Fish Posted April 5, 2012 Posted April 5, 2012 High Altitude MK82's CCIP 5mil consent, multiple ripple single release. 2 Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC]
dooom Posted April 5, 2012 Posted April 5, 2012 that was awesome... it has been a looong time since i played with ccip. I typically used ccrp for my high alt efforts then get frustrated with inaccuracy from wind. questions. do you use any enhancement to see the targtets at distance like that? you held pickle at mid column and used 5 mil for automated drop... it didnt look like you care about keeping the pipper at the head of column - why? thanks fish! ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
jp203000 Posted April 5, 2012 Posted April 5, 2012 Always looking forward to hear your voice(I love British english).
billposters Posted April 5, 2012 Posted April 5, 2012 (I love British english). :doh: Probably not the best thing to say to an Irishman...;) 1
Fleshpiston Posted April 5, 2012 Posted April 5, 2012 Good work Fish! Fish is as English, as I am Russian. (I am not Russian ;) ) Question for you Fish, I can't remember off the top of my noggin how to change consent to 5mil? I will take a look when I get home but that is a few hours away yet :( [sIGPIC][/sIGPIC] AEF Flesh | 161 SQN System: 965BE / 5850 Toxic / TrackIR 5 Pro / 120gb Corsair Force 3 GT / 2TB Raid10 / 6GB RAM /TM HOTAS Warthog / G13 / Combat Rudder Pedals..... and lots more :doh:
Slap_Chop Posted April 5, 2012 Posted April 5, 2012 I've viewed a ton of your videos since I recently got A-10 . They're all very informative and I have gained much from them. Thank you sir for your efforts. Nice Hit btw. My dad came from Dun Laoghaire . You definitely have an Irish accent . No worries there. I'd rather have a bottle in front of me than a frontal lobotomy and I've had both. [sIGPIC][/sIGPIC]
badger66 Posted April 5, 2012 Posted April 5, 2012 Always looking forward to hear your voice(I love British english). The uneducated bare faced cheek of it !!!
andyfoot Posted April 5, 2012 Posted April 5, 2012 Well done, yet another outstanding tutorial, thank you. Every time I watch one of your videos, I learn something new, please keep them coming.
Supersheep Posted April 5, 2012 Posted April 5, 2012 I never knew that one can use the side windows as a reference. Now I need to try this to improve my dirty bomb runs. Side-observation: Is there a reason why you don't trim your plane? Before the release, you oscillate between pitching down and pulling back on the stick. Super- The PVC Pipe Joystick Stand How to thread
159th_Viper Posted April 5, 2012 Posted April 5, 2012 Is there a reason why you don't trim your plane? You trim to neutralize the forces on the stick - if you do not need to neutralize said forces then don't trim. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Fish Posted April 5, 2012 Author Posted April 5, 2012 I can't remember off the top of my noggin how to change consent to 5mil? IFFCC switch to TEST DATA rocker on UFC to toggle concent mode. IFFCC back to ON Manual 1.1.1.1 pg 360 :smilewink: Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC]
Fish Posted April 5, 2012 Author Posted April 5, 2012 (edited) .....Is there a reason why you don't trim your plane?. :music_whistling: Hope i understand your question. Too much else to concentrate on in the dive, and it would not have helped me. Trimmed fine before the dive. Stick and rudder do fine to give me the alignment i need, and hold it during the attack. Edited April 5, 2012 by Fish Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC]
Supersheep Posted April 5, 2012 Posted April 5, 2012 That confuses me. Searching for the targets etc diverts attention from said correction, it is difficult to keep the plane level while looking around or into the pit [edit]so I would trim to eliminate this need.[/edit] Super- The PVC Pipe Joystick Stand How to thread
hayesj23 Posted April 5, 2012 Posted April 5, 2012 This is exactly the guide i've been looking for. Thanks a lot gerry. :thumbup:
Longbow116 Posted April 5, 2012 Posted April 5, 2012 yeahh, good hit. I prefer to roll in from a 30-40 degree offset to target.
