary

I5 - 1TB SSHD, 256 SSD - Nvidia 1070 - 16gb ram - CV1

Posted
I amby no means proficient although I can take off, fly to a location and land on pads at FARPS etc (even managed the back of a boat once!)

 

However, I read this thread and thought id give FD a go.

 

Absoluetely unflyable in my opinion with this on. (I have a standard Thrustmaster X stick and use twist grip for rudder)

 

Regards,

 

Gary

 

Try that again with the AP channels on. It provides dampening for active channels. Your story sounds like flying with AP turned off. In fact I fly with all 4 channels on, so that it will hold altitude for enroute flights. Or maybe I´ve developed my own internal autopilot that compensates for the weird FD behaviour you complain about.

'Frett'

Posted

I find it´s better to learn how the Kamov reacts without the FD. Iam not suggesting not to use it, that´s each own to choose, but for me without the FD you get a feel of how she swings first... Later on you can add/take what ever you want from the Kamov. YMHO. It can almost fly by itself, so it´s up to you how much, that´s how good it is...:D

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Posted
I use the FD when flying low on terrain but switch FD off when moving over a distance or to fly in route mode.

 

(HJ)

 

 

This. I have a non-FFB stick and use the twist-rudder on it. If i am maintaining terrain cover or maneuvering sharply to engage or disengage a threat, i use the FD. When i am flying waypoints or running in to engage with Vikhr or 30mm, i keep FD off and let the heli fly itself.

 

I find automatic ingress particularly useful in this capacity, throw down two or three DL points in areas of concentration, pick one, put myself ~15km out from it, trim straight and level, switch off FD, select automatic ingress, engage route mode, and start picking off targets. then around 5-6 km (or 2-3 in engaging with 30mm) flip on FD, split-S and GTFO.

Posted
This. I have a non-FFB stick and use the twist-rudder on it. If i am maintaining terrain cover or maneuvering sharply to engage or disengage a threat, i use the FD. When i am flying waypoints or running in to engage with Vikhr or 30mm, i keep FD off and let the heli fly itself.

 

I find automatic ingress particularly useful in this capacity, throw down two or three DL points in areas of concentration, pick one, put myself ~15km out from it, trim straight and level, switch off FD, select automatic ingress, engage route mode, and start picking off targets. then around 5-6 km (or 2-3 in engaging with 30mm) flip on FD, split-S and GTFO.

 

 

exactly what I do!:thumbup:

Posted
In that case (knowing that what you say is true) this sim is inaccurate as FD decreases workload during manoeuvring. I turn it off when flying in one direction for a longer time or when hovering.

 

However, I suspect my way of flying is it that makes FD more convenient as I never stay at one spot for longer than a minute. I'm always moving, sideslipping, advancing or pulling back etc etc. In real world I guess that a less active style of flying is used, which makes using autopilot without FD more convenient.

 

 

Yep! My thoughts exactly

Posted
Repeat trimming only tends to confuse the rudder accumulation. Cruise to stop can be awkward. You can also think of trimming the stick whilst using a lot of rudder and that's annoying capturing an offset rudder. I just used the visualisation UI of the control input positions.

 

Unchaining them is the way to go, although i never got round to it, i just used the visualisation UI of the control input.

 

("in my experience")

 

Yeah the offset rudder! thought it was just me who found that a real pain at times!:mad:

Posted
... I find automatic ingress particularly useful in this capacity, throw down two or three DL points in areas of concentration, pick one, put myself ~15km out from it, trim straight and level, switch off FD, select automatic ingress, engage route mode, and start picking off targets. then around 5-6 km (or 2-3 in engaging with 30mm) flip on FD, split-S and GTFO.

Awesome m8! I must try that :D

Posted (edited)

there is no technique per se. You have to be one with her. it takes time, and ALOT of crashes (practice, ehem..)

 

But once you nail trim, it becomes second nature. I remember being in a multiplayer session with mercs, and my chopper got nailed in the hydraulics by a SAM. I flew it all the way to the base (some 50 clicks) and when landing came, the gears won't go down. My wingman, Ice, escorted me to base, and they were all stunned when I landed her in rotation on one side then relaxed on the other (gears up). it was sweet. That is how I became one with her. Alot of practice. And the community is very encouraging, and forgiving too.

 

Oh, and the funny part was, my hands ached all night from 45 mins ferry to base, wrestling jitter and pushbacks, and punching in and out with collective. They kept twitching for the next day.

Edited by WildBillKelsoe

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Posted

I find that when achieve-in a hover status, if you hit the auto-altitude hold. to on, and set your Kamov to auto-hover. Your hover is alot more stable with auto-alt-hld on. Then just set your automatic turn to target on the Targeting Mode control panel if you have a locked target, and if that´s the case. Reliefs stress in either case...

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