Harzach Posted April 5, 2012 Posted April 5, 2012 Making some of us look bad, Fish! Thanks for another great tutorial!
Eddie Posted April 5, 2012 Posted April 5, 2012 A bit of constructive criticism (yeah, me again ;) ). Once again, a good video nice made, but a few things to consider. 1. You change the Ripple spacing from the default (and optimum for Mk-82s) 75ft to 100ft, but you don't explain why. I'm not sure why you decided to change that, but it might be worth explaining why you do such things for those who've never used those setting before. 2. In a similar vain to the above, you change the min alt settings to 4,000ft, but again don't explain why you're doing it or what effect it has to the DSMS/IFFCC calculations. I'd recommend explaining such things in future for the same reasons I stated above. 3. You make no mention of the DTOF or SEM in the profile. Two of the most important settings. 4. Using CCIP CR is a VERY good tip. But again, worth explaining what it does and how to use it. Now on to your actual delivery. 1. NEVER use the speed brakes during a weapon delivery. The Hog is already slow enough, it doesn't need any help. Speed if life in combat, maintain every bit you can. ;) 2. Throttle. FYI, for deliveries using less than 30 degrees of dive you want max power, between 30 and 45 degrees throttles to mid range and for 45-60 degrees throttles to idle. Again, speed is life. 3. Avoid touching the rudders. It leads to oscillations that reduce weapon accuracy. 4. Watch the escape after the release, make sure you will clear the frag envelope. And now, just to illustrate some of the above, here's an example of a 40 degree High Altitude Dive Bomb for you to compare, it's not perfect but it serves its purpose of illustrating a HADB delivery. Hopefully you can take something useful from it and use some of the points above in future videos. Once again, well done for making the effort, it's a shame more people don't do things like this. 1
WildBillKelsoe Posted April 9, 2012 Posted April 9, 2012 High Altitude MK82's CCIP 5mil consent, multiple ripple single release. good tutorial there me matey! nice ripple there. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Supersheep Posted April 10, 2012 Posted April 10, 2012 (edited) @Eddie: Why that roll from 0:45 on? To avoid bringing the nose down with negative G's (because of the fuel lines?)? I know too little about SEMs, must change that. Super- Edited April 10, 2012 by Supersheep Bad spelling The PVC Pipe Joystick Stand How to thread
Eddie Posted April 10, 2012 Posted April 10, 2012 Why that roll from 0:45 on? Egress from the target. Once you're at 30 degrees of climb the SEM is complete so you either egress or extend for a follow up attack. Wo avoid bringing the nose down with negative G's (because of the fuel lines?) Negative G is BAD! Fuel starvation is obviously a problem, but main issue with trying to push the nose on to target is that it's slow. You can push at most 2 negative G, whereas you can pull 5 or 6 positive G. This means you get your nose on target faster and therefore reduce the amount of time required to begin tracking the target, which also means you spend less time commited to the attack and vunerable to enemy fire. The other primary advantage to pulling the nose round is that it allows you to keep eyes on the target (the bottom of the cockpit is not transparent, the canopy is), again making it much easier to bring the nose on to the correct heading and begin tracking the target. Pushing the nose down is fine when you're cruising along or landing, but in combat it's a no-no. Also, while not applicable in the sim, in reality negative G really hurts the pilot. Even high performance fighters can only manage 2-3 negative G as opposed to the 7-9 positive G they can pull, both due to the physical limitations of the pilot and the aircraft.. I know too little about SEMs, must change that.- Yep.
DrD Posted April 10, 2012 Posted April 10, 2012 questions. it didnt look like you care about keeping the pipper at the head of column - why? thanks fish! Page 537 "Note: When releasing a ripple of bombs, they will land centered around the pipper aimpoint." (emphasis mine) So for the ripple to hit the whole column pipper needs to be at center of column, if it's at head of column half of bombs will miss. 1
leafer Posted April 11, 2012 Posted April 11, 2012 Thanks, Fish. Eddie. Good advice, DrD. Rep all around. ED have been taking my money since 1995. :P
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